Horrible Choke Problems

GuspazGuspaz Join Date: 2002-11-01 Member: 2862Members, Constellation
We're trying to run a server on a 640kbit line, and we're having massive choke problems.

We'd like to have a maxrate of 4500 to 5000, which seems reasonable, and fits the server's connection well. But even lowering sv_updaterate as low as <b>20</b>, we STILL see an average of 30-40% choke in battles, sometimes as high as 70% when there's lots of action!

This is only a 14 player server. We've constantly done speedtests and always get results of about 670kbit (It's an 800kbit line, about 640kbit after overhead). 14x4500 = 63KB = ~500kbit.

What we've noticed is, if the in rate listed by netgraph 3 is to be trusted, uplink from the server NEVER exceeds ~3300, NOT EVEN LOCAL TO THE SERVER. We've tried setting sv_maxrate to 9000, even 0, but the uplink just won't speed up! Even over a 100mbit LAN.

We've confirmed it's not a CPU issue, under full load with 14 players CPU load is at 22%.

Please, we're desperate, what can be done?

Comments

  • Don_PablosDon_Pablos Join Date: 2003-08-24 Member: 20146Members
    check out my reply to a similar issue. Perhaps it will help:

    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=32&t=40814&st=15&#entry606838' target='_blank'>http://www.unknownworlds.com/forums/in...15&#entry606838</a>
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