Will This Run A Server?

AlcapwnAlcapwn "War is the science of destruction" - John Abbot Join Date: 2003-06-21 Member: 17590Members
<div class="IPBDescription">Or will it croak and die?</div> Im interested in running and ns server at home (if i ever get my dad to say yes) i might set it up when we build our new comp...

Here the specs...

Pentium 4 1.7Ghz
256ram
Ati rage 128 32mb (does this even matter? it runs at 60fps at 800x600 on client)
Soundmax soundcard (does this even matter?)
Cable 768/128 or higher

Im interested to know how many players will it be able to hold, and...this may be a very silly question...does running a server /computer take up alot of electricity?

THX <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->

Comments

  • SuperBOBSuperBOB Join Date: 2003-02-21 Member: 13795Members
    Connections too slow im afraid, you could probably get a 3v3 if you set maxrates low <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • AlcapwnAlcapwn &quot;War is the science of destruction&quot; - John Abbot Join Date: 2003-06-21 Member: 17590Members
    well, i think that anything up to 300 ping for each person would be acceptable for a server.

    As i said, i think my connection is faster than that, because when i do a speed chak it says that im goin at a speed of about 5mps. My downloads are about 600kps a second and i havent upload anything yet so i dont know that speed.

    Im only 13..... <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • GuspazGuspaz Join Date: 2002-11-01 Member: 2862Members, Constellation
    Downstream is irrelevant, it's upstream that matters.

    On a 128kbit connection, you should not try to put more than 6 users with PROPERLY tweaked server bandwidth settings. Even then it's going to be a tight fit, and you'll have to tweak both your sv_maxrate and sv_updaterate settings to eliminate choke completely.

    If you try to cram too many users on without proper tweaking, you won't see higher pings, you'll see higher choke, which is worse. (Choke is the percentage of total updates the server was UNABLE to send, and can be viewed by turning on the netgraph in your client)
  • EvisceratorEviscerator Join Date: 2003-02-24 Member: 13946Members, Constellation
    Gus and Bob have already mentioned this, but here goes anyways. Your hardware is not an issue, but your connection is. The video card and sound card are totally irrelevant to a dedicated server. Different story if you plan on playing NS on the same machine, which I wouldn't even recommend as it can really bog down your CPU usage.

    You should really check out how fast your upload speed is. Go to dslreports.com and check out their speed tests. Find out how much upstream bandwidth you really have. Dedicated servers benefit from the reverse scenario of what is good for a client. To be more specific, a server is going to send out more data (upload) than it will receive (download.) This is because of all the client updates that have to occur.

    A single client might only send one update to the server to indicate that it has fired a weapon, but that update then has to be sent to <b>all</b> of the other players on the server. It's the server's job to do this. The more players you have, the more bandwidth you need. If it truly is only 128k, then like Gus says, you'll only be able to run a handful of users with even the tightest config settings. If you try and run any more than that, the people playing will have a pretty miserable experience and will just end up leaving.
  • NanpaMasterNanpaMaster Join Date: 2003-08-01 Member: 18688Members
    You are looking at some serious issues in terms of hardware.
    1) If you are running Windows, you should turn it into a dedicated server with specs like that, although I highly suggest going Linux in console since you don't have as much CPU usage as you do with Windows and MS-DOS windows.
    2) You must realize that with the amount of RAM that you have it's going to create a lot more writing to your harddisk (most notably your swap file) since you are also running Windows-and all the components that come with it-in the background. I suggest to that end that you go out and look into buying another 256 Mb of RAM at least if you can because that will drastically decrease the amount of write times and visible lag.
    3) Your connection is slow. You should seriously think about it in terms of the fact that most instances of NS players in themselves take somewhere around 4 to 5 Kbps each. Plus add in the connection overhead for the Valve WON server and all other services you have going on your cable connection. Finally, remember that cable connection speeds depend on the amount of users on in your neighborhood! Because of that, you may run into some serious lag in terms of running the server.
    Remember that it is user feedback that counts and tweaking is the only way to discover whether or not the server setup's working or not to your expectations. Also see if you can log in from another person's connection or something at least out of your neighborhood so you can get a realistic result for your test.
    Best of luck with the server,
    NanpaMaster
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