The Forth Weapon

TreaclyWheatTreaclyWheat Join Date: 2003-08-09 Member: 19261Members
<div class="IPBDescription">What is it?</div> A quick question do the marines have, or plan on getting anything, that can fill the forth space. Im talking about the weapon slots, (ie. number 1 is LMG, 2 is Pistol, 3 is knife...) What do you think?
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Comments

  • Deckard1Deckard1 Join Date: 2003-01-10 Member: 12127Members
    edited August 2003
    I think they should keep it the way it is, becuase my mouse can only support hotkeying 3 weapons at a time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    And btw there is no plan to fill that weapons slot ever. The marines do not need 4 weapons slots, plain and simple. They've got all the bases covered with the 3 they have.
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    There was some discussion about flamethrowers way back in the day, to make use of the nice effects in NS, but that was jsut that, idle discussion.
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin--Spazmatic+Aug 9 2003, 08:41 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spazmatic @ Aug 9 2003, 08:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There was some discussion about flamethrowers way back in the day, to make use of the nice effects in NS, but that was jsut that, idle discussion. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Actually it was more than that. But flayra couldn't get the flamethrower to behave properly.
  • Azrael_38Azrael_38 Join Date: 2003-03-11 Member: 14407Members
    This post shoudl be in suggestions/ideas...

    How bout some sort of grenade? Smoke, HE, FB? Or maybe some sort of grenade to highlight aliens... Maybe some thing to choke them so you can hear them choke...
  • SkitZoFrenicSkitZoFrenic Join Date: 2003-02-08 Member: 13252Banned
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->How bout some sort of grenade? Smoke, HE, FB? Or maybe some sort of grenade to highlight aliens... Maybe some thing to choke them so you can hear them choke... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    They have something better....a....GRENADE LAUNCHER! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    The fourth weapon is Viagra.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    the fourth weapon is c4 but can only be used on demolition map types.
  • KuronekoKuroneko Join Date: 2002-11-05 Member: 7184Members, Constellation
    4th slot is kung-fu fighting
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    yes - just a regular fist would do, for punching stupid team-mates.
  • lazygamerlazygamer Join Date: 2002-01-28 Member: 126Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->They have something better....a....GRENADE LAUNCHER!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Weren't hand grenades originally planned for NS, but scrapped? I'm sure I remember something about that. GLs don't show up for a long time(they are expensive), at least not in decent numbers for a long time. And a solider is unsafe in some situations(close range) with a GL. So hand grenades could fill a perfect role. Imagine:

    1)Lerk or skulk in vent? Toss a grenade.
    2)OCs? Toss a grenade.
    3)Onos incoming? Toss a grenade.
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    <!--QuoteBegin--Azrael 38+Aug 10 2003, 02:49 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Azrael 38 @ Aug 10 2003, 02:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This post shoudl be in suggestions/ideas...

    How bout some sort of grenade? Smoke, HE, FB? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    get back to CS.

    marines dont need a fo<b>u</b>rth weapon. we own enough with three
  • lazygamerlazygamer Join Date: 2002-01-28 Member: 126Members
    Nah a blast grenade would be cool. I don't think there is room for anything else. Flashbang would be retarded, smoke would be useless. Hmmm I guess you could have fire grenades(basically a large cloud of searing gas that slowly expands and eventually dies out, of course that would need to be volumetric to be like that).
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    Let's put it this way... Marines are not supposed to be self-sufficient Rambo/John McClane's of death. Giving them 'nades means they don't neccessarily need a gl in the squad for the purposes of indirect fire (such as lerks in vents). WHY would we want to discourage teamwork?

    The reason there's support for a flamethrower is that it fills a unique role (that and most people just want one cuz it'd look cool, bah). And, it wouldn't be a fourth weapon, it'd likely be a primary. In fact, the reason for primary/secondary/melee is to make each marine into at most a 2-piece affair, with a major primary and some limited defense/support in terms of a secondary weapon. The melee, of course, is actually to stab yourself with. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • RetalesRetales Panigg cultist Join Date: 2003-08-07 Member: 19180Members
    IMO grenades would be cool. Comm could research grenades from armory so that each marine has one grenade at start. No other way to get them.

