Ns Server Co-op

CoREJayFiveCoREJayFive Join Date: 2003-02-12 Member: 13479Members, Constellation
edited July 2003 in General Server Discussion
<div class="IPBDescription">a proposal...</div> I am considering renting self-managed dedicated game server(s) to run an NS 2 server co-op. This would involve partnering with individuals/clans who want an NS server and splitting the cost evenly.

For example, I can get a machine that should be able to run 3 14-player NS 2 servers for about $100 a month with a $50 setup fee. So, if I can find 3 interested parties, it would cost $17 to setup and $33 a month for each NS 2 server. The servers will all be equal in player counts which best compliment the system. Other then maxplayers, the server is your playground with SSH and FTP access. I might even get a domain like nscoop.com, so you server could be servername.nscoop.com.

These numbers are just examples, but should be very close to actual amounts. Payment would be via paypal and would have to take into account any fees paypal takes out. The data center that the servers would be located at is in Miami, Florida. Ping this server using your favorite ping command (not half-life, since no half-life server is running on here): 64.29.28.221. I am in New York and I get 40ms.

If we have significant interest, prices could drop even further since we would be getting more machines. Please post here with any questions, and if you might be interested PM me using the 'PM' button on the bottom left of this post.

Thanks.

Note: Just to be clear, I would be doing this pro bono. I am just looking to expand the NS community and gain some additional linux admin experience.

Comments

  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    i might be intersted.

    How ever. U dont know what NS 2.0 will do @ cpu usage.
    I think u can only run 2 games on 1 cpu.

    what are the spec of this server?

    #toothpick.admin if you want to talk with me on IRC (irc.quakenet.org)


    Hmm.. other side.. what do i have to do with 5 NS servers <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> (and meaby 8-10 in NS 2.0 <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> )
  • CoREJayFiveCoREJayFive Join Date: 2003-02-12 Member: 13479Members, Constellation
    edited July 2003
    Celeron 1.7 ghz
    512MB RAM
    Red Hat Linux
    ~500 GB bandwidth per month

    I'm going to try to get better processors from the hosting company, but I'd require a few interested people first.
  • merC1merC1 Join Date: 2002-11-06 Member: 7345Members
    I am interested . Email me @ lord_mercenary@hotmail.com or contact me on msn , same email address .
  • CoREJayFiveCoREJayFive Join Date: 2003-02-12 Member: 13479Members, Constellation
    May be able to get P4 2.4 Ghz.
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    <!--QuoteBegin--[CoRE]JayFive+Jul 24 2003, 02:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([CoRE]JayFive @ Jul 24 2003, 02:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> May be able to get P4 2.4 Ghz. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    should be a lot better <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    3 servers on a celly 1.7 hmm i dont think so.
  • CoREJayFiveCoREJayFive Join Date: 2003-02-12 Member: 13479Members, Constellation
    This will have to wait until the NS 2.0 CPU usage is fully analyzed. With 1.04, a 16 player on a dedicated P4 2.4 when full is at 90%. We'll see what the optimizations do.

    In the meantime, I'll gather numbers for both 2 and 3 servers-per-machine scenarios. I'll post the numbers soon. Those who may be interested, please continue to contact me.
  • CoREJayFiveCoREJayFive Join Date: 2003-02-12 Member: 13479Members, Constellation
    <b>Here are the latest numbers I've come up with:</b>

    <span style='color:orange'><b>Machines</b></span>
    <span style='color:green'>O</span> <span style='color:yellow'>AMD 2100 XP</span> <span style='color:green'>(benchmarks to about a P4 2.5 Ghz)</span>
    <span style='color:green'>O</span> <span style='color:yellow'>1 GB RAM</span>
    <span style='color:green'>O</span> <span style='color:yellow'>60 GB Hard Drive</span>
    <span style='color:green'>O</span> <span style='color:yellow'>450 GB Bandwidth</span>
    <span style='color:green'>O</span> <span style='color:yellow'>Debian Linux</span>
    These machines <i>should </i> be able to handle 3 medium sized NS 2.0 servers or 2 large ones. I'd <i>guess</i> a medium sized is 14-16 players and large is 18-20. It would be great of some beta-ops could give some input on this.

    <span style='color:orange'><b>Connectivity</b></span>
    <span style='color:green'>O</span> <span style='color:yellow'>San Antonio, Texas</span>
    <span style='color:green'>O</span> <span style='color:yellow'>Ping IP: 66.139.72.1</span>
    This data center should offer a nice centralized location. This way just about anywhere in the US should get nice pings. From New York I ping 55-65.

