Ball And Chain

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Comments

  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Please watch your attitudes, people. The difference between a critique and a flame is entirely in how you say it, not what you say.
  • PaaDiiPaaDii Join Date: 2003-08-20 Member: 20027Members
    <!--QuoteBegin--coil+Aug 27 2003, 04:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coil @ Aug 27 2003, 04:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The difference between a critique and a flame is entirely in how you say it, not what you say. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Exactly.
    "Man that skin stinks." Now thats a flame...

    almost every1 in this thread has written like that in some way

    "I don't like that skin because...."
    Write like that instead... then no-one will complain in terms of flaming.
  • overmindovermind Join Date: 2003-08-10 Member: 19353Members
    Thats an Nice mace
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    edited August 2003
    I haven't seen any flaming... It's not like flaming = not saying it's good.

    "Er... well... maybe you should make it a bit bigger? I dunno..."
    "OMG STOP FLAMING!" *Ban*

    EDIT: It's not a mace, ****! It's a one-headed morningstar flail!
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    I didnt post this for you guys to bash it. Im just thought you guys wanted to see some good modeling in your spare time. And inthe near future im sure Chet will model real guns. He did NS pistols but never finished em.
  • Dr_Zer0Dr_Zer0 Join Date: 2003-07-01 Member: 17840Members
    2000 polys eh? HL2 <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Heres another pic of a alien head that i am almost finished with (2500 polys)

    <img src='http://home.earthlink.net/~ilink109/alien.jpg' border='0' alt='user posted image'>

    I kno there are seams, and im fixing them soon.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    edited August 2003
    Map Object Muhaha!
    soemone give him a concept to do <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    mmm polyness <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ViPrViPr Resident naysayer Join Date: 2002-10-17 Member: 1515Members
    there is a way you can automatically convert ridiculously high poly models to game usable form. only works with new games that have not been released yet though.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Wow, that looks amazing. Too bad I probably wont be able to play with it without lag/fps drops ;(
  • CaptainChetCaptainChet Join Date: 2003-04-21 Member: 15737Members, Constellation
    Heres the model without the seams:

    <img src='http://home.earthlink.net/~ilink109/alien2.jpg' border='0' alt='user posted image'>

    Thx for the compliments/criticisms
  • IcejellyIcejelly Join Date: 2003-06-10 Member: 17176Members
    wow.....terrific imo, chet <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    but the 2nd laien head's left eyelid looks kinda wonky, ya? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
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