A Column Some Ppl May Be Interested In

psikalpsikal Join Date: 2003-01-26 Member: 12756Members
edited August 2003 in NS General Discussion
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Karma's opinion on 2.0 and marines, replies of your opinion are always welcomed.
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Comments

  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    edited August 2003
    He got a point, marines besides having to rely on a good (1 out of 4 games played as a marine) comm for even a chance to win are horribly weak
  • DriftwoodDriftwood Join Date: 2002-11-11 Member: 8245Members
    The guy should find a dictionary and look up "column". Horrible stuff - numerous misspellings, lots of obscenities without any point in them, SHOUTING, wandering off topic and in general, writing _real_ bad. I wouldn't be so hard on the guy if he didn't call his rant a column and himself a columnist.

    About the content of this so called column. I guess there is certain faction inside the NS community that is so hard-core about FPS that they can't handle the way NS is progressing. Marine diversity is an issue I agree with, but most of the column is just rambling about how the game isn't like the "columnist" wants it to be.

    Really crappy effort at a column. Would take quite a lot of whipping before I would call this good.
  • SturmsoldatSturmsoldat Join Date: 2002-11-24 Member: 9794Members
    i agree.. 1.04 best marines are not so good anymore in 2.0.. and i think skulks dont need so much skill anymore when armor is highter and speed is highter..
  • psikalpsikal Join Date: 2003-01-26 Member: 12756Members
    <!--QuoteBegin---Driftwood-+Aug 19 2003, 08:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Driftwood- @ Aug 19 2003, 08:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The guy should find a dictionary and look up "column". Horrible stuff - numerous misspellings, lots of obscenities without any point in them, SHOUTING, wandering off topic and in general, writing _real_ bad. I wouldn't be so hard on the guy if he didn't call his rant a column and himself a columnist.

    About the content of this so called column. I guess there is certain faction inside the NS community that is so hard-core about FPS that they can't handle the way NS is progressing. Marine diversity is an issue I agree with, but most of the column is just rambling about how the game isn't like the "columnist" wants it to be.

    Really crappy effort at a column. Would take quite a lot of whipping before I would call this good. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    dude, its more of a 'opinion' then a column, thought u woulda understood that?
  • sejsej Join Date: 2003-01-19 Member: 12488Members
    Basically hes frustratedhe cant kill more than 1 skulk at a time.

    Funny, i can still kill 2 with a lmg, 1 with a pistol, if 3 skulks charge me.

    Indivudual skill hasnt been taken out, i wander if he thinks the bunnyhopping silently faster than a skulk that i used to be able to do in 1.04 was fair as well.

    I wander if he ever plays alien. Why should marines be able to own 4-5 skulks in one go by themselves? whats thepoint in that?

    If he wants DM, he should go play a DM game where he can "pwn"
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    Not if he liked the game before and/or parts of it

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Indivudual skill hasnt been taken out, i wander if he thinks the bunnyhopping silently faster than a skulk that i used to be able to do in 1.04 was fair as well.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    If it havent been taken out, it has a limited potential.
    I think he's referring to the fact that you can't dodge and jump anymore when the skulk attack you
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    I dont think you should dismiss it and bash it that way. Not his fault you have seen it before
  • DriftwoodDriftwood Join Date: 2002-11-11 Member: 8245Members
    <!--QuoteBegin--psikal+Aug 19 2003, 04:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (psikal @ Aug 19 2003, 04:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> dude, its more of a 'opinion' then a column, thought u woulda understood that? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Doesn't really matter what you call it, it's utter crap anyway. Also, columns include opinions and opinion can be worked into a column. This however is a rant that calls itself a column and the author of the rant calls himself a columnist.

