Commander Ejection & Kick Votes

VriVri Join Date: 2003-08-11 Member: 19463Members
<div class="IPBDescription">amount</div> Well I only would have wrote this if some turd on a server didnt hijack the comm chair the SECOND I went out to help build and ruin my **** game, damn thats annoying, and whats even more patheticly annoying is people on my own team are always too slow to react or dont care to kick the new "founded" commander whether he comms like crap and looses the game.. grrrrrr so stupid.

Anyways <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->, whats the default setting for commander ejection and kick votes (how many votes it takes and could it be dependent on the amount of players on server? ect), thx.

Comments

  • WarpZoneWarpZone Join Date: 2002-11-03 Member: 6264Members
    Um... Try asking the team if you can comm first...? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    warp what exactly is the point of your post?
  • TsungfaiTsungfai Join Date: 2002-12-23 Member: 11454Members
    I think the number of votes that can get the commander kicked from the chair might be half of the number of players on your team. But, I'm not sure. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    I wish there was no commander kick. It's abused far more than it's used properly. If a commander's being a ****, it's a simple matter to get his WONID, spec a demo, and get him banned. On the other hand, voting kicks out many a legitimate commander which the team didn't like. It's NOT to vote out someone who you don't like, or who isn't very good. It's to get rid of troublemakers.
  • HelicHelic Join Date: 2003-02-03 Member: 13062Members
    i hate the "only 1 vote per game" i think it should be reset after everytime a new commander gets in
  • Kar-aKKar-aK Join Date: 2003-06-13 Member: 17335Members
    If it was reset after every new commander, a couple of people could just eject everyone who got in the chair, until no one on the team could comm..

    - Kar
  • Vahn_PaktuVahn_Paktu Join Date: 2002-10-28 Member: 1666Members, Constellation
    The % needed is set by the server admin but defaults to around 50%-60%
  • typicalskeletontypicalskeleton Join Date: 2003-02-25 Member: 14011Members
    actually, the point of the eject commander vote is to eject the commander. that's it.

    it's not "eject commander because he's being disruptive" (note the help text uses the word "if"), it's simply.. "eject commander". and that's that.

    so.. any reason to kick the comm is good enough (if it's agreed on by enough of those on the server).
  • GolemGolem Join Date: 2003-08-27 Member: 20283Members
    Well I can't say I agree with the kick commander option, but I am tired of people ranting on about noobs everyone is a noob at one time thats just how things are if you dont let the guy try how will he or she ever learn?
    remember its just a game its all in good fun and if you dont agree with that you don't have any buisness playing any online games at all. So all I have to say about all you impatient **** out there is GET OVER IT! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    It's pretty much a waste of a command. I've seen it used twice for good reason, and more than a couple dozen times by people who want their shotguns first thing.
  • Bosnian_CowboyBosnian_Cowboy Join Date: 2003-06-07 Member: 17088Members, Constellation
    I once got ejected because I wanted to take a hive at the beginning instead of the double res node (nanogrid) in ns_veil. The new commander told everyone to go the nanogrid, we got killed because as everyone knows aliens go for that first and we lost the game. Players don't trust commanders, they want to do what they think is right. They forget it is a team game and that everyone has to do what the leader says or else you lose.
  • WarpZoneWarpZone Join Date: 2002-11-03 Member: 6264Members
    edited August 2003
    <!--QuoteBegin--Vri+Aug 23 2003, 10:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vri @ Aug 23 2003, 10:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> warp what exactly is the point of your post? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    You complained in your first post that every time you join a server, see no one in the chair, go comm, and start building things, they eject you. I'm just saying, maybe they ejected you for a <i>reason.</i> Maybe they already had a commander, and he was just walking from one CC to the relocated one. Even if there's no commander, and no plan, you should still ask first before you jump in. If you go "Mind if I comm?" and the team goes "no" "nah" "nope" "go ahead," they're less likely to eject you as soon as you log in. Or if everyone says "okay" except one guy goes "only if you're good," then at least you will know who probably started the vote to eject you. You might even be able to discuss what he thinks makes a "good" commander, so you can see if he's liable to eject you or not. And if somebody goes "no, I wanna comm," you'll know better than to try to get in the CC.

    In short, if people are <i>always</i> ejecting you as soon as you try to comm, try asking them if you can comm before you try to do it. <i>That</i> was the point of my post. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    edited August 2003
    lol warp, you totaly misunderstood me. I was saying when I comm'ed I put down some buildings, get out of the comm chair to help build and someone runs into the comm chair, (who notably is usualy worse at comming). Where in my post exactly did you understand I got ejected?.

