Futuristic Game...but

Dsty2001Dsty2001 Join Date: 2003-07-28 Member: 18511Members
<div class="IPBDescription">Why is there no futuristic weapons?</div> LMG, HMG, Grenade Launcher, Pistol, all of these weapons which are used today. Sure they look different, but just by estimating the technology in Natural-Selection (Excluding weapons) it would seem as if we are in the year 2400. Why is there no laser rifles? Why is there no pulse cannon? Etc. etc.

The Marines need stronger weapons, especially after they got nerfed big time in 2.0

Im not asking for super weapons, Im just asking for weapons that look futuristic. Here is some ideas

Laser Rifle (Will replace LMG)
Laser rifle applies 15 damage to anything it hits. Can fire continuously up to 9 seconds untill it has to recharge. Recharging takes 4 seconds

Pulse Cannon (Will replace Grenade Launcher)
Pulse Cannon applies 100 damage to anything it hits. It can only shoot once every 15 seconds, during that time it has to recharge. Normal soldiers can't carry this weapon. Only Heavy Armor can

Laser Pistol (Will replace regular pistol)
Applies 2 more points of damage than the regular pistol. Can fire continously for 5, then recharges in about 2 seconds.

Hall Clearer "Radiation Gun" (Will be a new type of weapon *Require level 4 research*
The Hall Clearer will be a very deadly gun. It will paraylze anything it touches for 5 seconds and will apply 60 damage to anything it hits. No side arm (Laser Pistol) will be allowed with this weapon. And the soldiers speed will be reduced greatly.

Heavy Laser Rifle (Will replace HMG *Requires Level 4 research*
The HLR will have a continuous rate of fire for around 20 seconds. It applies 30 damage to the target, and has a recharge time of 12 seconds.

Plasma Gun (Will be new type of weapon *Requires Level 2 Research*
The Plasma gun will have a rate of fire of 20 plasma balls every 10 seconds. It will apply 3 damage, but the target (Alien) will have the plasma on him and will take away 3 health every 2 seconds. After 9 seconds the Plasma wears off. It will also have very high recoil

Plasma LMG (Will be new type of weapon *Requires level 2 Research*
The Plasma LMG will be like the Plasma gun, but it will shoot plasma pellets instead of balls. These pellets do 3 damage but they dont have a after effect on the aliens. The Plasma LMG will be able to shoot 55 pellets in 10 seconds. It will have a reload time of 6 seconds

And for the monster weapon...

Small Nuclear Weapon (will be new type of weapon, requires level 5 weapons research)
This weapon will be planted by a Heavy Armor. The HA speed is greatly reduced, and this weapon can only be planted near Hives. It will be remotely detonated by the person who planted it. All life forms within the blast radious will be killed instantly. The blast radious would be around 30 yards. The Aliens can disable this weapon, but only the Skulk can. This weapon not only requires level 5 research, but is only allowed once per round. This weapon is used for clearing rooms full of Hives ONLY



Ok thats all I can think of
I know some of them may be impossible to do, but this is a Sci-Fi game, and I would LOVE to see some Sci-Fi weapons <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Thoughts?

Comments

  • cr3amcr3am Join Date: 2002-11-05 Member: 7221Members
    Who are you to say what the weapons are gonna be in 2400?
  • KazyrasKazyras Join Date: 2002-11-23 Member: 9722Members
    edited August 2003
    No energy weapons. No lasers, or anything similar. The devs made it very clear a long, long time ago. It's even in the FAQ. Wouldn't fit the gritty NS atmosphere anyway.
  • ComicComic Join Date: 2002-11-06 Member: 7302Members
    Ya, NS doesn't need " Laser" Guns..

    Go watch the " Aliens " Movies, and " Starship Troopers" as well as the ever classic TV show " Space Above and Beyond"

    They all show the future, not being too much different then today, Marines still use projectile Based weapons..

    And NS has a nice Drak edgy feel to it.. i like projectiles.... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Plus it is a close-to future thingy,like mid-future

    Heck jetpacks don't work right,they are still prototype!:\
    Plus your nuke was implemented WAY before NS was released,and was removed due to balance issues
  • PathPath Join Date: 2003-06-28 Member: 17745Members
    Don't fix whats not broken, right?
    What we have now is fine, as far as I'm concerned. Besides, I really enjoy seeing a little unfortunate skulk catch a shotgun blast to the face <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Dsty2001Dsty2001 Join Date: 2003-07-28 Member: 18511Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Who are you to say what the weapons are gonna be in 2400?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    There is already energy weapons, and laser weapons being used today. I don't know why its so hard to believe in a few hundred years that projectile based weapons will even exist. Cause I seriously doubt they will, I'm not trying to flame here, I just think it would be cool for weapons like that :-/ Or more "projectile" base weapons anyways. Right now it is limited to LMG/HMG/Pistol/Grenade Launcher. By the way, the new GL sucks <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> I liked the old one ALOT better heh

    Oh yah, they already have something like a Pulse cannon, but it doesnt hurt the person it hits. Although it does stun them and makes them very sick <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Heck jetpacks don't work right,they are still prototype!:\<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    This is another thing that is wierd, obviously in this game they have figured out space travel and colonized on new planets, but the jetpack is a prototype? It doesn't make sence, especially since we have jetpacks today that can stay in the air for around 30 seconds. And the one ingame can only stay.....10?
  • ThePhilipsThePhilips Join Date: 2002-09-09 Member: 1302Members
    Ok 400 years into the future , mankind will not have weapons that will shot through walls.