    Since it seems you are affiliated with the site in question, would it really be too much to ask to edit the content before putting it online? Do you honestly think that a text that has that much pointless yammering, multiple obscenities, misspellings and such is something you can post as a column?
  • nojmasternojmaster Join Date: 2003-06-05 Member: 17027Members
    Hes saying that the marine team is over reliant on team work, and i agree with him. Aliens have every advantage in that you, the player, can choose your own weapons and abilities to suit your style of play, you can go on ambush duty with a fade, or support with a lerk, and largely you dont need to rely on team mates (apart from maybe gorges building RC's) to get them, due to RFK.

    On marines, you get an LMG. Very rarely can you make the decision yourself to say "i want to be mobile, ill have a JP" or "i want to support, ill have a GL". The marine has to rely on his team for RFK and holding res nodes, and even then the marine just gets what he's given by the comm.
  • MonKeyTurDMonKeyTurD Join Date: 2003-01-10 Member: 12129Members
    look first of all, i wish people would stop commenting on the spelling, no one cares! (oh yeah except for you~)

    also he is right, he isnt saying "make it so that ramboing is viable" but rather that a good player cant affect a game as much as they should

    personally i do think aliens need a little nerf, after many wars i have noticed that playing aliens is sorta like the starcraft missions "survive for 15mins" then win, as marines you HAVE to put constant pressure on the hives, as well as res to even stand half a chance

    i dont really wanna **** too much as i do see hope for the next patch, with more expensive hives, nerfed redempt and cheaper upgrades, i still do think either the aliens should tech slower OR find someway of forcing the aliens to take a more agressive role
  • MonKeyTurDMonKeyTurD Join Date: 2003-01-10 Member: 12129Members
    edited August 2003
    <!--QuoteBegin---Driftwood-+Aug 19 2003, 08:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Driftwood- @ Aug 19 2003, 08:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--psikal+Aug 19 2003, 04:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (psikal @ Aug 19 2003, 04:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> dude, its more of a 'opinion' then a column, thought u woulda understood that? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Doesn't really matter what you call it, it's utter crap anyway. Also, columns include opinions and opinion can be worked into a column. This however is a rant that calls itself a column and the author of the rant calls himself a columnist.

    Since it seems you are affiliated with the site in question, would it really be too much to ask to edit the content before putting it online? Do you honestly think that a text that has that much pointless yammering, multiple obscenities, misspellings and such is something you can post as a column? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    ^^^ disgruntled journalist? EDIT: \/ \/ \/
  • DriftwoodDriftwood Join Date: 2002-11-11 Member: 8245Members
    1. Spelling errors are not OK when you are writing a column for a website. They are even less OK when the author writes in his own language. Of course the author can decide himself how OK they are, but he shouldn't also be too bummed off when people label him an idiot.
    2. I'm not a disgruntled journalist, but I do find it extremely irritating when people have a website, the skills to run it but express no effort of adding decent content. This was so bad a column that it would've been bad even under "columns by special children". I refuse to believe that this is the best the guy who wrote it can do. If it really is his best effort, it would be better to drop his hobby as a columnist and focus on posting these rants on forums.
  • KaMiKaZe1KaMiKaZe1 Join Date: 2002-11-18 Member: 9196Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->1.04 with its 9 bullet kills meant that if a group of skulks charged you down a hallway, lmg takes care of atleast 3 and the pistol finishes the 4th - more than 4 your dead anyway (Unless of course you were urban legend who can somehow dispose 5 skulks in 1 lmg clip  )

    I'm not saying marines need to be deft and godly killing machinces, just give us one of the two, either good movement so we can evade or very lethal weps that mean skulks have to drop down right next to us to have a hope in hell of killing us.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    He is upset that he cannot rambo and take down the entire alien team like he used to?
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    Disagree, sounds like a cry for marine domiance of 1.4 again. Get over it people, your days of rambo spawn killing are over.
  • SlayerOfSkulksSlayerOfSkulks Join Date: 2003-06-23 Member: 17634Members
    <!--QuoteBegin--MonKey-TurD+Aug 19 2003, 03:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MonKey-TurD @ Aug 19 2003, 03:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->look first of all, i wish people would stop commenting on the spelling, no one cares! (oh yeah except for you~)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    So, just to get this straight... enough people comment on spelling to annoy you, but no-one cares except for the one guy who said about it?

