A Friendly Help To Newbies

Silent-TurtleSilent-Turtle Join Date: 2003-07-22 Member: 18355Members
<div class="IPBDescription">Seriously, help the newbies</div> Alright, first of all, im not a newbie at these forums. Secondly, i'm going to help out newbies here. Alright first of wall, i want newbies to post replies of what you need help with IN the game. I cannot help out with scripts, or installation, or technical problems. Just post something in my topic about something you need help with in the game.

Alright here's a small newbie lesson:

First, KEEP YOUR HINTS ON (or auto-help or whatever they call it)

How i came from newbie to expert, was i used the hints to help me out. The hints tell ya about everything you point at, structures, players, wutever, jsut keep it on until you dont need it anymore.

Secondly, Marines should be the top choice of newbies, since no one knows about aliens yet.

Choose aliens as soonm as you get used to marines.

Commanding should be your 3rd choice after getting used to the 2 races.

Than gorge might be 4th.

OKay, now post the stuff you need hlep with, and happy hunting! <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->

<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->

Comments

  • n4s7yn4s7y Join Date: 2003-04-18 Member: 15627Members
    The ego massage center is to your left kind sir...
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    edited July 2003
    For an expert you missed the biggest part of NS - <b><span style='color:orange'>TEAMWORK</span>.</b> Which for a newbie means <b>communications and following orders </b>to the best of your ability. Also be willing to take 'low skill assignments' while you learn. Like running about welding structures or as a skulk guarding the gorge or acting as bullet bait to lead your enemy into a trap.
    Although 'low skill' these tasks are normally essential if your team is to win.

    I would also add play 10 wins on each side before you go Commander or Gorge. Then only go Gorge or Commander if your team agrees and try Gorge first as it's easier than commander.

    ...and when 2.0 gets here we shall all be newbies again as all the rules except for <b><span style='color:orange'>TEAMWORK</span> </b>are going to change.
  • n4s7yn4s7y Join Date: 2003-04-18 Member: 15627Members
    edited July 2003
    The most important thing in the game is KNOWING YOUR MAPS. By that I don't mean just knowing to get from one hive to another, you have to know the names of those hives, the names of the hallways, alternative routes you can take, among other things. Generally I spend sometime playing/commanding with bots then switching to alien. Make sure to get enough playing time as marines, you have to get to know well their side of the map too.

    ...

    [why do you say you're not a newbie at these forums if your post count's 1?...]
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    While we're at it, feel free to PM me for scripting help.
  • KwilKwil Join Date: 2003-07-06 Member: 17963Members
    As someone who still considers himself a newbie, I'd just like to say that n4s7y is dead on. I've found that's the thing I have the most trouble with. When someone on your team is going "Agh! They're coming through <blah>" and you have no idea what that means, you're not being useful to your team.

    That being said, I've unfortunately also found that saying "Where's that?" will usually get a quick "nub" response followed by being ignored for the rest of the game.

    Also, it's awful hard to get on the marine team when there's already six or seven marines hopping all over themselves to try and get in. On the bright side, my skulk skills are picking up. I usually try and hang close to the gorge so he can drain me when he needs to.
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    Well ask on Roob's server an you'll get a guided tour of the map. Unless the action pretty hot in which case someone will shout some instructions back and hope you figure it out <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    If you start with 'low skill' tasks such as welding duty, Gorge Guarding and occasionally try other stuff too, then you eventually get the feel of the maps as well as seeing how everything goes together. You should also make sure your never alone unless your on phase gate patrol.

    The one thing you wont know in the beggining of the game is map layout and place names. You can't know that until you've played a few times on each map - maybe many times. To start with just concetrate on knowing were you are, where you were and how you get back there.

