Onos Redeem Vote

FrizzledFrizzled Join Date: 2002-11-02 Member: 4424Members
<div class="IPBDescription">Drops Marine or Can't Redeem with Devour</div> The coming patch will limit an Onos from Redeeming while he's devoured a marine (if you devour someone you won't be able to use redemption) ... but it seems like people would rather have him spit the marine out and then redeem (that way the marines can celebrate freeing one of their own) ... which would you favor?

Drop Marine or Can't Redeem?

Cast your vote, this isn't offical ... but I'd like to see what everyone else thinks.
_f

Oh, I'd vote for Drop Marine <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
«1

Comments

  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    edited August 2003
    Honestly I don't care, but I prefer them not being able to redeem simply because it will help deter the less experienced onoses from taking Redemption instead of the basically superior Regeneration and Carapace <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> Everybody thinks redemption is the best Onos D upgrade just because it is, but in a game against a competent and upgraded marine team it is basically useless(contrary to popular opinion). Rush into the base, redeem in 2 seconds without accomplishing anything, spend 1-2 minutes healing and going back, repeat...

    My dislike of redemption and having a team full of redemption onoses who are gimped in comparison to the regen/cara ones is no secret... Honestly I wish it would be replaced with something else.
  • GrimmGrimm Join Date: 2003-04-13 Member: 15448Members
    Redemption was a great Onos ability back in 1.04, because Onos was a tank back then, and could take massive damage before it would redeem. But now it redeems too quickly to bother with it if you're under heavy fire.
  • NOAPNOAP Join Date: 2003-08-09 Member: 19240Members
    DROP THE MARINE, THEN AGAIN ONII THAT USE REDEMPTION ARE MAD N00B.
  • JeeRJeeR Join Date: 2003-08-09 Member: 19237Members
    Well the next patch will allow marines to try to free their devoured comrade if it prevents the onos from redeeming while digesting.

    And since by "freeing" it means "kill the Onos" I think this is a good point <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    I mean, I would rather prefer to have a chance to kill that <b>goinfre</b> before he may try to escape and thus freeing my buddy, than just seeing my teamate drop out of nowhere as the Onos redeems.

    See: you have double-benefit if the Onos cant redeem while digesting <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->


    Plus, the onos will have to choose carefuly thier power then, and maybe try regeneration or carapace, as said before, since I also prefer regeneration on redemption. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    Good thing it's gonna be modified, whatever the issue.
  • DXODXO The one... the only... Join Date: 2003-01-28 Member: 12894Members, NS1 Playtester
    i say dont let em redeem that ensures if the oni cant run fast enough they will be nothing more then a mark on a wall when its over with <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ATIATI Join Date: 2003-03-14 Member: 14492Members
    I said this earlier, shorten stomp so that its range isn't as long maybe 4/5 of what it normally is or something like that. Then make it so that you still give the onos the redemption ability (its not fair to give them redemption then take it away from them if they devour someone thats a waste of time and cheating the alien player), but spit out the marine if it redeems. This seems the most fair because your onos isn't wasting a evolution if he chooses redemption, and the marines get their guy back. It would probably have to be play tested to see the best results, but my idea is simply give both players the win. Alien survies, marines get their guy back. Simple and done.
  • RueRue Join Date: 2002-10-21 Member: 1564Members
    I think it should be able to redempt and spit the guy out cause....then the people who have redemption will actualy use the onos's gore and not make the marine wait for (inser correct time here) seconds because gore kills a marine in what? 2 hits and with charge can take out more than 1 guy :/. I thought that the first ability was suposed to be the most used one and the others just helped it out.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    cant redeem.

    a redeem onos then just cant counter HA troops seriously (only with its 1st attack) , when he tries to eat one he shouldnt survive it.
  • AaO-AlphaAaO-Alpha Join Date: 2003-08-13 Member: 19646Members
    edited August 2003
    I think regeneration is far more effective than redemtion, in the right hands.

    When an onos get redemption he will inevitably try to devour anything he sees and sometimes missing. Also with redemption an onos will run into about 50 turrets go straight into the middle mabye damaging 1 or 2 turrets then getting redeemed. If you get regeneration you can wear down the frontal turrets taking down 1 or 2 turrets in each run, fall back regen and repeat. Until they have few turrets left so that you can take out the turret fac.

    I noticed this on nothing. Marines were cornered in cargo with alot of turrets in the front. 2 oni had devour, tried to devour some marines, ran into the hive and got redeemed. I noticed this and got regen and started working on their turrets, and needlees to say they were left with none left after a minute.

    Btw regen + celerity as onos = hit and run of note.

    Oh and I think he shouldn't be able to redeem, just so I stick to topic <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.

    Alpha
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    drop the marine on redeem.

