1.04 Map Bugs In 2.0..

devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
<div class="IPBDescription">Same as other, except for maps</div> Okay.. Im gonna steal what the other guy said (don't get mad at me) In the other bug thread
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We're in the home stretch on 2.0, and we're bug testing hard. However, I do recall many small bugs in 1.04 that I used to say to myself "I've gotta mention this so it can get fixed." While most bugs have been fixed, there may be leftover bugs from 1.04 that should be fixed for 2.0 that we may be overlooking since we're USED to it.

So I'm publicly asking folks to post to this thread any bugs that you noted in 1.04 that you haven't seen addressed in the 2.0 changelogs. Please keep the following in mind before you post:

-This is not a debate thread, please don't reply to messages about bugs
-This is not a balance issue thread, please no posts on balance
-This is not an exploit thread, please no posts on exploits
-Post bugs that you know exist in 1.04, and that you haven't seen word have been fixed in 2.0
-Don't reply to posts or post 'me too' posts, bugs only please
-Map issues are not considered bugs for the sake of this message, post in map forum please
-Please try and post steps to reproduce the problem if at all possible
-No posts on skulk bite, it has been worked on (even if it isn't 100%, it's better than before)

If this works then we'll be trying to repro any of these bugs in 2.0 and then we will post to the bug forum to get them fixed. I'm sure there will be many posts on bugs that have been fixed, but if we catch any unfixed bugs then it will have been worth the effort in posting this.

However if people start posting piles of non-bug related posts to this thread then I'll ask a mod to delete it and we'll have to hope that we catch them ourselves. So please don't spoil it. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

A later post said no MAP issues in the other thread..
So if there are any issues with the maps.. that you wanna know if they are fixed.. post here

Please include the MAP NAME too!

Comments

  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    This is pointless considering the fact that almost all(if not all) of the NS maps have been totally redone in 2.0.
  • CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
    <!--QuoteBegin--Zek+Jul 25 2003, 01:02 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zek @ Jul 25 2003, 01:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This is pointless considering the fact that almost all(if not all) of the NS maps have been totally redone in 2.0. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    affermative cap'n. one hit to the bow!
  • Password_Recovery_RobotPassword_Recovery_Robot Join Date: 2003-06-26 Member: 17702Members
    Are the bugged floors in ns_nothing fixed for 2.0? The floors with a large, metal grating texture make it very difficult for aliens to bunnyhop. These bugged floors are located in miasma walkway and between foreboding antechamber and power silo hive.
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