Ns For Hl2?

D-D3viLD-D3viL Join Date: 2002-11-05 Member: 7106Members
Will there be any NS action for Half-Life 2? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> I hope so.. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Would be so cool <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

Comments

  • dr_ddr_d Join Date: 2003-03-28 Member: 14979Members
    Please use the search button on the bottom right side of the forums page to check if your topic has already been discussed before starting a new one, thank you.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Use the search button or the search box at bottom right of screen...

    PLEASE.

    But as of the moment, its unconfirmed if it will or won't, because they would have to do a 100% rehaul, and make sure they used the engine correctly, and exploit its strong points.
  • D-D3viLD-D3viL Join Date: 2002-11-05 Member: 7106Members
    SoZ hehe first time posting <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • fo_sheezy_my_neezyfo_sheezy_my_neezy Join Date: 2002-12-14 Member: 10768Members, Constellation
    AND Flayra's said it's not gonna happen numerous times........
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    he didnt actually say no <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> .
    He said it would be harder to do than people think it would be, and wouldnt be a simple "port"
    To use the full potential of the HL2 technology, all the maps, models, and other artwork would have to be redone.

    Thats alot of hard work.
  • DeronokDeronok Join Date: 2003-03-17 Member: 14613Members
    I think I heard him say if someone wants to take a shot at it he'd let them, donno if it's true or not -=shrugs=-
  • fo_sheezy_my_neezyfo_sheezy_my_neezy Join Date: 2002-12-14 Member: 10768Members, Constellation
    edited August 2003
    whoops, I was wrong
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    yup use search down on the right....

    supernorn has got it ^^ i would be surprised if NS didn't... o no theres gonna be a HL3!!! somebody save me... (yes its confirmed... i just dont even wanna know the spam on the forums by then bout it ;P)
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    edited August 2003
    1) ValvE said that porting maps, textures, and sounds would be easy. In fact, most of the code could be directly ported.

    2) Flayra has not said no, nor has he said yes.

    3) Everyone saying that "It'll need EVERYTHING REDONE!" is full of **** because they haven't seen the engine yet (And ValvE said it'd port nicely)

    4) ValvE loves mods and modders. They make it as easy as possible.

    BTW: By the time HL3 comes out, Gabe Newell will be dead 12 years.

    Some things I'd love from NS2 on the Source engine: Cameras! Dynamic lighting! Ragdolls!
  • DFA_MonsoonDFA_Monsoon Join Date: 2003-07-15 Member: 18180Members
    I read a quote from MonsE somewhere that NS would never be on HL2, but NS 2 (not to be confused with NS 2.0) may be at some point in the future.
  • JohnnySmashJohnnySmash Join Date: 2003-08-04 Member: 18870Members
    I'm going to do it if he doesn't do it. It will be called "Arbitrary Choice".

    -JohnnySmash
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    <!--QuoteBegin--|DFA| Monsoon+Aug 12 2003, 07:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (|DFA| Monsoon @ Aug 12 2003, 07:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I read a quote from MonsE somewhere that NS would never be on HL2, but NS 2 (not to be confused with NS 2.0) may be at some point in the future. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Now that makes a whole lot of sense: Rework a new game on an antique of an engine.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    They're all right.

    NS will not be ported to HL2.

    A true sequel *might* be built on HL2, but don't hold your breath.

    Please use the search function.
This discussion has been closed.