My Take On 2.01c

DiskordDiskord Join Date: 2003-05-18 Member: 16464Members
edited August 2003 in NS General Discussion
Upon my usual routine of idling in #findnsscrim, the voice of an angel spoke to me and he said:

<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Flayra: 2.01c is out, you whiney ****
Flayra: Here [link] is the changelog, you ungrateful baboons
Flayra: Enjoy!
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

So, I did what any other NS-enthusiast would do - I went pee, then checked the changelog. I was a tid bit shocked at some of the changes:
- Aliens can only evolve within healing range of hive, to other alien forms
- Hive cost is now 50
- Umbra is now neutured.

Seemed kinda off-the-wall, but I'm open minded. So I checked it out at the Hamptons server, playing amongst some of the best NS players out there. To be perfectly honest, the game seemed really marine-friendly. It was easier for them to expand and the bloated hive cost allowed them to lockdown hives easily. And, without bile bomb, it was a task freeing up a hive. In addition, it seemed as if the aliens got very little res from towers.

Now this is NOT a rant. I am just posting things as I saw them. The hivevolution ( corny, yes ) makes it incredibly hard for aliens to expand, which is the point, but I think it's a bit too effective. If you keep this in, I suggest putting hive cost to 35 again, to balance it out a bit.

But I don't really think it's necessary to balance it that way. Here's my ideas for balancing:

Marine Changes:
+Make jetpacks more viable by removing their need for an upgraded Armory. In other words Armory>Arms Lab>Proto>JPs but HA requires the upgraded armory.
+Keep the HMG nerf on structures. Otherwise GLs are pointless. Or, make GLs do about 1.5x the damage they do now to structures.
+Up the HA armor to 300 at max upgrades.
+Make the arms lab 30 res
+Put Umbra to 3/4 again

Alien Changes:
+Scrap the hivevolution; it changes gameplay way, way too much and will nerf the aliens no matter what you do.
+Raise gorge cost to 15; therefore no insta-res towers.
+Raise lerk cost to 45; lerks are incredibly powerful vs LA Marines and can be achieved really quickly.
+Put hive cost at 35 again
+Change Onos attacks so that Devour is a two hive move and stomp a third hive move. Maybe scrap charge and add a "fling" type maneuvuer that knocks marines aside for minimal damage?

Comments

  • GandalfGandalf Join Date: 2003-01-20 Member: 12500Members, Constellation
    Im not really a forum regular so im not 100% up-to-date but I thought the whole idea of releasing 2.0 at the end of the month was so they had time to play test and balance things.

    So why are we now seeing such drastic balancing measures?
  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    I think Flayra is just releasing patches to screw with people who just constantly complain ...

    least .. thats what I'd do .. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SuBSuB AusNS Forum Admin Join Date: 2003-02-18 Member: 13723Members
    Yeh I suspect that might be the case as well.

    Seems a bit much, and it's almost a **** take on all the people saying aliens are totally unbalanced...
  • HtKHtK Join Date: 2003-03-28 Member: 14992Members
    Plain and simple...

    STOP LISTENING TO THE WHINEY LITTLE MARINE STACKING ****.

    Flayra, you have a great game going. Don't listen to nubs who insist on having it to thier advantage... what are they going to do? Sue you? Stop playing the game? That's right, they can't do a god damn thing. You and your team are very talented. Don't listen to a bunch of whiney 15 year olds. It's your creation, it should be in your image.

    ~HtK
  • DiskordDiskord Join Date: 2003-05-18 Member: 16464Members
    edited August 2003
    <!--QuoteBegin--HtK+Aug 9 2003, 05:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HtK @ Aug 9 2003, 05:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Plain and simple...

    Don't listen to a bunch of whiney 15 year olds. 
    ~HtK <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    He's right. Don't listen to him.
  • HtKHtK Join Date: 2003-03-28 Member: 14992Members
    edited August 2003
    Wow, real mature...
  • Dirty_Harry_PotterDirty_Harry_Potter Join Date: 2002-11-21 Member: 9500Members
    <!--QuoteBegin--Silver Fox+Aug 9 2003, 05:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Silver Fox @ Aug 9 2003, 05:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think Flayra is just releasing patches to screw with people who just constantly complain ...

    least .. thats what I'd do .. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    i hope its like this, but i havent tried the newest beta so i cant say, but it sounds like a very drastic change D:
  • NefilimNefilim Join Date: 2003-08-09 Member: 19222Members, Constellation
    <!--QuoteBegin--HtK+Aug 9 2003, 06:11 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (HtK @ Aug 9 2003, 06:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hey Diskord, I got one thing to say to you:


    Diskord's Picture: <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ha, that was probably the gayest insult I've ever seen in my long history of forum whoring.

    Anyway, a tip of advice: game devs don't listen to people who tend to flame a lot in their "suggestion" posts. You sound totally illogical and not worth the time.
  • JohnnySmashJohnnySmash Join Date: 2003-08-04 Member: 18870Members
    Well these are only beta testing changes- the other bad changes from the last patches were scrapped. I don't see why having to evolve near a hive is THAT bad. Often I do anyways just to be sure a random marine doesn't come along and shoot up my egg. It's really only a few seconds difference- although it makes a bigger difference for the Gorge. So what, though? Aliens were expanding too fast anyways.

    Hmm... I constantly hear people say Shotgun is better than HMG... why?? People say it's better than HMG at killing Onos- can you tell me each of their damage per second versus it? My point is that I didn't think HMG really needed a buff. Don't Welder and Grenade Launcher do good damage to buildings? Now we've got another gun doing this? If HMG really does need a buff (and I'm not sure), this wasn't the way to do it. (Maybe the Shotgun just needs a little nerf btw)

    -JohnnySmash
  • JohnnySmashJohnnySmash Join Date: 2003-08-04 Member: 18870Members
    Oh, and btw- I was in the mindset that the sides were actually balanced- just that most Marines don't get a decent comm and turret farms stop games from ending. What I mean is the aliens don't deserve such a big nerf- the races should be balanced internally to make lesser-used stuff better and bring over-used stuff down to an equal level.

    -JohnnySmash
  • DiskordDiskord Join Date: 2003-05-18 Member: 16464Members
    Shotgun does 17 dmg a pellet, with 10 pellets a shot if I am not mistaken. This is 170 dmg at point blank range, with a 10 shot clip, for a total of 1700 damage. It takes, what, 8-9 shots to kill an onos from medium range?
  • HtKHtK Join Date: 2003-03-28 Member: 14992Members
    ya, and with its auto-shotty attribute, its not hard to chase down an onos
  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    How will having to evolve near a hive effect the gameplay? Nobody knows!

    That's why he put it in there, to see what happens. He is only testing things out.
  • DiskordDiskord Join Date: 2003-05-18 Member: 16464Members
    Actually lots of people know. You can play it on 2.01c servers fairly easily.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--Silver Fox+Aug 9 2003, 06:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Silver Fox @ Aug 9 2003, 06:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think Flayra is just releasing patches to screw with people who just constantly complain ...

    least .. thats what I'd do .. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It would be a nice joke...


    Except that 2.01c will be used in CAL today. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • SpetzSpetz Join Date: 2002-11-05 Member: 7100Members
    tbh 2.0 is perfectly balanced imo. :/ Give it a week.
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