    And I was thinking about some sort of concussion grenades (like the ones in TFC :p ) that would toss aliens around and make them stagger. For example when aliens are trying to lock marines in their base, rines could throw a concussion gren behind the corner and attack while aliens are in disorder. It would temporarily make skulks very uneffective. And I guess that onos wouldn't get thrown around... It could look... strange (?) :)
  • TreaclyWheatTreaclyWheat Join Date: 2003-08-09 Member: 19261Members
    I don't think a flame thrower would fit. I was thinkin that the forth slot could have like a bomb or some type of nade or something.
  • GargamelGargamel Join Date: 2003-01-04 Member: 11773Members
    I would be really happy to see the welder go slot4.
    I never liked dropping my nice pistol only to get a welder instead...
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I would be really happy to see the welder go slot4.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Yeah, that's true.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    <!--QuoteBegin--lazygamer+Aug 10 2003, 02:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lazygamer @ Aug 10 2003, 02:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Weren't hand grenades originally planned for NS, but scrapped? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    In a nutshell: Yes.
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    welder in slot4 would be very nice
  • SurroundSurround Join Date: 2003-03-25 Member: 14877Members
    omg, that would rule. But i think they would rule too good. Imagine how easily hive goes down if you toss some grenads in the area. Huh huh, too easily. I'm happy with 3 weapons.
  • TreaclyWheatTreaclyWheat Join Date: 2003-08-09 Member: 19261Members
    <!--QuoteBegin--Gargamel+Aug 10 2003, 02:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gargamel @ Aug 10 2003, 02:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I would be really happy to see the welder go slot4.
    I never liked dropping my nice pistol only to get a welder instead...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I feel your pain. So, nothing fills the role, but it would be cool (to me anyway) if the welder went to slot 4.
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Gargamel+Aug 10 2003, 08:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gargamel @ Aug 10 2003, 08:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I would be really happy to see the welder go slot4.
    I never liked dropping my nice pistol only to get a welder instead... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Always thought it should replace the knife....
  • SoberanaSoberana Join Date: 2003-06-25 Member: 17695Members
    I have no idea what the "forth" weapon is, but would you be kind to enlighten me? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    Fourth for the people that are demented and cannot refrain from attacking at typos.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin--Azrael 38+Aug 9 2003, 08:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Azrael 38 @ Aug 9 2003, 08:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This post shoudl be in suggestions/ideas...

    How bout some sort of grenade? Smoke, HE, FB? Or maybe some sort of grenade to highlight aliens... Maybe some thing to choke them so you can hear them choke... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Then we can get ski mask upgrades. Purchasable guns to. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    and get shields that pwn everything??

    ok the person who said something about the flamethrower.. Flayra said that he would only think of putting a flamethrower in IF it would be volumetric... that means shorter in open areas and longer in vents.. i think HL2 has this capability <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • LucifeerLucifeer Join Date: 2003-08-05 Member: 18962Members
    Noo they should have a nuke as 4th weapon ;D

    ermm but seriously, only thing I could think fit there is the welder so you dont lose your pistol =(
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    I think welder replacing knife as suggested earlier in the thread is a much better idea. Knife is a short ranged melee weapon, welder is... well... short ranged...
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    Er, if there was a flamethrower, it would be a primary weapon (slot 1), so no slot 4 for that.

    As for the welder, it would make much more sense to have it replace the knife than the pistol. If I were out there on the field, nothing short of having my pistol eaten would make me leave it behind. However, the welder is WAY heavier than a knife, so it would make you slow down a fair amount more than replacing the pistol with it.

    The only thing slot 4 would get any use of is grenades. As often as I would really love to have a single grenade (like when there's a pesky skulk in a vent), it would really shift the game balance. It's probably best that explosives don't exist except as a primary weapon.
  • RenegadeRenegade Old school Join Date: 2002-03-29 Member: 361Members
    The fourth weapon is actually a pointy stick that makes a loud and annoying "Ptwaaanng!" noise when you hit someone with it.
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