Sieging And Energy Costs

LancelotLancelot Join Date: 2002-11-23 Member: 9695Members
<div class="IPBDescription">Is scanning to expensive?</div> Today I had a few games on ROOB's, one of those I commed and won with my team on ns_bast.
But we had a hard time of it.
I started with a relocation, close to their hive, which was engine, and we tried to stay alive, while one marine was capping res towers all the time. I didnt get upgrades, only TF and siege in the base. The aliens felt threatened and kept attacking our base, in the mean time the lonly res capping soldier managed to get a siege lockdown on feed, while a small squad got a siege lockdown at REF. Now we started upgrading, and siege crawled into engine, and while we lost feed.
Now I come to the TOPIC: Although I had multiple sieges and observatories (grouped) I could not keep the hives scanned to kill it. I just did not have enough energy. I kept sending in marines to establish line of sight, because energy recharged slowly and I could not scan to siege, and scan to protect marines in other areas.

If sieging wouldn't take that long we could have ended the game earlier, but with the low energy levels it went on and on, while my HA/GL/SG/HMG squad with JET PACK counter onos support kept the aliens at bay.
Sieging would be a far more viable strategy with less energy/or Res cost for a scan.

Sieging is quite usefull in 2.0 and one of the main reasons for the few marine victories I have seen, but even multiple obs take ages to produce enough energy for a fast sieging.

Comments

  • matsomatso Master of Patches Join Date: 2002-11-05 Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
    I'd say that scan should last slightly longer, rather... it seems to last about 2-3 seconds only. Make it last about 4-6 seconds, that should guarantee one shot and possibly a bonus second shot with the sieges per scan.
  • GrimmGrimm Join Date: 2003-04-13 Member: 15448Members
    From the commander viewpoint, scanning an area with cloacked Kharaa structures makes those structures visible for only a few seconds. But the scan itself lasts longer, and the sieges are able to see the structures to get in a couple more blasts, although it may not seem like it.
  • BattleTechBattleTech Join Date: 2002-11-02 Member: 4137Members
    Scan's are timed perfectly so a siege-cannon can let off two blast's before it disappears.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    when you scan from one point only and aliens have no SC you just need more sieges.
    when aliens have SC and you want to siege 3 different locations you just need more observatories.

    in early game 2 obs are nice.
    in mid game up to 4 observatories are fine.
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    A bit off topic maybe, but is there any indicator of any kind showing how much energy the obs has?
  • includeinclude aka RpTheHotrod Dallas, TX Join Date: 2003-01-08 Member: 12027Members, Constellation, Reinforced - Shadow, WC 2013 - Shadow
    Click the observatory


    Energy:
    ##


    bottom half of the screen



    or is it

    Energy: ##

    ? hehe
  • KenichiKenichi This is not a pie. Join Date: 2002-11-01 Member: 2941Members, NS1 Playtester
    why not *gasp* have marines site the hive?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->??

    its only obvious. gesh.
  • LancelotLancelot Join Date: 2002-11-23 Member: 9695Members
    Of course we did that eventually, Kenichi. But the point in sieging is, that you dont have to engage OCs, DCs and aliens in close combat, but try to siege the structures and the hive from a distance. -without looking at them, but staying in cover somewhere-
    This simple problem solved would help the marines more than the marginal skulk and electricity changes in 2.01.
    right now sieging while depending on the scanning is not really viable.

    mfg

    Lance
  • KenichiKenichi This is not a pie. Join Date: 2002-11-01 Member: 2941Members, NS1 Playtester
    what do you want? the end of the game to be handed to you on a silver platter by tiny servant girls. It's not that simple. You WILL have to fight for it. Thats the way its designed. its like you are whining "omg i have to actually try"
  • ShoCorezShoCorez Join Date: 2003-07-29 Member: 18548Members
    Is observ. energy universal? Like if you build 5 observs. then do they share the same 100 energy or are they independent of eachother?
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