    PS: Im one of the best commanders out there and have never been ejected before, on the other hand Ive seen plenty of crapy comms never get ejected so maybe thats not something to brag about? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    <!--QuoteBegin--Golem.+Aug 27 2003, 08:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Golem. @ Aug 27 2003, 08:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well I can't say I agree with the kick commander option, but I am tired of people ranting on about noobs everyone is a noob at one time thats just how things are if you dont let the guy try how will he or she ever learn?
    remember its just a game its all in good fun and if you dont agree with that you don't have any buisness playing any online games at all. So all I have to say about all you impatient **** out there is GET OVER IT! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I dont dislike noobs for simply not knowing, its how they learn, if you know close to nothing you shouldnt comm and ruin the game for others, why? because you have other options to learn from. There are aids to help you become a good comm without joining a pub and making marines loose. You can read the manual and message boards over and over which is very usefull if you want to actualy be GOOD. The easiest: you can actualy PAY ATTENTION to every game your in when your not comming and see what structers get build first and where, believe it or not you will get much better at watching a good comm do his thing than you yourself comming without knowing what to build where. You can also download bots so you get a good feel of it or if you have an online buddy ask host a game or host one yourself.

    I do have to admit that because you cant start a game without other players is a problem as a new NS player. When I first dl'ed this game and started playing, there where so many bad comms on pubs that I basicly made it my business to be a good comm and help out the cause <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->, and sadly because NS doesnt come with bots I had to download bots and get a good feel of comming, look at the manual several times and message boards, and ONLY go comm when theres 1 other marine on my team as to avoid **** off alot of ppl. I was a noob and thats how I learned to comm, believe it or not I did it WITHOUT ruining other ppls games. With all those options you have at your disposal to become a better comm much quicker than comming yourself without knowing much I would have to disagree with noobs joining online games and comming unless his team agrees first, which isnt too hard is it?, take warps advice and ask if you can comm first.

    Just my 2 cents.
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    I honestly never been in a game where someone or myself got ejected because comm didnt drop shotties or picked double res over hive lock down or vice versa or any other nonsense scenarios, sorry to hear that some of you had so many crappy experiences. Personaly if I join a server where the majority are aholes or slackers who cost loosing the game I would simply quit and find another server and I suggest thats what everyone should do, why support that kind of game?, all it'll cost you is a little stress to find another similar game whatever your preferences may be, unless your a 56k then forget everything I said <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->. Im defenitly not the type to quit a loosing game, aslong as my team is trying there will always be a descent chance of making a comeback in the loosing game or the next game.
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    these are the default values for servers and Comm ejecting

    // Commander voting
    mp_votedowntime 180
    mp_votecasttime 2
    mp_votepercentneeded .4
    mp_minvotesneeded 2


    so looks like you need at LEAST two ppl voting, with at least 40 percent wanted the comm off.

    so in a 6v6 game, if 3 ppl voted against the comm, he's gone.
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    I was once ejected and then banned because I joined the server on marines and the Base was so filled with Turrets that my GF ti 4600 dropped in FPS from about average of 80 to around 5.
    I hopped in the CC and recycled around 40 turrets before I was ejected and then banned!

    It can be abused, but than can so anything in the game given to the wrong person!
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    <!--QuoteBegin--Vri+Aug 23 2003, 07:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vri @ Aug 23 2003, 07:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well I only would have wrote this if some turd on a server didnt hijack the comm chair the SECOND I went out to help build and ruin my **** game <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I have experienced that many times too. Usually if one marine stays in the base and the rest of the team goes to wp which I gave to them, I plop few buildings and jump out and help to build them.

    And then someone of my team member dies, spawns, screams "where the hell is commander" (even when I have said before that I will jump out to build some stuff and then back in), jumps in, builds TF in the middle of the room and spends rest of the resources on sentrys. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    But many times we dont have to start to vote. I usually ask that new commander to log out and about 80% of the cases they actually do that. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    If they dont......then its time to vote....
  • JeeRJeeR Join Date: 2003-08-09 Member: 19237Members
    edited August 2003
    Most of the time, I only see an unoccupied CC at those dreaded "endgame" times, where everyone think it's lost and such.
    But I still ask "Where's the com?" or "No com?" at least twice before jumping in (because having a CC unoccupied is really Bad News for the team). And always wait a few seconds for the previous com (or someone else) to answer (when he hasn't quited the server).

    As many other said before, always ask before jumping in the CC.

    As a marine, you can do almost what you want, it's your own personal business -even if it's better for the team if you keep in line and help out everyone else.