    Anyway.

    For what it's worth, I like the way NS is done. If you made changes to the things he didn't like, it wouldn't even be NS anymore. Of COURSE marines are weak individually... they're meant to be. You want to go around alone, go Kharaa. Of COURSE you don't get to choose your weapons... that's the comm's job. You're a soldier, not a hired gun. You get the weapons you're given, you do what you're told, and you like it. You want full freedom, go Kharaa.

    This is war, people. We face an enemy that's stronger than us, faster than us, can take a helluva beating, and never gives up. The only advantage we have is our minds. We are a team. We take our lesser skills, lesser weapons and lesser bodies, and put them together in ways no alien scum would dream of. And we win. I've seen it happen. Sure, I'd like a bigger gun, and maybe some kind of gun dispenser. I'd also like a big button that says 'kill alien hives'. But if I had it, it'd ruin the game. <b>It wouldn't be Natural Selection anymore.</b> NS is about pitting two teams, not only of differing abilities, but of completely different gameplay styles. That's the beauty of it... a melding of different styles of FPS (and, yes, strategy.)

    And personally, the unbalanced win ratio (going by what others say because, in my experience, it's been 50/50,) for me, is part of that. When you walk through to join your chosen team, it's like selecting a difficulty level in a way.

    So. Play the game. Trust in Flayra. Enjoy.
  • ShrikeShrike Join Date: 2003-02-19 Member: 13739Members, Constellation
    He complains that the marine team requires too much teamwork, yet he whines that he can only kill 3/4 rushing skulks now? If that's the case, it's the aliens that require too much teamwork...

    And you can whine about 2.0, but this article completely misses the issues.
  • SoBe_DragonSoBe_Dragon Join Date: 2002-12-04 Member: 10465Members
    rofl, they need a commander like me and a marine team like the sobe's to be good. Yeah i can understand that marines got nerfed a bit, but thats ok. What they lack in ramboing, they make up for in teamwork. When me and a few regulars play, we completly dominate the game, its so easy in 2.0. No more rush for 2 hive lock down, no more rush for phase gates. Just have people stick together, take over the double resournce node, then the 2 hives respectivly....gg
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    I'm not too impressed with this (and I see I'm not the only one). The guy is complaining that he can't kill 4-5 skulks on his own like he was used to in 1.04? SO? Unless the team balancing is changed drastically so that there must always be three times as many aliens as marines (and hth would this work in clan games?), this is fair and square. What's the idea in being an alien if it takes the whole team to kill a VANILLA marine? Considering that there are usually about equal amounts of marines and aliens how can this guy complain that he's getting killed by TWO skulks? This is like someone saying that NS is unbalanced because they lost a 3 vs. 6 match, and how this is all Flayra's fault.
    Imagine: "Guys, there's a rine near our hive, I need four or five of you over here so we can take him out." How would this ever work in a pub?

    Of course, there's got to be personal skill in it too, but do we want a CS-style game where a single player can single-handedly win the game, provided he vastly outskills the opposing team? I thought we wanted a game where tactics (such as attacking in groups instead of on our own) and strategy (such as getting lots of RTs so we don't NEED to run around as vanilla rines but can put our hands on all the cool stuff) mattered. I still see people owning scores of skulks before going down (usually after a lot of "OMG Metz is freaking INVINCIBLE" from the skulks, after which they band together to take the rine down), but they go down to higher evolutions (who would complain that a Starcraft space marine loses to an ultralisk?) or hordes of other players (again, who complains that a Starcraft rine goes down to three or four zerglings?). This is a RTS/FPS hybrid, and it contains elements of both. Skill will increase your odds of winning, but it doesn't turn a low-level unit into a high-level unit. The most important skill is still to cooperate with other players, to develop tactics, and to follow those tactics. THEN comes twitch skills. In all honesty, I'd suggest that that "Karma" plays Counter-Strike, TFC, UT, Quake or any other twitch-shooter. These will reward his FPS skills, and won't require that he has a good team.
    Indeed, one of his complaints is that he can't do anything without a decent team. This is what NS is all about, the team. If you don't have a good team, that means that your team has a low average skill level. Imo, a team with only one or two good players and a bunch of bad players should ALWAYS lose to a team of average players.
    I agree that the marines have issues currently, or that the aliens are too strong, but this is not because a single marine can no longer stand against half the alien team and expect to win. Or is it? If that's REALLY the case, and all marine players think like this guy does, then in all honesty, the marines are a bunch of smacktards that don't have a clue. However, I don't expect this to be the case.
    Conclusion: Karma is a whiner who can't STAND the fact that he cannot be the superhero of the human race. Sorry, but NS is a team game, not a solo experience. Go play Max Payne and avenge your family with your leet slow-mo skillz.