    Remember just when you think you've seen it all this happens:-
    <a href='http://www.davidsansome.com/gorgerush.zip' target='_blank'>http://www.davidsansome.com/gorgerush.zip</a>
  • Janus_KrugJanus_Krug Join Date: 2003-03-26 Member: 14906Members
    Could you post that pic as a gif? I have no idea how to open a .dem.
  • halcoberry_houndhalcoberry_hound Join Date: 2003-07-20 Member: 18309Members, Constellation, Reinforced - Shadow
    lol at gorge rush, i have seen quite a few funny things like that. i have to admit thought the funniest i have ever seen was a welder rush. they got over 20 welder kills in one rush. i think that even as a newb, i remeber the first thing i had to lear was to a. not complain to much to the commander and b. to follow what he says c. normaly when a more experienced players says to do something its a good thing and d. not going "rambo" style by urself to try and kill stuff, u end up killing urself pointlessly. groups of marines are much more effcient.
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    <!--QuoteBegin--Janus Krug+Jul 23 2003, 07:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Janus Krug @ Jul 23 2003, 07:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Could you post that pic as a gif? I have no idea how to open a .dem. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It's not an image its a demo - save it to your ns folder and run ns - then drop the console and type 'playdemo gorgerush.dem'
  • Janus_KrugJanus_Krug Join Date: 2003-03-26 Member: 14906Members
    Thanks, I didn't know about demo files *shame*

    As far as newbie advice goes, the best I can give is this. No matter what anyone else is whining about, if you're a marine, LISTEN TO YOUR COMMANDER. He has the overview, he probably has some idea what he wants to happen. It was the one thing I learned before playing myself, and it really helps you learn the maps and the play style. In addition, you make friends, as commanders usually remember the guy who always followed orders when the rest of the team was uselessly assaulting a hive with LMG's on a 6 on 6 with good skulks.
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    Janus is absolutely right and if you see a waypoint get to it as quick as you can (btw - you'll never need more than 1 spare clip of ammo.)
    Sometimes commanders set waypoints by accident or forget to reset them after they become void. If you think the waypoint is a mistake use teamsay (I think thats 'u' by default) or your microphone to ask if the comm really want you to go there? If you dont get an answer withing 3 seconds assume 'yes' and get there. At least that way your following orders.

    In short it's always better to follow orders that are wrong than to ignore ones that might possibly be right.

    Although I see there is still a pinned topic where this is all discussed so perhaps we should let this one die ?
  • th0r0nth0r0n Born again n00b Join Date: 2003-06-12 Member: 17313Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Janus is absolutely right and if you see a waypoint get to it as quick as you can (btw - you'll never need more than 1 spare clip of ammo.)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->


    I don't think that that's entirely true, at startgame i usually use about 200 bullets + about 30 for the pistol before I die, and then I use more late game for hitting the offense chambers/hive.

    An important point to remember is also that this rule doesn't apply if you're carrying a HMG/SG/GL, it's always best to fully load up on ammunition before you go and assault that hive, if you pick up someone's gun when they die, chances are it won't have much ammunition, and as a marine with 50 hmg bullets is completely useless it's worth asking the cmdr for a couple of ammo packs, or phasing back to base when you have a spare minute.

    Ammo is the only thing that will keep you alive and functional as a marine, and without it you might as well just type /kill.
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    <!--QuoteBegin--th0r0n^+Jul 25 2003, 01:03 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (th0r0n^ @ Jul 25 2003, 01:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ammo is the only thing that will keep you alive and functional as a marine, and without it you might as well just type /kill. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No, your brain is the only thing that will keep you alive. Ammo is for killing. If I run out of ammo and know the comm is busy I often run in to knife fades, charge down webs or knife Offence Chambers - slightly more usefull than typing kill. Sometimes I get away with this, like earlier tonight I finished of an OC, 2 DC scared away the gorge and then took out 2 RT's with only my knife.
    The ammount of newbies I've munched as they filled up on ammo in base is astonishing - they had lots of ammo but it didn't keep them alive.

    You think they'd learn?

    Advanced players should get more ammo <b>when there is time</b>. Newbies should learn to conserve ammo first.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    Newb= One who is new, but listens and is understanding and tries to learn
    n00b=One who is new, but dosen't listen, insults, and says MY GAME ME PLAY HOW I WANT I LOVE COUNTERSTRIKE.
    Nub= Stupid insult invented by the rich 12 year olds who play CS all day long, then contract a sexually transmitted disease later that evening.

    pwnt=Same as nub, except even stupider
    ownt= Makes more sense than pwnt, but is almost as stupid, and is vulgar
    GG owned= Gracious, but sportsmany comment by the victor
    GG pwnt= Good game, see "pwnt"


    The point is this is stupid, if your new try to listen to your commander. You'll be helping a lot more than you realize.
  • SquidgetSquidget Join Date: 2003-06-13 Member: 17334Members
    I gotta concur with eaglec here. We are talking about new players who don't even know the maps. The average lifespan of a novice marine is about 1.2 battles, I'd say. Ammo is usually a waste.