    As a com, thought, the fun of your teamates will partially (but more importantly) depends on you. Ask them if you can go com, or warn them that you would like to try in order to improve your skills as a newcomer.

    I will usually let so-called "n00bs" take my place in the CC if they ask, so that they can have a feel of what comming trully is, after telling my teamates about the future change.
    Everybody got to learn before becoming good at what he does, right?

    Emagine, you just got your driving licence, you jump in your car, start the engine, and all of a sudden, another fellow car driver stares at you with the <i>glowing eyes</i> of Horror and Despair and screams:

    <b>OMG!! N00B!</b>

    And then proceed to kick you out of your seat???

    Well, he may argue that it was for the good of the other drivers(players) on the road(server), it's still a little bit rude from him, and if you never get a chance to drive somehow, won't you spend the rest of your life as a noob driver/com?
    Well if you are always on the eternal pedestrian/marine grunt side, maybe the only thing you want is cross the road in peace/win the game with ease.
    But nobody could cross any road safely/win a game easily if we dont allow new drivers/commanders to get some experimentation.

    Luckily enough, in NS, you can do a few mistakes before becoming a 4 stars commander <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    For the rest of you people, never forget the safety belt and dont abuse of those psychedilik drinks, particularly if you're going to drive.

    You only live once.

    Well, unless you have a licence-to-kill TM, you know a guy named Q, and every women you meet desesperatly tries to finish the night in your bed. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • Death_by_Tasty_Ham_SandwichDeath_by_Tasty_Ham_Sandwich Join Date: 2003-08-27 Member: 20251Members
    I wish everyone in NS would be forced to strap their eyes to the monitor and read this post. So many marines kick the commander because he's either A) new or B) not doing something E-X-A-C-T-L-Y their way, which is (to me) 100% unacceptable. That is the reason that there are like only 15 good commander throughout the entire NS community; because no one lets anyone BUT good commander be the, well, commander. It deprives new players of the experience of being a commander, and the required practice. c0mmander dun dun, nefilim, and the few others I know of were newbies at one time, and probably sucked in the beginning but THEIR teams let them play and practice, and now they are the kickass commanders I LOVE to have on my team.

    I've only commed about three our four times in the month and a half I've been playing NS, because every time I DO get the oppurtunity to be commander, and I don't build that armory and drop those shotguns in the first 10 seconds I get ejected for not playing right. In my mind, shotguns and HMGs and GLs are meant for specific raids and for people who have earned my trust, etc. But that's a different story. In conclusion, I just hope that the players of NS realize that we need to let "n00b" commanders play some to get good, otherwise the commander pool we have now will run dry, and no one will be commander. And dear god, it is just a G/A/M/E. Thanks. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    I hear'ya death, although I do think some of you may be exagerating a bit, you must be extremely unlucky for getting ejected for no shotties or some other crap, like I said in my other post I have never ever ever ever been ejected for that or threatened for anything similar, perhaps some of you arent giving the full story?, I can understand if some people want to kick you because you react slow to demands and building structers and such, then if you started gettin your but wooped your team may turn on you and perhaps bring up.. not so accurate reasons why you shouldnt command, IMO thats what I think, no offense.

    Death what do you think about my noob reply to golem?.
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    <!--QuoteBegin--Vri+Aug 28 2003, 12:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vri @ Aug 28 2003, 12:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [QUOTE=Golem.,Aug 27 2003, 08:12 PM]
    [snip]
    The easiest: you can actualy PAY ATTENTION to every game your in when your not comming and see what structers get build first and where, ...
    You can also download bots so you get a good feel of it <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ...but dont watch where the bots put the structures. That is NOT a good way to learn the which structures to build where.

    But yes, trial and error is OK, but it will destroy your reputation. Follow someone else's lead.
  • VriVri Join Date: 2003-08-11 Member: 19463Members
    lol, I figured that was given, bots are so awfull that anyone who does do what a bot does without realizing how dumb they are is already screwed to begin with <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    I LOVE helping the new comms. I do a "Sgt." sort of role. I tell him what's going on, what action he should (probably, not has to) take, and how the units are doing. I'd rather have a slow, new comm than have 5 comms in 2 minutes.
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    Agreed. Sgt.s are a necessity for the well organised team. A commander can use that one (maybe two) ace marine to go solo-commando or lead a group of grunts into an unsuspecting hive.

    Maybe there should be a feature whereby the commander has a view of his chosen Sgts? Like a mini-first-person view as a window on his own screen. Bit bandwidth intensive, but one day. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->


    --
    I've made this post 6 times now but my modem keeps dying. Sorry if I've repeat posted.
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