    And apropos karma, did this give me good or bad karma now?
  • TickTockTickTock Join Date: 2002-05-13 Member: 608Members
    OMG, this guy is a complete pinhead. He's basically complaining that NS has taken the skill out of marines by making it require MORE skill to kill aliens now. Wow, he's smart. Stupid n00b can't rambo anymore and take out half the alien team, so he's crying for his mommy. He should go back to Crapper-Strike.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    edited August 2003
    I agree with Driftwood and the others, about this 'column':


    1. It's 2nd grade quality
    2. He never uses an argument, not once...

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ok so MAYBE 2.0 isn't that bad, I mean at the start of the game I can take 2-3 skulks if they charge me very easily, but it used to be 4-5 in 1.04, easy.

    3.0 maybe it will be 1-2

    4.0?? Maybe you don't even get a gun unless your withing spitting distance of 3 other marines.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Jesus, look at this reasoning...
    You'd think that there is some sort of political agenda to make the marines suck or something, my god, what idoicracy.

    3. After awhile, I think every reader realizes his entire rant falls down to this:

    <span style='font-size:14pt;line-height:100%'>OMGZ FLARYA WHAT HAVEZ J00 DONE!!!! I CAN'T PWNS NEMORE WITH MY UBER LMG!! THIS GAME SUXX0RZZS!"</span>

    4. He doesn't like aliens because it's a 'chore'? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> When I play aliens, it's always a struggle to keep the marines back. ESP. on pub servers, when teamwork and proper scouting is at a nil.


    I'm sorry, but this kid should really play NS some more before making these types of comments. It seems to me that he played like 2 rounds of NS when it first came out on the 31st, then he stopped playing altogether. The pub scene is improving, slowly but surely.
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    "look first of all, i wish people would stop commenting on the spelling, no one cares! (oh yeah except for you~)"

    I care. The EASIEST way to get people to disregard a comment is to swear, the second easiest is to use bad grammar and spelling. So as we check off those things for this article, you can guess what the majority of people who actually understand how to write are going to feel.

    I've written small columns for newspapers before, and I had to learn from my stepdad. He has been writing for some ungodly long amount of time, but he taught me how to do it well. Screaming at the top of your lungs with capslock is NOT the way to go about giving an opinion. Stating things in a clear and concise manner is.

    So, in conclusion, before you put up your ranting ideas, let me check them for you. I will fix the grammatical, spelling, swearing, and non-sensical idea problems.
  • stubbystubby Join Date: 2003-08-11 Member: 19416Members
    If you can quit complaining about grammar and pointless nitpicking and realize that the guy is just trying to make a point, then anyone would have to agree with him. The whole point (at least what i got from the marketing of the game) of NS is to combine strategy with and fps. It does seem to be turning far away from the fps. However, one must also realize that creating balance in a game is a VERY difficult thing to do. Its literally trial and error. I believe that a key improvement would be slowing the skulk's base speed, or increasing the marines base speed, but who can tell if it will work untill it is actually implemented in a trial and error process. You may want to make it so that the skulks do less damage, so that they have to bite 3 or maybe even 4 times to kill a base marine, but then they wouldn't do enough damage to buildings and it would take all day for a skulk to kill a tf or an ungaurded res node. The server mods I have seen so far aren't much of an improvement. Electrifying res nodes is effective early game, but there are numerous servers that have all res towers, armories, and tf's electrified as soon as they are built. The result is MASSIVE turret farming that is just impossible to break through, and thus in these servers the marines dominate.

