Some thoughts about the marine weapons
lazygamer
Join Date: 2002-01-28 Member: 126Members
So I was thinking, why is it the Marine weapons are called machine guns, yet they likely perform the role of an assault rifle(and look like one too). Ok machine gun sounds cooler i'll admit, but even the heavy machine gun counts as a real-life "light machine gun"(weight wise) at best. Then there's the overly-undersized(new word) machine gun ammoboxes(or perhaps they now count as magazines due to their size). Oh wait a sec, this is the future so everything is miniaturized, thus these ARE the machine guns, the assault rifles are far smaller. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
I hope there will be an upgrade(or two) to turn these assault rifles(ok battle rifles perhaps) into TRUE machine guns(alot more ammo).
/ends rant
I hope there will be an upgrade(or two) to turn these assault rifles(ok battle rifles perhaps) into TRUE machine guns(alot more ammo).
/ends rant
Comments
Damn thing is heavier then hell, blasts the ammo out like you wouldn't believe, has a huge reload time and can drop almost anything in a few seconds.
However, I guess you could classify the LMG as an assualt rifle.
But, Flayra isn't making a weapons mod. I really counldn't care less if it was call 'Long thingie that shoots things of pain' Or LTTSTOP for short ... er .. something ...
O_o
<!--EDIT|Silver Fox|Aug. 05 2002,04:33-->
the HMG, which has recently switched models, now looks more <a href="http://www.natural-selection.org/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=1;t=4584;st=20" target="_blank">like an M60</a> than any other modern weapon, so it earns its "machine gun" title.
But really, the aim of this mod is to have fun, not to have the most variety and realism of weapons as possible. I mean, come on. You want weapon realism? Go join the army and leave us alone.
As for the HMG... that's sweet! Although the old model wasn't as bad as I thought it was. Once you see it being held by a marine, you realize how massive it is in comparison to the marine.
Thank you for playing Firearms, but this isn't it. <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
I KNOW its not a weapon mod.
Maybe the clips are so small because the rounds are caseless?...
<b>ITS JUST A FRIGGIN VIDEO GAME</b>
that is all.
The first reason is that LMG sounds cool and short and to the point (it's light and automachitic). The second reason is that therefore you can more easily see the difference between HMG and LMG just by their names alone (for example what's bigger an assult rifle or a battle rifle?).
LMG-This would be an Assault Rifle as someone already said, that is assuming it fires an intermediary sized rifle round (like 5,56), if it fired something large like the 7.62 then it would be a Battle rifle
HMG-This would be an Light Machine gun, a light machine is basicly a man-portable weapon that delivers sustained fire of a rifle round that is operated by a single soldier
a full fledged machine gun would be something like the .50 caliber Browning M2Hb (you know that big ### gun they mount on jeeps and other things)
However, that's been remedied on the hmg. The new version is belt fed. Dual belt, actually. Heavy refers to the relative size of the weapon and the round it fires.
But really, take it from an individual who was involved in designing and building these things: The names are <b>arbitrary</b>. Really. Don't focus on them. The guns we have are caricatures of those found in weapons mods, and there's a very good reason for that-- and trust me on this-- the gameplay _absolutely_ transcends things like round size, recoil, rof, etc. You have a small assortment of weapons, each with obvious strengths and weaknesses. No bickering as to whether or not the colt is more accurate with the silencer on or not. The gameplay would greatly outpace any sort of minutae-driven weapons system, so it's unnecessary.
Rant over. Trust me, when the game comes out, there will be no more arguing about what to call the weapons. Regardless of your current stance, you <b>will</b> scream 'I NEED AN HMG' in mortal terror as the level 5's thunder your way . . .
<!--EDIT|BathroomMonkey|Aug. 08 2002,02:16-->
As for the names... it's been said a MILLION times, the weapons are something you use to shoot aliens. Light Machine Gun and Heavy Machine Gun are their names because they are easy to remember and SELF-EXPLANATORY - you hear LMG, you think lightweight rifle. You hear HMG, you think something a little more deadly.
I'm sure the final manual will include a more detailed "background" of each weapon, including some random specs (calibre, stopping range, RPM, etc) and the "official" name of the weapon... but to the casual player, they remain the LMG and HMG. Because it's just easier.
Kinfe-TSA Durablade Model 6
Pistol-TSA Companion
LMG-TSA Persecutor
HMG-TSA Light Bringer
Grenade Launcher-TSA Leveler
Welder-TSA W78 or Sparky
Shotgun-TSA Paladin
Trip Mine-TSA Insidious
Damn thing is heavier then hell, blasts the ammo out like you wouldn't believe, has a huge reload time and can drop almost anything in a few seconds.
However, I guess you could classify the LMG as an assualt rifle.
But, Flayra isn't making a weapons mod. I really counldn't care less if it was call 'Long thingie that shoots things of pain' Or LTTSTOP for short ... er .. something ...
O_o<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
evena level 5 <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo--> <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo-->