Mapping ideas
Llama_Killer
Join Date: 2002-07-30 Member: 1029Members
<div class="IPBDescription">A kind of objective based map</div>I we were to create a map where the marines had to access a certain area in the map to win or to make they're life easier that would be interesting. Such as: a computer on the bridge of a ship but there is a hive there, a engine that must be kept intact till taken over by the marines
finally the marines have to reach a panel wich would open a path to the main hive of the aliens?
tell me what you think!!!
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finally the marines have to reach a panel wich would open a path to the main hive of the aliens?
tell me what you think!!!
<!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
Comments
because they would start in the same room as such an objective. An objective would be a engine that must remain intact or a computer that needs acessing.....
is this clear enough or do you want further elaboration?
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or lose <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
im sure the dev team have thought of diffrent game objectives or types and if anything will implement them in the second version
(disclamer: i have no clue what the dev team has or has not done)