Here Is Some Pics Of My Updated Marin Spawn

techtech Join Date: 2002-04-08 Member: 391Members
<div class="IPBDescription">Input wanted</div> here are some pics of my marine spawn that I've done some work to and here is a link to the old pics if u want to see the difference.

<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=42397' target='_blank'>http://www.unknownworlds.com/forums/in...=ST&f=4&t=42397</a>

Comments

  • techtech Join Date: 2002-04-08 Member: 391Members
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    looks good but only 1 entrance?
  • techtech Join Date: 2002-04-08 Member: 391Members
    I am putting another entrance i'm just not shere where yet! lol

    thanks for the input so far
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    I think it looks good except that the marines are gonna get owned in their marine spawn because of those crates, space them out a bit more so the place doesn't seem so small. I dont think itd be very balanced if the aliens can set up an ambush in the ms.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Like STG said, there's so many hiding places for a renegade skulk to hide it's untrue (not to mention unfair <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->)
    Try keeping crates to corners and walls, reduce their number and create more inventive cover, perhaps a small crane due to the context of the room?
  • DoombringerDoombringer Join Date: 2002-11-15 Member: 8679Members, Constellation
    Definitely move those crates over. You might want to spice up the ceiling a bit with a crane track to explain why the crates are there in the first place.. maybe they came from another storage room, or maybe the crane disappears into a hole in the wall and you don't know WHERE the crates came from...

    Stuff like that.
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