[wip] The Low Poly Turret!

CommandoCommando Join Date: 2002-05-22 Member: 657Members, NS1 Playtester
Hi low poly model lovers!

I made this model from a screenshot of the turret from 1 angle and it looks 100% like the original! It doesn't rotate at all yet and it looks awful from above and below, but you rarely see it from below. You can't see from the back because I removed back faces to save polys!

A 1 sided box (1 face) can be 1 sided saving hundreds of polygons over cylinders (Ok they look rounder). The legs top side does not need to be a 6-sided face, so I just made it out of one.
The middle part should not be volumetric but flat, you can build a square-shape out of 2 triangles (1 poly!) instead of 4 faces of a flat 2-sided square.

That gives 0(legs)+0(middle)+0(top)+1(Entire model) = 1 polygon!

Render - Polycount 1!

<img src='http://www.evolutionarily.org/~commando/lowpolyrender.jpg' border='0' alt='user posted image'>

Ingame test

<img src='http://www.evolutionarily.org/~commando/lowpolyturret.jpg' border='0' alt='user posted image'>

Comments

  • BergerBerger Join Date: 2002-11-16 Member: 8945Members, Constellation
    OMG I can't wait for the release so I can get 100 fps even more of the time!

    /me laughs at Mart <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • JasonBostwickJasonBostwick Blossom Join Date: 2002-04-14 Member: 444Members, NS1 Playtester
    Need more turrants commando~~~~~~~~~
  • EplekongenEplekongen Join Date: 2002-11-16 Member: 8915Members
    How nice of you to do this ... ok I dare you with a lol
  • alius42alius42 Join Date: 2002-07-23 Member: 987Members
    I can't wait! Looks great Commando, can't wait for more! Could you perhaps release a pack?
  • EplekongenEplekongen Join Date: 2002-11-16 Member: 8915Members
    COMMANDO! THIS IS GREAT! Good work there man! I will use it right away!
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    I wondered why commando wanted to know how to "Put a texture onto a box in max". Now I know.

    *hits commando with a large mallet*
  • MartMart Origin of SUYF Join Date: 2002-02-26 Member: 248Members
    It's like Wolfenstine... with love.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited August 2003
    I like my 3 sided turret because its volumetric.
    and a rectangle is always 2 polygons.

    and it does not look 100% like the original because the light on it is screwed because its not volumetric-round.
    there is no smooth shading wich is essential for good light.
    And the dop-down angle is different when you look at it from cloae distance and from far distance (you are bigger).

    this looks like its copy pasted into the image.
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    I especially like the bit that doesn't spin.
  • Vahn_PaktuVahn_Paktu Join Date: 2002-10-28 Member: 1666Members, Constellation
    Doom conversion any one <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • AjaxFiskAjaxFisk Join Date: 2003-08-25 Member: 20215Members
    Its like Duke Nukem 3d <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • TacoSurelogTacoSurelog Join Date: 2002-12-11 Member: 10664Members
    yea I was about to say something along those lines... so does the imag pretty much stay the same no matter what angle you look at it? I hope so that's pretty pimp..... Would be cool if someone did EVERYTHING like this... would be like Doom all over with NS.. I'd actually really have a lot of fun seeing that.
  • CommandoCommando Join Date: 2002-05-22 Member: 657Members, NS1 Playtester
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->this looks like its copy pasted into the image. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    not bad for low poly-ers. I love my high speed intranet and fast computer. means i can have my high polycounts. Still cool though.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin--Ollj+Aug 26 2003, 01:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Aug 26 2003, 01:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I like my 3 sided turret because its volumetric.
    and a rectangle is always 2 polygons.

    and it does not look 100% like the original because the light on it is screwed because its not volumetric-round.
    there is no smooth shading wich is essential for good light.
    And the dop-down angle is different when you look at it from cloae distance and from far distance (you are bigger).

    this looks like its copy pasted into the image. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    sorry but... I agree... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    lets face it, its one poly. Anything low poly isnt made to look pretty. Its made to improve performance. Its a good job. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    it looks more like the sprites from doom
  • FrickenMoronFrickenMoron Join Date: 2002-11-21 Member: 9498Members
    edited August 2003
    It would be triangular if it only had 1 polygon x_X If its a simple rectangle it will have 12 polies at least.
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