Console Commands
JoAlien
Join Date: 2003-08-09 Member: 19187Members
<div class="IPBDescription">Need to know some</div> wut are console commands for:
building/gestation speed
friendly fire
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also, how do i restart a round?
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btw: wut do all the impulse variables do?
e.g.
impulse 1
impulse 2
thx a lot
building/gestation speed
friendly fire
--------------------------
also, how do i restart a round?
--------------------------
btw: wut do all the impulse variables do?
e.g.
impulse 1
impulse 2
thx a lot
Comments
e.g.
impulse 1
impulse 2
thx a lot <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Do a search. The impulse list has been posted at least six times, now, and requested at least twice that many times.
give team_hive
give turret
give team_prototypelab
give lots of money (no, just a joke...) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
No, in one Topic in this forum someone gave us a link for a command menue, devour as gorge or something like that!!!
alienresourcetower
ambient_generic
ammo_buckshot
ammo_egonclip
ammo_gaussclip
beam
bodyque
button_target
cycler
cycler_prdroid
cycler_sprite
cycler_weapon
cycler_wreckage
defensechamber
env_beam
env_beverage
env_blood
env_bubbles
env_debris
env_explosion
env_fade
env_fog
env_funnel
env_gamma
env_global
env_glow
env_laser
env_lightning
env_message
env_particles
env_particles_custom
env_render
env_shake
env_shooter
env_sound
env_spark
env_sprite
fireanddie
func_breakable
func_button
func_conveyor
func_door
func_door_rotating
func_friction
func_guntarget
func_illusionary
func_ladder
func_monsterclip
func_nobuild
func_pendulum
func_plat
func_platrot
func_pushable
func_recharge
func_resource
func_rot_button
func_rotating
func_seethrough
func_seethroughdoor
func_tank
func_tankcontrols
func_tanklaser
func_tankmortar
func_tankrocket
func_trackautochange
func_trackchange
func_tracktrain
func_train
func_traincontrols
func_wall
func_wall_toggle
func_water
func_weldable
game_counter
game_counter_set
game_end
game_player_equip
game_player_hurt
game_player_team
game_score
game_team_master
game_team_set
game_text
game_zone_player
gibshooter
grenade
info_gameplay
info_intermission
info_join_autoassign
info_join_team
info_landmark
info_location
info_mapinfo
info_null
info_player_deathmatch
info_player_start
info_spectate
info_target
info_team_start
info_teleport_destination
infodecal
item_antidote
item_battery
item_genericammo
item_health
item_heavyarmor
item_jetpack
item_longjump
item_mine
item_security
item_sodacan
item_suit
kwSpikeProjectile
light
light_environment
light_spot
momentary_door
momentary_rot_button
monster_hevsuit_dead
monster_miniturret
monster_satchel
monster_sentry
monster_snark
monster_turret
movementchamber
multi_manager
multisource
nuke
offensechamber
path_corner
path_track
phasegate
player
player_loadsaved
player_weaponstrip
resourcetower
scan
sensorychamber
siegeturret
soundent
spark_shower
speaker
spitgunprojectile
sporegunprojectile
stompprojectile
target_cdaudio
target_mp3audio
team_advarmory
team_armory
team_armslab
team_command
team_hive
team_infportal
team_observatory
team_prototypelab
team_turretfactory
team_webstrand
test_effect
trigger
trigger_auto
trigger_autosave
trigger_camera
trigger_cdaudio
trigger_changelevel
trigger_changetarget
trigger_counter
trigger_endsection
trigger_gravity
trigger_hurt
trigger_monsterjump
trigger_multiple
trigger_once
trigger_presence
trigger_push
trigger_random
trigger_relay
trigger_script
trigger_teleport
trigger_transition
turret
umbracloud
umbraprojectile
weapon_acidrocketgun
weapon_bilebomb
weapon_bilebombgun
weapon_bitegun
weapon_blink
weapon_charge
weapon_claws
weapon_devour
weapon_divinewind
weapon_egon
weapon_gauss
weapon_grenadegun
weapon_healingspray
weapon_heavymachinegun
weapon_knife
weapon_leap
weapon_machinegun
weapon_metabolize
weapon_mine
weapon_parasite
weapon_pistol
weapon_primalscream
weapon_satchel
weapon_shotgun
weapon_snark
weapon_spikegun
weapon_spit
weapon_spore
weapon_stomp
weapon_swipe
weapon_umbra
weapon_webspinner
weapon_welder
weaponbox
webgunprojectile
world_items
worldspawn
xen_hair
xen_hull
xen_plantlight
xen_spore_large
xen_spore_medium
xen_spore_small
xen_tree
xen_ttrigger
But be warned, not all of them can't simply be spawned with the give command and will most certainly crash/halt the server.
team_hive
OR
func_train
The func_train has special options which must be made in the editor!!!
Or you must enter something in the console like this...
give func_train give func_button buttontarget ''trainname'' give path_corner func_train target ''corn1name'' speed 256
Train cube there gere bla bla bla..... texture elev in sds.wad U 32 V64 ZYxsE35435........... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->