    <span style='color:orange'><b>Cost</b></span>
    <span style='color:green'>O</span> <span style='color:yellow'>Medium/Large</span>
    <span style='color:green'>O</span> <span style='color:yellow'>Signup: $15/$20</span>
    <span style='color:green'>O</span> <span style='color:yellow'>Monthly: $45/$65</span>
    These numbers are higher then I initially posted, but the slightly higher cost offers more CPU power and a central location. These machines would be one of those servers where everyone's pings are great and there is no server-side choke. ("OMG teh pingz rox!") We could go back to the Celeron 1.7 setup to save some cost, but we will take a performance hit. I imagine this will be less then game hosting companies will charge one 2.0 is out. Keep in mind that there is no markup and no tech support. That's where we will save money (and the purpose of a co-op). I'll just give you a shell, the HLDS files, and a start/stop script. The rest will be up to you.

    <b>Thoughts? Comments? Flames?</b>
  • GoPeDeRiCkGoPeDeRiCk Join Date: 2003-03-21 Member: 14742Members
    I have a 16 player server running on a linux p4 2.0ghz 1gig ram and meh putty says it's at 79.1% cpu ussage... it's on siege005 right now and only has 7 ppl connected... it's weird. Some times when it's full it's running lower... hurmmm interesting. I'l have to tell you what it's running at when it's full.
  • boobs!boobs! Old-School Competitor Join Date: 2002-11-13 Member: 8504Members
    actually some of the current beta test servers (as well as the vets/PTS and beta serv ops) already have something like this going on (in the works) come release day you should be able to see the servers in action <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    its a great idea, anyone semi interested i strongly recommend joining in.
  • kuperayekuperaye Join Date: 2003-03-14 Member: 14519Members, Constellation
    meh epx is looking for a cheap server ill tell em about this
  • Mad_ManMad_Man Join Date: 2003-06-13 Member: 17359Members, Constellation
    I could problay get you guys a good box for cheap but I dont know about the trasfer it would have
  • CoREJayFiveCoREJayFive Join Date: 2003-02-12 Member: 13479Members, Constellation
    <!--QuoteBegin--GoPeDeRiCk+Jul 25 2003, 01:03 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GoPeDeRiCk @ Jul 25 2003, 01:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I have a 16 player server running on a linux p4 2.0ghz 1gig ram and meh putty says it's at 79.1% cpu ussage... it's on siege005 right now and only has 7 ppl connected... it's weird. Some times when it's full it's running lower... hurmmm interesting. I'l have to tell you what it's running at when it's full. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I've found that a lot has to do with the entities on the map. People on siege tend to build a million turrets and chambers, which will kill the server. They probably build more then the average game on a big map.
  • CoREJayFiveCoREJayFive Join Date: 2003-02-12 Member: 13479Members, Constellation
    <!--QuoteBegin--boobs+Jul 25 2003, 01:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (boobs @ Jul 25 2003, 01:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->its a great idea, anyone semi interested i strongly recommend joining in.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Thanks boobs. I really hope we can get at least one machine going soon after the release.
  • TribalDanielTribalDaniel Join Date: 2003-05-26 Member: 16720Members
    7s. Would be interested. This is a great idea in my opinion seeing as how some clans cannot afford a server on their own. Either way we would most likely be in for this deal.
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    are rackshack servers good? <a href='http://www.rackshack.net/' target='_blank'>http://www.rackshack.net/</a>

    dual xeons for only $249.00

    thinking to rent some of those.
  • CoREJayFiveCoREJayFive Join Date: 2003-02-12 Member: 13479Members, Constellation
    RackShack is very good. A server like that is a bit cost-prohibitive for the co-op, because we would need quite a few committed people to meet the monthly.
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    <!--QuoteBegin--[CoRE]JayFive+Jul 25 2003, 02:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([CoRE]JayFive @ Jul 25 2003, 02:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> RackShack is very good. A server like that is a bit cost-prohibitive for the co-op, because we would need quite a few committed people to meet the monthly. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    the dollar is cheap here <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • cracker_jackmaccracker_jackmac Join Date: 2002-11-04 Member: 6891Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--The MAzTER+Jul 25 2003, 02:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (The MAzTER @ Jul 25 2003, 02:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> are rackshack servers good? <a href='http://www.rackshack.net/' target='_blank'>http://www.rackshack.net/</a>

    dual xeons for only $249.00

    thinking to rent some of those. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I don't suggest It. I work there The RH kernels for 7.3 have some serious issues with the Dual Xeons. If you feel confident enough. roll your own kernel. but we get a few calls on people with xeons not working properly. If anything request that the HT be turned off. RS is great as well as thier support (ME!!!)
  • Pebbles-TPFPebbles-TPF Join Date: 2002-11-11 Member: 8237Members, Constellation
    Aren't there a few dual Xeons at rackshack running RH 9 though?... just turn off the website stuff that comes extra and you got a super machine.

