good idea but the ghosts should be the marines with the jetpacks cuz in game you dont see that many people wiht jetpacks compared to those with HA so it would be cool seing all these marines and only like 1 or 2 ghosts running around and anyways the ghosts are the ones that do all the stealth missions so it would just make sense if they could easily get into vents and stuff
Not that I care at all about sc models, but the jp marine can be a completely different model. They just happened to use the marine with a jp on its back. All you gotta do is change the model on the jp marine to whatever you want and it will work, you just can't change bone structure.
JP marine => same model as LA marine but with JP.... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
<!--QuoteBegin--JoAlien+Aug 10 2003, 09:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JoAlien @ Aug 10 2003, 09:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> and that OTHER marine for 1.0 was really ugly, not enough detail....... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> ....
JP marine => same model as LA marine but with JP.... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> So badly incorrect you would beleve it. The jet pack isnt ADDED to the model its a NEW model its self, try it out load up the jp ref and it will come with a marine. so u can change the model
JP marine => same model as LA marine but with JP.... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> So badly incorrect you would beleve it. The jet pack isnt ADDED to the model its a NEW model its self, try it out load up the jp ref and it will come with a marine. so u can change the model <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> yep I know but... they are stored in the same "model-file". I heard from someone there might be a problem with the bones... so... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
We mis some things Medic can some on build it 2? here are some pics of it --- <a href='http://www.battle.net/images/star/pix/tp-md.gif' target='_blank'>http://www.battle.net/images/star/pix/tp-md.gif</a> -- body <a href='http://www.battle.net/images/battle/scc/terran/pix/Medic2.jpg' target='_blank'>http://www.battle.net/images/battle/scc/te.../pix/Medic2.jpg</a> --- wold be cool SCV fore command center -pic <a href='http://www.battle.net/images/battle/scc/terran/pix/SCV2.jpg' target='_blank'>http://www.battle.net/images/battle/scc/te...an/pix/SCV2.jpg</a> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
<!--QuoteBegin--CaptainPanaka+Aug 11 2003, 06:56 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Aug 11 2003, 06:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yep I know but... they are stored in the same "model-file". I heard from someone there might be a problem with the bones... so... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> nope, my barney marine uses a different model as JP.
Not possible for 2 diff models for JP and reg , cause I think it's just the jetpack slapped on the back, also, I think someone was saying they were going to do the fusion cutter for the welder, and I'm hoping someone else does the Spider mines for mines.
nope.. jrtpack is nut just slapped on the back.. you have to make the complete model,and add the jetpack to it..
i have done a simple conversation and changed only the regular marine model... my replaced marine apeared ingame,but switched to the old default marine when ive equipped the jetpack.
the submodel contains a whole 2 nd playermodel with jetpack .so its possible to make 2 in 1
JP marine => same model as LA marine but with JP.... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> The JP marines is infact a whole other submodel, decompile your normal ns soldier and check the reference mesh mc_jp and mc, you can change one of them into something completely different
<!--QuoteBegin--Jamil+Aug 11 2003, 03:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jamil @ Aug 11 2003, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Marine for Skulk Firebat for Hive Gauss rifle for Gorge Mutalisk for Jetpack Ultralisk for welder
Mine makes more sense. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> LoL yea, that's kinda what I thought when I looked at this thread... a flame thrower for a welder is ... well.. meh I use the marine for LA and the Marine with the visor for HA :\
Since most Heavy Armors come with HMGS It'd make more sense to make HA's Goliaths since Firebats only use Flamethrowers and the welder isn't strong enough to be considered a weapon.
Of course you'd adjust the porportion to fit the game moron, and the Mech thingy(dunno what it's called) from Aliens has been made into a HA model and it's huge as hell in the movie, so obviously it's size had to be reduced.
"SC isn't starcraft. so you're better off with a light-armored SC marine for soldier." I think you mean NS isn't Starcraft?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> and Firebat would be a cool HA Ghost would be a good Jetpack Marine= LA <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
we dont have 2 replace the welder fore flame trower ------------------------------------------------------------------- Flamethrower - we know you want one. Flayra is working on it. > FAQ < -------------------------------------------------------------------- wait a wile
anyways, just cuz u cant laser designate, cloak, or lockdown in NS doesnt mean we shouldnt have a ghost; we cant use the Stim Packs, but we want starcraft marines, dont we?
