Marine Gunfire Causes Crash
Cathedral
Join Date: 2002-11-20 Member: 9456Members
in Tech Support
<div class="IPBDescription">Marine Gunfire Causes Crash</div> So I've installed NS 2.0 (been playing since NS first went public) and I have a serious problem. Whenever there is a marine that fires his LMG, NS immediately locks up and then eventually crashes to the desktop (Windows XP). I remember previously seeing other people having this problem but can't find the threads. Can anyone help me out and let me know what the fix is for this? Thanks.
Comments
I tried this same proceedure with another download from a third server, and still am having the same problem.
My soundcard drivers are up to date, and I just got the latest version on DirectX from Microsoft to be safe. Any other suggestions?
Does this happen when you run your own server as well (a listen server on a LAN)?
My machine is:
CPU: Athlon XP 1600
Motherboard: Soyo Dragon K7V Dragon Plus
Sound: Onboard Motherboard CMedia 6 in 1 (yes, I read the Tom's hardware review of how this takes 12% of my CPU...)
RAM: 512 MB
Graphics: GeForce2 64 MB
If there are any other specs that might be helpful, let me know, but I thought these would be the biggies. Also, Evil, how did you become such a NS tech support god?
As for being 'NS support god'... I dunno about that. I wrote the NS installer and I'm a server engineer by trade, so it just sorta happened.
edit: Just a thought, does it happen with the pistol aswell, if so check ur mp_decals setting, try out either mp_decals 0 or mp_decals 300, I had mine set really high and it was causing half life to hang after a certain time playing.