    Its good for both teams; you get the marines having their team mate back (though slimely, and in need of a medipack) and the alien staying as a onos...

    then you can re-equip with JPs + Shotties and pwn the onos... shmo. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • TazolTazol Join Date: 2002-11-12 Member: 8323Members
    edited August 2003
    Heh.. it seems like nobody realizes what their talking about. First off, most Onos now that get redempt are either bored vets(from 1.0 days) or new players that like to use the ability. In all actuality, devour is pretty useless, other than to take a player out of commission. Two Onos' can easily decimate any group of marines(with or without HMG) is they work together. (This only includes two hives) One Onos continually stomps, and the other Onos gore the rest to death, while not taking any damage as any marines stomped.. are basically, living statues.

    So right now.. it's just a bunch of people that just like to use the ability because it's cool, or at least it is to me. I just like gobbling a marine, otherwise, gameplay-wise.. it's not that great. Takes two gores for unupgraded non-ha marines to die, three for full upgrade. It takes about five gores to a unupgraded ha marine, and seven(possibly eight) for fully upgraded. Now.. an Onos can easily take out a few marines, if he times his stomp right. (There is too many for one.. stomp has a limited reach, that and it has weird physics.. sometimes it hits jumping marines, sometime's it doesn't.. sometimes it stuns marines lower, and sometimes it doesn't.

    Anyway.. no offense to anyone.. but like I said.. Devour is more like a icing on the Onos cake.. (doesn't really help that much in healing terms, either.. by the time you get Onos, there's usually a few D chambers around) And I think marines should be dropped on redemption.
  • VashVash Join Date: 2002-11-12 Member: 8333Members
    I don't care much what the final decision on this is. Whenever I play on a server thats running the patch where you can't Redeem while devouring, I just don't use devour in dangerous places. Simple as that. Still use redemption though...Onos are too expensive to risk anything else.
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    tbh if it stops redemption altogether then devour has basically become useless, and dropping the marine has a similar effect, the only time it would be used is for the ocasional rambo.

    But I would prefer that devour stopped redemption rather than spat the marine back out.
  • SpectrulusSpectrulus Join Date: 2003-08-15 Member: 19731Members
    I say Spit him out and redeem. a onos is usually worht about 102-106 res, whilst a ha/hmg/welder is worth 45... If the onos doesnt spit him out, onos dies. If he(or maybe even she) does, they live and can kill the marines later.. Simple.
  • meaniemeanie Join Date: 2003-03-25 Member: 14868Members
    unable to be redemed if devouring..

    if an onos devours i think that player should have to fight for the right to feed..
  • MossyMossy Join Date: 2003-07-27 Member: 18460Members
    what about...
    stop redemption while the onos is carrying a marine, but give the onos the ability to vomit the marine back up at will? Then the marine would have an opprotunity to run before the onos gored him, and the onos would be able to redeem if he was in trouble..
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    By all means, don't let the Onos redeem when he's carrying a rine snack. If he gets redemption, his role is to run in, gore, disappear.
    Devour is not a useless ability though, it's excellent for killing heavies and for carrying a weapon out of base. If the marines are sitting on a hmg that the other players just pick up when the player currently holding it is dead, they have a nice advantage. Stomp the lot, devour the hmg'er, run away. Then just finish digesting him somewhere out of the way and the hmg will drop outside the other players' reach.
  • BeRzErKeRBeRzErKeR Join Date: 2003-02-18 Member: 13691Members
    Someone should make this a poll.

    My opinion: spit the marine out when redeeming.
  • J_D_WJ_D_W Join Date: 2003-05-22 Member: 16598Members
    Well in the manual it sorta says that it "transfers the aliens data and memories" into a new body. Marines wouldnt be part of this "bacterial" data and therefore should be dropped. Also you should redecorate the belly of the beast. make it all flowery and have a sign - this way to poop factory near the hole. The redemption should make the alien go all fuzzy and all the bits of fuzzy burst everywhere, but you probably wouldnt understand what i mean .. a bit like a hologram sorta thing breaking up and zapping everywhere.
  • Insanity_GizmoInsanity_Gizmo Join Date: 2003-05-05 Member: 16072Members
    I don't know about the last part of what J D W said (Well, the middle part, but I understand the last part, they should melt away, not just dissapear), but the first part's true, as I remember reading it in the manual. Of course, that just goes against the 2.0 unpatched way of things, which isn't what we are talking about. Anyways, In my personal opinion, they should drop the marine, although I think we should just add a server-side varible on the matter.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    The marine should be left behind when the onos redeems!

    An entire upgrade shouldn't be made worthless just because you <b>used one of your attacks</b> on the marine team... jeez.
  • MemranMemran Join Date: 2003-05-17 Member: 16406Members, Constellation
    edited August 2003
    <!--QuoteBegin--Forlorn+Aug 17 2003, 11:05 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Aug 17 2003, 11:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The marine should be left behind when the onos redeems!

    An entire upgrade shouldn't be made worthless just because you <b>used one of your attacks</b> on the marine team... jeez. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I agree 100% with this post.