    Bottom Line:
    Balance is tough to achieve in any game and the best we can do is bear with the developers while they try to figure it out. Their BETA tests often involve mostly high-skilled players, and so they do not always accurately portray how the game plays in pubs. The best way to make the game better is by posting in forums with HELPFULL feedback that doesn't include pointless bickering about grammar and etiquette and spelling, but rather suggestions about improvements.

    Rant Concluded.
  • TickTockTickTock Join Date: 2002-05-13 Member: 608Members
    <!--QuoteBegin--stubby+Aug 19 2003, 06:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stubby @ Aug 19 2003, 06:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you can quit complaining about grammar and pointless nitpicking and realize that the guy is just trying to make a point, then anyone would have to agree with him...

    ...I believe that a key improvement would be slowing the skulk's base speed, or increasing the marines base speed, but who can tell if it will work untill it is actually implemented in a trial and error process. You may want to make it so that the skulks do less damage, so that they have to bite 3 or maybe even 4 times to kill a base marine, but then they wouldn't do enough damage to buildings and it would take all day for a skulk to kill a tf or an ungaurded res node.
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Nope... I don't agree with him at all. What he, and YOU are arguing is that it would somehow introduce more skill into the game by making skulks easier for marines to kill. I have never in my life heard a more n00b argument. "I will have more skillz0rs if you make my enemies easy to kill."

    Let me put it in other terms. I have no problems killing skulks. So explain to me why we should make skulks easier to kill to compensate for your complete lack of skill. If you have a hard time killing skulks, maybe it's because you suck.
  • Bosnian_CowboyBosnian_Cowboy Join Date: 2003-06-07 Member: 17088Members, Constellation
    edited August 2003
    A lot of people seem to think their bad spelling and grammar is a handicap that should be ignored because they are "special". But they're no different from the rest of us and all it takes is an attentive mind to at least have a grasp of the English language. And it isn't just spelling and grammar this "columnist" is missing, he is also missing the ability to give any sort of argument. Clear and precise communication does matter, especially in an online forum. It is ok to make mistakes but don't blame people for not looking the other way if the mistakes are made out of lack of effort (laziness).
  • DriftwoodDriftwood Join Date: 2002-11-11 Member: 8245Members
    <!--QuoteBegin--stubby+Aug 19 2003, 09:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stubby @ Aug 19 2003, 09:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you can quit complaining about grammar and pointless nitpicking and realize that the guy is just trying to make a point, then anyone would have to agree with him. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I did get his point, but I'm not buying it. No one has ever promised NS will retain certain amount of FPS at all times and personally I don't see the difference between 2.0 and 1.04 in this aspect that great. Requirements for teamwork have simply gone up. For some people it means that NS is turning its back on its FPS aspect. Others see it as a healthy progression where lone rambos are made less useful.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The best way to make the game better is by posting in forums with HELPFULL feedback that doesn't include pointless bickering about grammar and etiquette and spelling, but rather suggestions about improvements.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    True. However, this thread isn't place for that. This is about some rambo's hurt feelings and about a "column" he has written about the subject. If he had written a coherent, clear and well thought out column about the same subject, it could've been that people had taken him seriously and offered suggestions and improvements. You get what you give.
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    this guy wants a single skilled marine to be able to win for his team? okay, now if the game was balanced in that manner, hypothetically, what if the marine team got TWO decent players? huh? they would slaughter.

    its rediculous to ask to balance a game around the few skilled players on a pub server.
  • Crazy_MonkeyCrazy_Monkey Join Date: 2002-11-13 Member: 8453Members
    You say the f-word in something you call a column, I will totally disregard everything you said, or make fun of you.

