Offensive Kharaa Trapping : Barricades
Sarisel
.::' ( O ) ';:-. .-.:;' ( O ) '::. Join Date: 2003-07-30 Member: 18557Members, Constellation
<div class="IPBDescription">something fun I thought of</div> So your squad is trying to nail an Onos (does not have redemption, preferably - or has devoured someone in 2.1a), but the Onos is running and getting away! A few more seconds and it will be around the corner and will escape! You have to think fast! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
Quick! Build a turret factory (or 2) right in its path! Now the natural instinct of the Onos will be to jump over the turret factory. Guess what? It can't! (I tested this offline) The best it can do is try to squeeze between the TF and the wall by putting its back to the wall and slowly going through. But that's why you place 2 turret factories. So in the end, it is trapped! Then your squad can finish it off.
Sure, this may seem like a dirty strategy to some - but it would be hilarious to see what the Onos player would type. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Quick! Build a turret factory (or 2) right in its path! Now the natural instinct of the Onos will be to jump over the turret factory. Guess what? It can't! (I tested this offline) The best it can do is try to squeeze between the TF and the wall by putting its back to the wall and slowly going through. But that's why you place 2 turret factories. So in the end, it is trapped! Then your squad can finish it off.
Sure, this may seem like a dirty strategy to some - but it would be hilarious to see what the Onos player would type. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Comments
Pin them to the ground, as it were.
expect the darkest of insults to arise from the use of this strat...
Go test it offline like I did before you spread disinformation! The revolution must live on!
Quick! Build a turret factory (or 2) right in its path! Now the natural instinct of the Onos will be to jump over the turret factory. Guess what? It can't! (I tested this offline) The best it can do is try to squeeze between the TF and the wall by putting its back to the wall and slowly going through. But that's why you place 2 turret factories. So in the end, it is trapped! Then your squad can finish it off.
Sure, this may seem like a dirty strategy to some - but it would be hilarious to see what the Onos player would type. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
LOLOLOL I'm so gonna do that.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->dirty dirty dirty....
expect the darkest of insults to arise from the use of this strat... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Bleh every viable marine strat comes under crutiny. Been this way since god knows. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
1. Get as close to the TFs as possible
2. /unstuck
Zips you right through them...
Pin them to the ground, as it were. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I had this happen to me once. 10 res turret owns a 100 res Onos :/ I really hope they fix this soon.
In any case, the whole idea of this strategy is to revolutionize the way buildings are used in NS. I don't think commanders think of these types of strategies often. It would be a lot more exciting if they did. Onos will be much more cautious about messing around with a squad of marines.