    And yes, Rackshack servers are great, but there's a limit of about 18 players on their single CPU 2.0, with 1 Gig ram... and lotsa plugins in 1.04.

    I suspoect that 2.0 will allow for 2 servers per single CPU machine at rackshack... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    <i>Pebbs</i>
  • Pebbles-TPFPebbles-TPF Join Date: 2002-11-11 Member: 8237Members, Constellation
    O, and I'm interested in the server Co-op, but I'd prefer to see how the servers handle an NS server before I buy into it. Some places ping well but the servers just don't get the right connectivity.

    What about getting multiple servers and starting a server farm if there are enough people willing to do that?

    <i>Pebbs</i>
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    <!--QuoteBegin--cracker jackmac+Jul 25 2003, 05:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cracker jackmac @ Jul 25 2003, 05:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--The MAzTER+Jul 25 2003, 02:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (The MAzTER @ Jul 25 2003, 02:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> are rackshack servers good? <a href='http://www.rackshack.net/' target='_blank'>http://www.rackshack.net/</a>

    dual xeons for only $249.00

    thinking to rent some of those. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I don't suggest It. I work there The RH kernels for 7.3 have some serious issues with the Dual Xeons. If you feel confident enough. roll your own kernel. but we get a few calls on people with xeons not working properly. If anything request that the HT be turned off. RS is great as well as thier support (ME!!!) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    nah, there is also a RH 9 option.


    anyway, where do u get ur server from?
  • CoREJayFiveCoREJayFive Join Date: 2003-02-12 Member: 13479Members, Constellation
    <!--QuoteBegin--Pebbles-TPF-+Jul 25 2003, 05:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pebbles-TPF- @ Jul 25 2003, 05:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What about getting multiple servers and starting a server farm if there are enough people willing to do that? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The sky is the limit if we get enough people. The problem with starting to big with a co-op is the money. All of the server charges have to be covered before-hand in order for it to work, so we need to have enough people to get it going. I would be happy to start with 2 or 3 users and expand from there.
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    if u want to do that u need to make proffit etc because u put many hours in it and need some money in case something goes wrong. U get a GSP then and i think nobody want that.
  • CoREJayFiveCoREJayFive Join Date: 2003-02-12 Member: 13479Members, Constellation
    <!--QuoteBegin--The MAzTER+Jul 26 2003, 07:25 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (The MAzTER @ Jul 26 2003, 07:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->because u put many hours in it and need some money in case something goes wrong<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I am willing to put in the time and even lose some of my own money if something goes wrong. I thought about it all before I proposed this and I'd like the co-op to happen, so I'm willing to take the risk. I would also hope that if the co-op was big and something went wrong some of the users would chip in to help out. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CoREJayFiveCoREJayFive Join Date: 2003-02-12 Member: 13479Members, Constellation
    So NS2 is out and the CPU usage is awesome. If the co-op is going to happen, we will need 2 or 3 interested parties very soon. If you are interested, please post here and contact me:

    PM me
    AIM: eXaJayFive
    IRC: #eXa on gamesnet
  • GoleXGoleX Join Date: 2002-11-07 Member: 7681Members
    This is a great idea you have Jay... just some input.

    I have been running NS servers on Rackshack servers since release... initially on a 1.7 Celery, and now on a 2.0 ghz P4. I run a 20 person public server which peaks at about 60% CPU usage with full server. I also run a private 14 person server on the same box that hardly goes above 20% when it is full. I setup MRTG when I started hosting the 2.0 server to see the CPU reduction and it is pretty impressive. My old 1.4 server used to peg 90% occasionally with 16 people in it.

    <a href='http://twilight-eclipse.com/mrtg/ns.html' target='_blank'>http://twilight-eclipse.com/mrtg/ns.html</a>
    <a href='http://twilight-eclipse.com/mrtg/load.html' target='_blank'>http://twilight-eclipse.com/mrtg/load.html</a>

    I hope this works out for you... currently I am able to afford my server with donations from clan members/regulars, but if that wasn't the case I would definately be interested in something like this.
  • CoREJayFiveCoREJayFive Join Date: 2003-02-12 Member: 13479Members, Constellation
    Thanks GoleX, I am hoping that we'd be able to handle 3 decent servers per machine. According to your charts it may be possible.
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