    It's called "humping the armory," and is an insult, for a reason. But it's just common sense.

    If you have NOTHING to do, AND are standing in base on defense, then get SOME ammo. But make sure someone is watching your back. It's agonizing how often marines get eaten by a single skulk because said marines are at the armory. Get just a clip or two; a full load slows you down.

    If you receive an order, IMMEDIATELY move out. Do NOT stop to get ammo for even a second. This is a prime NS sin.

    If you follow orders and demonstrate enough skill to be out of ammo and still alive, a good comm will usually take notice and may give you goodies later.

    I'll also assume, that being a novice, you won't have a GL/HMG. Just the stock LMG. If you do, your primary focus with these weapons should be "do not die alone." That way, someone else can fetch the weapon from your corpse. Callous? Yeah, but marine lives are free, and that HMG is expensive.
  • A_N_T_SSpecOpsFreelancerA_N_T_SSpecOpsFreelancer Join Date: 2003-06-17 Member: 17420Members
    My advice is simple,do NOT jump into an internet game as soon as you get NS.
    It may sound really stupid, but go download some bots and practice with both sides first. Although the bots sometimes run around like skulks with their heads chopped off (hehe) you can learn alot of usefull things from just a few hours of playing on the marine side.
    Then if you really want to train yourself for alien side play, jump on the marine side, build up your base defences and spread out little pockets of turrents,resource towers,command consoles and portals,change sides and play.
    Alot of people will be happy to have a newb on there team who at least has an idea of what he is doing.
    A bad example of just jumping in and playin was when I was playing the aliens and there was just me agains four other marines.Someone joind and became an alien, for a second I was happy to have help then I see across the bottom of the screen:
    "how do you play aliens?".
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    <!--QuoteBegin--CommunistWithAGun+Jul 24 2003, 09:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jul 24 2003, 09:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Nub= Stupid insult invented by the rich 12 year olds who play CS all day long, then contract a sexually transmitted disease later that evening.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I have <i>never</i> seen the word "nub" used as a serious insult. In my experience, people only use it when they're joking.
  • J_D_WJ_D_W Join Date: 2003-05-22 Member: 16598Members
    <!--QuoteBegin--Janus Krug+Jul 23 2003, 02:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Janus Krug @ Jul 23 2003, 02:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Could you post that pic as a gif? I have no idea how to open a .dem. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Put it in Sierra\halflife\ns or whatever. You then play the game and type in console
    playdemo (demoname.dem)
  • elmoelmo Join Date: 2003-07-25 Member: 18415Members
    <!--QuoteBegin--eaglec+Jul 22 2003, 11:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eaglec @ Jul 22 2003, 11:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Remember just when you think you've seen it all this happens:-
    <a href='http://www.davidsansome.com/gorgerush.zip' target='_blank'>http://www.davidsansome.com/gorgerush.zip</a> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    What are u supposed to do with this? dont seem to get it to work.
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    <!--QuoteBegin--elmo+Jul 25 2003, 02:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (elmo @ Jul 25 2003, 02:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--eaglec+Jul 22 2003, 11:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eaglec @ Jul 22 2003, 11:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Remember just when you think you've seen it all this happens:-
    <a href='http://www.davidsansome.com/gorgerush.zip' target='_blank'>http://www.davidsansome.com/gorgerush.zip</a> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    What are u supposed to do with this? dont seem to get it to work. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Read the post above you!
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    About armories...

    Experienced commanders will place the armory so you can get ammo while watching the entraces. The thing is to try NOT to turn your back while getting ammo. If there are multiple entrances? change positions once in a while, or even just look at the entrances every few seconds, or just hope that your ears are just THAT good (this last part about using only your ears you should attempt only when you are more experienced)
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