    Don't take the seriously.
  • KazyrasKazyras Join Date: 2002-11-23 Member: 9722Members
    <!--QuoteBegin--Dsty2001+Aug 2 2003, 02:56 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dsty2001 @ Aug 2 2003, 02:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->By the way, the new GL sucks <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->  I liked the old one ALOT better heh<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    OMG... the new GL is one of the sweetest modeling/animating job I've seen lately, and that's not even mentioning how the old GL was only a placeholder (it was the old old HMG model!! It didn't look anything like a grenade launcher!)

    Besides that... what's different? It does more damage, but it takes more time to reload.
  • EidolanEidolan Join Date: 2002-11-15 Member: 8694Members
    Well in Aliens they have a gun smaller then a M-16 that held 99 rounds(A HELL OF ALOT FOR A RIFLE!) that also had a semi-auto gernade gun. they also had auto-locking weapons and missles. But if you look at the tech needed to get HA or PGs to work a auto-locking guy or lazer dose't seem so hard to make. Hell we have lazers and auto locking weapons now. And gernade guns that hold more then 4 rounds.
  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    <!--QuoteBegin--Dsty2001+Aug 2 2003, 12:56 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dsty2001 @ Aug 2 2003, 12:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Who are you to say what the weapons are gonna be in 2400?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    There is already energy weapons, and laser weapons being used today. I don't know why its so hard to believe in a few hundred years that projectile based weapons will even exist. Cause I seriously doubt they will, I'm not trying to flame here, I just think it would be cool for weapons like that :-/ Or more "projectile" base weapons anyways. Right now it is limited to LMG/HMG/Pistol/Grenade Launcher. By the way, the new GL sucks <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> I liked the old one ALOT better heh

    Oh yah, they already have something like a Pulse cannon, but it doesnt hurt the person it hits. Although it does stun them and makes them very sick <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Heck jetpacks don't work right,they are still prototype!:\<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    This is another thing that is wierd, obviously in this game they have figured out space travel and colonized on new planets, but the jetpack is a prototype? It doesn't make sence, especially since we have jetpacks today that can stay in the air for around 30 seconds. And the one ingame can only stay.....10? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes, but can any of the jetpacks today synthesize their own fuel?
    For that matter, can anything today do that, short of plants?
    Look, it is easy to believe that in 400 years, they will just be discovering ways to do stuff such as that.
    Also, Energy weapons such as lasers require very precise lenses and crystals for the most part. All the weapons in the game are pretty much built from cheap, easy to find, multi purpose nano-sludge stored in the facilities tank and distributed via nodes. Then they are put together by tiny nanobots. I highly doubt that the materials required in which to build the lenses and crystals are in the nano-sludge, nor are the tiny robots capable of holding such exact commands required to compile the lenses and crystals in the laser weapon.
    As such, they go with basic projectile weapons that can be built out of basic metal alloys and don't need much precision in building.
  • Dsty2001Dsty2001 Join Date: 2003-07-28 Member: 18511Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->OMG... the new GL is one of the sweetest modeling/animating job I've seen lately, and that's not even mentioning how the old GL was only a placeholder (it was the old old HMG model!! It didn't look anything like a grenade launcher!)

    Besides that... what's different? It does more damage, but it takes more time to reload. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Its not the model I don't like, in fact I love the model and animations. However, I haven't been able to get one to blow up on impact. I've hit Fades multiple times but it just doesn't blow. Maybe Im not hitting them, I don't know, but if Im using the crosshair correctly I should be. :-/

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yes, but can any of the jetpacks today synthesize their own fuel?
    For that matter, can anything today do that, short of plants?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Who says it uses Fuel? I figured it used some type of material power supply instead of fuel. Besides, even if it can synthesize its own fuel, for the time period of this game that technology would look old. I seriously doubt that if we could not only create ships that could travel that far and fast, colonize on other planets, have phase gates, then why in the heck couldn't the produce jetpacks that could stay in the air for more than 10 seconds? Constantly without recharging or whatever it does. I'm not here to start a flame, I just want to discuss <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> so if anybody takes my posts as trolling/flaming its not. Besides, Im going to bed :-|
  • SuBSuB AusNS Forum Admin Join Date: 2003-02-18 Member: 13723Members
    The weapons are just fine... the weapons you've suggested would COMPLETELY ruin the atmopshere of NS.

    GO write your own mod if you want 'laser guns' and 'pulse cannons'...
  • Siberian_DingoSiberian_Dingo Join Date: 2003-01-15 Member: 12326Members
    edited August 2003
    the jet packs could be fuled by an extreamly dense rare earth element that emits small amounts hydrogen. the full capacitor stores the hydrogen for short bursts of perpultion. the fuel lasts for a day but no ones needs to use it for more than a few hours.

    there's my BS about the future
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    All right. Both because this is getting quite flamey, falls under a 'suggestion/idea' and is thereby in the wrong forum, and violates the S&I posting guidelines on at least three counts...

    <span style='color:red'>*LOCKED.*</span>
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    This discussion was held a good dozen times by now, which is why I'll <span style='color:red'>***lock***</span> this topic after repeating the official stance:

    Look through your favorite sci-fi movies. You'll soon be able to seperate them into different categories - like the 'Star Trek' sci-fi with big ships and much technobabble, the Spaceopera (as in Star Wars), and movies like Alien, Outworld, or Event Horizon. The latter group is called 'Spacepunk' - likle its counterpart, Cyberpunk, it aims for a gritty, half-advanced atmosphere where humanity only pursued technologies that would pay out immediatelly and thus has never stood up to the challenges this technology poses.

    In these scenarios, it's very common to keep a lot of 'established' technologies - think of Aliens' pulse rifles - and as this is what NS is aiming for, there won't be energy- or other 'high tech' weapons. Period.
This discussion has been closed.