    If marines still need help winning, why not make the JP useful again instead of continually nerfing aliens?
  • includeinclude aka RpTheHotrod Dallas, TX Join Date: 2003-01-08 Member: 12027Members, Constellation, Reinforced - Shadow, WC 2013 - Shadow
    I say, cant redeem if digesting. It gives the marines a chance. Also, the onos has to choose when to use his free 1 shot kills.
  • Trojan2Trojan2 Join Date: 2003-01-14 Member: 12290Members
    Oh gee I have a marine in my belly so now an entire Def upgrade is useless. Thats a great fix.
    If you want to nerf redemtion so badly why dont you all just ask em to take it out of the game and replace it with something that would be worth having? If redemtion IS nerfed outa usefullness here are a few other things that should be considered

    1: marines stop dropping gear. Doesnt make sense that when an alien dies he losses all 36 to 106 res worth of upgrades but when a marines dies his buddies get to recycle most of the res invested into upgradeing him. On top of that marines pay a much more cost effective one time upgrade cost for all there basic upgrades
    2: Makes carapace and regeneration worth something once marines up grade a bit. While you all whinning about devour being a one shot killer you forget to bring up shotty being a 1-2 shot killer aginst Most aliens and the HMG Kills an lev3 carapaced Onos in 38 HITS!!! whats the HMGs RoF agin?? Im thinking that a whole 2 seconds or so of fire from ONE marine.
    3:Give the aliens real damage upgrades. Why is does a hive one fade with no up grade take just as long to kill a guy as a hive 3 with full up grades? Come on a Lite marine with upgrades and a 20 res HMG can kill a fade faster then a fade can kill him when they both start in base to base contact. Too top it off IF he dies his buddy can recycle the 20 res HMG by running over it... Wow
    Seriosly I just dont understand why ppl are having so hard of a time with marines. I play on 3 differnt pubs and from what I see good marines nearly allways win aginst good aliens when they have a decent com.
    I consider myself a "ok" commander and I have a 4 to 1 win ratio aginst aliens.
  • ElderwyrmElderwyrm Join Date: 2003-04-07 Member: 15296Members
    He should NOT be able to redeem.

    People keep saying this would make devour useless as you couldn't dissapear back to the hive and live forever like a noob.

    It would not make devour useless. You would have to use it like a normal, good onos does. You devour then you get the hell outta there.
  • KwilKwil Join Date: 2003-07-06 Member: 17963Members
    No redemption while digesting.

    Onos gets to choose tactics. Do I eat and stick around, or do I gore and save my skin?

    Heck, I can see times when you've taken redeem that you'd like to be able to hang around for longer doing damage (like against that turret plantation when the res is flowing like water). For those occasions, grab a marine for tasty snack/health boost, and go in and do some serious damage, rather than heading in and suddenly finding yourself back at the hive just before that TF goes down.

    Plus, more fun for marines and for onos, with screams of "Agh! He's got me guys! He's vulnerable! Save me! Save me!" leading to merry onos chases through the halls.

    People who say it'd make devour useless need to play onos against a competent marine team. If they did, they'd see that having it pop the marine out after would really make devour useless -- most redeeming onos don't last more than 6 or 7 seconds against a decent set of marines. On the bright side, I guess it would mean marines would only be seeing the devour screen for a couple seconds at a time.
  • MopMop Join Date: 2003-06-26 Member: 17707Members
    edited August 2003
    personally i think if you have eaten a marine u shouldnt be able to redeem while digesting. its ok how it is! it would be VERY unfair if you could redeem with a marine in your tummy! The redeem HAS to have a disadvantage to it rather than it being all good or it wouldnt give marines a chance.
    Personally i think that when a onos eats a heavy they should take longer to digest and it should slow the onos down.
  • CatpokerCatpoker Join Date: 2002-06-25 Member: 816Members
    i vote: Can't Redeem with Devour
  • Infected_MarineInfected_Marine Join Date: 2002-12-21 Member: 11287Members
    edited August 2003
    <!--QuoteBegin--Zek+Aug 17 2003, 02:22 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Aug 17 2003, 02:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> redemption... is basically useless(contrary to popular opinion). Rush into the base, redeem in 2 seconds without accomplishing anything, spend 1-2 minutes healing and going back, repeat...
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I agree that Cara and Regen are better for combat on an onos, but after I made this argument against a proponent of REdeeming only onos he said that an onos should avoid combat, and instead only devour individual marines and take out rez nodes. Run into base, devour a rine and redeem. If the marines get it into their heads to go out and kill the onos, redemption usually saves it. His main reason to avoid combat, to quote him: "<i>An onos in combat is only worth about 100 resources, but if it never dies it is worth unlimited resources.</i>".

    I like the idea of redeeming Oni leaving the contents of their stomach, because I have never been saved.
  • MasterchiefMasterchief Join Date: 2003-08-03 Member: 18817Members
    I believe that the marine should be dropped for 2 reasons, 1) Not allowing onos to redeem would make onos too underpowered and thus redeem with onos will become obsolite, and 2) I believe that redemption is a trait of the alien creature, having a forgein object in the creature would not prevent it from being redeemed but the object inside(the marine) would be dropped out because the hive mind dose not recognize the marine as part of the alien, thus he is rejected.
Sign In or Register to comment.