Ns Vs Dod
Caiman
Join Date: 2003-06-01 Member: 16900Members
in Tech Support
<div class="IPBDescription">cpu usage</div> I really, really like NS. My computer, on the other hand, hates it. I run it in 400 * 300, with every single frickin thing disabled. I'm thinking of downloading DoD, but because of my dial up connection, its gonna take me 16 and a half hours. How much CPU usage does DoD require, vs say TFC or NS?
Anyway if you want them, here are my system specs:
Windows 2000 Professional
Intel Pentium III ~590Mhz
DirectX 9.0b
Ati Rage Mobility M1 8.0mb
Yamaha DS-XG
128MB RAM
As for a rough estimation of what my CPU can handle, it can handle a 5 player StarCraft game, but definately not 8.
Anyway if you want them, here are my system specs:
Windows 2000 Professional
Intel Pentium III ~590Mhz
DirectX 9.0b
Ati Rage Mobility M1 8.0mb
Yamaha DS-XG
128MB RAM
As for a rough estimation of what my CPU can handle, it can handle a 5 player StarCraft game, but definately not 8.
Comments
The words "less" or "more" or "much much more" will do just fine.
anyway on the dod thing it probably uses less because it isnt as complex and detailed
I'll probably come back to it every now and then, but seriously, i can't do squat unless they make every turret look like a gray cube.
16.5 hour long sleepless night, here we come ! ! <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> one
in ns, because of all the buildings and stuff, it lags like crap
in dod, because of the HUGE TEXTURE LOAD, not to mention the above-mentioned 1.0 bugs, it will lag like crap
it usually takes about twice as long to load a dod-lan game than a ns-lan game
and plus, the default dod models LOOK LIKE CRAP, you might be lured into downloading custom models, which will take your cpu down the toilet.