    Aside from that, a young no-body that threatens his own community stating that all negative comments will be edited to make him look better, or the poster like a "tool", as he said. What kind of person says that? A young one that doesn't know any better.

    I dunno, is it just me, or did he edit all those posts below his to ALL say "don't quit" and ALL say "I agree with you man." And they all have typos, misspellings, and misuses of words.

    Interesting point of view, but biased and malformed. I usually don't attack the person but the arguement, but as I said, I disregard people that use the f-word in "intelligent" writings.

    Thank God for the good mods and admins here.
  • ATIATI Join Date: 2003-03-14 Member: 14492Members
    If you want to be able to move incredibly fast or be able to have better baseline weapons what are you doing playing this game? Play CS there you can rambo, get good baseline weapons and have serious mobility. (this isn't a rant for why CS is better than NS, because i don't think either are comparable, i'm just saying).

    I do agree that maybe the marine mobility should be upped a little bit, not a whole lot, just enough to make things go a little quicker. As for the LMG. Its a LMG. Its not supposed to take out 4-5 skulks in one clip. Thus the name LIGHT machine gun. Making a baseline weapon have awesome firing potential inevitably destroys the framework of the game. The reason is that it makes other weapons like the shotgun, and HMG seem pointless for upgrading which in turn makes upgrading an armory pointless, which also makes having as many turrets at a TF pointless, and also makes upgrading HA armor pointless. If you have a super-weapon as your starting weapon, the marines will be able to divest too many resources out of research into things like expansion and wep/armor upgrades.

    I think this guy just needs to get better as a first person shooter. The marines aren't seriously disadvantaged, they don't truly move all that slow, and the forced teamwork is, in my opinion, a great way to quickly make new and veteran players both work together.

    Overall this game for marines is about teamwork and its use as a tool in a first person shooter game. If you edit out those things that make this a team work game, then you should play something more on the scale of CS or UT2003 or something like that where teamwork isn't forced on the players. If your upset with that, then why are you playing NS? Thats the real question.
  • nojmasternojmaster Join Date: 2003-06-05 Member: 17027Members
    I think a lot of the people here are blowing this guys opinion out of proportion. Hes not saying he wants one marine to be able to beat whole teams of skulks. Look; the basic marine has 100 health, 50 armor and a machine gun, the skulk has 75 health, 20 armour and a bite. Why should there need to be more marines to take down these pathetic creatures? Hes not arguing that LMG's should be able to easily take down fades and onii, hes just saying that marines should have the advantage base unit vs base unit. I thought that was the whole idea behind unlocking hives from available evolutions anyway; that skulks aren't supposed to be game winners and that aliens need the higher evolutions, but constantly we see skulks eating res nodes, eating marines who are attacking res nodes, taking down TF's, IP's etc. A lone marine can't do **** to kharaa structures compared to what lone skulks can do to marine structures.
  • psikalpsikal Join Date: 2003-01-26 Member: 12756Members
    <!--QuoteBegin--nojmaster+Aug 19 2003, 06:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (nojmaster @ Aug 19 2003, 06:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think a lot of the people here are blowing this guys opinion out of proportion. Hes not saying he wants one marine to be able to beat whole teams of skulks. Look; the basic marine has 100 health, 50 armor and a machine gun, the skulk has 75 health, 20 armour and a bite. Why should there need to be more marines to take down these pathetic creatures? Hes not arguing that LMG's should be able to easily take down fades and onii, hes just saying that marines should have the advantage base unit vs base unit. I thought that was the whole idea behind unlocking hives from available evolutions anyway; that skulks aren't supposed to be game winners and that aliens need the higher evolutions, but constantly we see skulks eating res nodes, eating marines who are attacking res nodes, taking down TF's, IP's etc. A lone marine can't do **** to kharaa structures compared to what lone skulks can do to marine structures. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    spot on.
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