Favorite New Map

FreddehFreddeh Join Date: 2003-07-29 Member: 18520Members, Constellation
<div class="IPBDescription">lost, origin, mineshaft, or veil?</div> My personal favorite of the new maps is mineshaft, and next would be lost.

Comments

  • AutosalesmanAutosalesman Join Date: 2003-06-17 Member: 17433Members
    New Hera and New Caged.
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    starting with my favourite and working down

    lost
    mineshaft
    origin
    veil
  • ClintClint Join Date: 2003-08-03 Member: 18816Members
    Mineshaft.

    Overall it's a great teamwork map, and it's fun to play.

    Not saying that any of the other maps arn't fun to play though.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    I love mineshaft for skulk ambushes, but at the moment I find it far too confusing. I thnk my favourite is therefore ns_veil, because although it seems to yield long, long games (the two I've played there were 120 and 170 minutes long, roughly) its layout seems very well thought out, it's <i>very</i> attractive, and above all great fun to play.

    My favourite of the updated maps would be Eclipse - the new lighting is superb and although I don't much like the new Maintenance hive I've greatly enjoyed ever game I've played there. And to be honest I didn't like the original eclipse that much, so it's a huge improvement.

    /me takes his hat off to KFS
  • cheesehoundcheesehound Join Date: 2003-08-03 Member: 18826Members
    ns_lost looks nice, but it's pretty dang dark even by NS standards and that coupled with ladders hidden around corners can make it annoying sometimes.

    So far I certainly like ns_mineshaft the best. All of the new maps seem to be very complicated compared to the old ones, though.

    [ah, blah blah this is my first post blah blah... I've been checking these forums since they were that lovely orange IkonBoard shtuff and just now saw fit to register.]
  • BigMadSteveBigMadSteve Join Date: 2003-02-12 Member: 13472Members
    Despite the fact I get lost the second I leave the hive or base, Mineshaft is my favourite so far. I haven't really had a chance to play 2.0 a lot unfortuneatly.
  • n4s7yn4s7y Join Date: 2003-04-18 Member: 15627Members
    Mineshaft. Folks, the C (map button) is there for a reason <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->.
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    Origin is complicated but very cool... probably the funniest map to play as an alien , but not a comm's nightmare (there is a double res point at the center of the map suitable to drop an obs/phase outpost in , out-of-the-way nodes to electrify , and the hives aren't impossible to siege) in fact that's the one where I had my first 2.0 marine/comm victory <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Veil is also very nice , lightings are a bit extreme but it has a perfect strategic layout , still significant in the late game :

    I had a 3 hours game this afternoon on Roob's server , where the marines locked Sub (we started on Pipeline) , then invaded Nanogrid as well ; we took our 3rd hive back with onos + umbra spam , but then they attacked Cargo. We had all 3 upgrades for the whole game , but fluctuating abilities (enough to bile bomb most of the time , but thoses damn GL spammers made our attempts futile by using motion tracking and phasing all the time everywhere in no time flat)

    Then they sieged Pipeline , we took Cargo back with mass onos , tried to breach their extremely dense turret defense at Pipeline (siege TF + lockdown TF) and were flushed by a stronger wave of HA HMGs , then they destroyed Cargo before the hive was completed. Most of us were exhausted so we didn't bother redem-devouring the attacking HAs and they razed Sub.
  • JimBowenJimBowen Join Date: 2003-05-30 Member: 16873Members, Constellation
    For me veli is the map I like best. It seems to be very repetative texture wise, but I just like the way that the map plays, its very similar to eclipse.
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    NS needs more maps for me to be able to pick my favourite one :/ they all seem to be as good as each other IMO
  • CorradoCorrado Join Date: 2002-12-23 Member: 11423Members
    <!--QuoteBegin--Edgecrusher+Aug 3 2003, 10:07 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Edgecrusher @ Aug 3 2003, 10:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> starting with my favourite and working down