Comments
Marines for reg. guys
Ghost for jetpack dudes
FIREBAT for HA dudes
cuz u dont see that many HA till end of round...
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
welder???
one more prob:
the jetpack model is a submodel of the reg. marine model;
gonna be hard to make it into a ghost...
Marines for reg. guys
Ghost for jetpack dudes
FIREBAT for HA dudes
cuz u dont see that many HA till end of round...
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
problem:
JP marine => same model as LA marine but with JP.... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
....
Post your version, we can compare the two.
Marines for reg. guys
Ghost for jetpack dudes
FIREBAT for HA dudes
cuz u dont see that many HA till end of round...
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
problem:
JP marine => same model as LA marine but with JP.... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
So badly incorrect you would beleve it. The jet pack isnt ADDED to the model its a NEW model its self, try it out load up the jp ref and it will come with a marine. so u can change the model
Marines for reg. guys
Ghost for jetpack dudes
FIREBAT for HA dudes
cuz u dont see that many HA till end of round...
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
problem:
JP marine => same model as LA marine but with JP.... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
So badly incorrect you would beleve it. The jet pack isnt ADDED to the model its a NEW model its self, try it out load up the jp ref and it will come with a marine. so u can change the model <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
yep I know but... they are stored in the same "model-file". I heard from someone there might be a problem with the bones... so... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Medic can some on build it 2?
here are some pics of it
---
<a href='http://www.battle.net/images/star/pix/tp-md.gif' target='_blank'>http://www.battle.net/images/star/pix/tp-md.gif</a>
--
body
<a href='http://www.battle.net/images/battle/scc/terran/pix/Medic2.jpg' target='_blank'>http://www.battle.net/images/battle/scc/te.../pix/Medic2.jpg</a>
---
wold be cool SCV fore command center
-pic
<a href='http://www.battle.net/images/battle/scc/terran/pix/SCV2.jpg' target='_blank'>http://www.battle.net/images/battle/scc/te...an/pix/SCV2.jpg</a>
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
nope, my barney marine uses a different model as JP.
i have done a simple conversation and changed only the regular marine model... my replaced marine apeared ingame,but switched to the old default marine when ive equipped the jetpack.
the submodel contains a whole 2 nd playermodel with jetpack .so its possible to make 2 in 1
Marines for reg. guys
Ghost for jetpack dudes
FIREBAT for HA dudes
cuz u dont see that many HA till end of round...
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
problem:
JP marine => same model as LA marine but with JP.... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
The JP marines is infact a whole other submodel, decompile your normal ns soldier and check the reference mesh mc_jp and mc, you can change one of them into something completely different
Firebat for Hive
Gauss rifle for Gorge
Mutalisk for Jetpack
Ultralisk for welder
Mine makes more sense.
Firebat for Hive
Gauss rifle for Gorge
Mutalisk for Jetpack
Ultralisk for welder
Mine makes more sense. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
LoL yea, that's kinda what I thought when I looked at this thread... a flame thrower for a welder is ... well.. meh I use the marine for LA and the Marine with the visor for HA :\
no freaking way
just take off his helmet.. the colonial marine already <i>looks</i> like that.
ghost for light marines is moot.. you can't go invisible, you can't laser designate, you can't snipe..
SC isn't starcraft. so you're better off with a light-armored SC marine for soldier.
I think you mean NS isn't Starcraft?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
and Firebat would be a cool HA
Ghost would be a good Jetpack
Marine= LA <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
-------------------------------------------------------------------
Flamethrower - we know you want one. Flayra is working on it.
> FAQ <
--------------------------------------------------------------------
wait a wile
............
anyways, just cuz u cant laser designate, cloak, or lockdown in NS doesnt mean we shouldnt have a ghost; we cant use the Stim Packs, but we want starcraft marines, dont we?