    lost
    mineshaft
    origin
    veil <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Mine is just the exact reverse of yours. Funny that <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • Agent_Buckshot_MooseAgent_Buckshot_Moose Join Date: 2002-11-08 Member: 7798Members
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    without a doubt origin, though some bits were unusual <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DramavianDramavian Join Date: 2002-09-29 Member: 1377Members, Constellation, Reinforced - Shadow, WC 2013 - Shadow
    Mine would have to be Origin...simply because its so damned purty and hitech looking. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • cheesehoundcheesehound Join Date: 2003-08-03 Member: 18826Members
    I think Origin's laid out nicely, but I never got much of a chance to check it out because I was a commander the only time I played it for any decent amount of time. Odd since I tend to avoid comm because my comp runs rather slow in comm mode.
  • wlibaerswlibaers Join Date: 2002-11-15 Member: 8685Members
    Something that annoys me on the new maps is that the "no overlapping rooms" rule has been broken. Just with vents, but sometimes quite long pieces of vent or a piece with a corner in there, which makes the map less useful than it could be. When walking in the map I find paths that I didn't ever notice on the map because they're not easy to see on the map.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited August 2003
    Cant really rate, only saw half ot hem closely, still getting lost.

    origin (highly strategical vent map, and i like its credits)
    mineshaft (counldnt do that theme better, goot atmosphere and detail)
    veil (good ballancing, simple design, nice crossfire and outflank strats)
    lost (too dark for me, still really good unique stuff)
  • PathPath Join Date: 2003-06-28 Member: 17745Members
    Origin is my favorite <i>new</i> map, followed closely by mineshaft and veil. I think Biodome is by far the coolest hive of all. Unfortunatly, I still end up going in very big circles on all the new maps, even with the mini-map open:( Probably because I'm too busy staring at all the new scenery.

    I truely love the new Eclipse, I used to dread having to play it, but it has definatly improved greatly. I actually look foreward to playing it now, who would have thought!
  • SeikedenSeikeden Join Date: 2002-11-02 Member: 5443Members
    uhh mineshaft and lost. and the new eclipse <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> and the new caged.. umm and all the other maps <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • DrunkenMonkeyDrunkenMonkey Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
    Ns_Mineshaft is, in my opinion, the best-looking one of the four new maps. I really like the dark feeling, and it stands out from the other maps(in a good way).
    I'ts too early to point out an favourite from how they plays, but I have had great games on all four of them. A big "GJ!" to all the mappers! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    (The new caged, hera and eclipse are also great!)

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Mineshaft !

    I think I posted this in another thread, but I love the small map size, with dark tunnels everywhere. I agree that it also looks the nicest.
  • Mythr1lMythr1l Join Date: 2003-01-26 Member: 12772Members
  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    Havent played enough yet to decide which map is best gameplay wise, but I'd have to say that mineshaft is the best *looking* new map hands down. The textures, lighting, and general atmosphere of the map is amazing.
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    Veil all the way.
    The others are awesome as well though
  • DraconisDraconis Join Date: 2003-02-18 Member: 13722Members, Reinforced - Onos
    edited August 2003
    Go origin : great vents system, loads of hiding point and nasty ambush.
  • DruBoDruBo Back In Beige Join Date: 2002-02-06 Member: 172Members, NS1 Playtester
    I got a bit tired of Mineshaft after PTing on it constantly for about a month, so I'd have to say Origin.
  • BuGiBuGi Join Date: 2002-11-02 Member: 5283Members
    Minesaft, because the theme of it is not like every other ns map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • wlibaerswlibaers Join Date: 2002-11-15 Member: 8685Members
    I noticed a door flat on the ground in ns_mineshaft, but can't find the switch to open it. Any suggestions? Or is it permanently locked?
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    is there a weld point?
  • CatpokerCatpoker Join Date: 2002-06-25 Member: 816Members
    i havent really played all 4 maps.. (darn work) but i really like lost becuase i played it a lot on cofr in 1.04 and its a VAST inprovement from that.
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