Ns_worstmapever
Cloak_of_Letters
Join Date: 2003-02-15 Member: 13573Members
<div class="IPBDescription">Gimmick maps will never be the same</div> This map will change your LIFE. It has UNPRECEDENTED levels of strategy and fun. There is no precedent, baby! I can guarantee that you will be SHOCKED and AMAZED. You will probably never find another map with the same UNBELIEVABLE quality. <a href='http://cloakofletters.homestead.com/files/ns_worstmapever.zip' target='_blank'>ns_worstmapever</a>
<img src='http://cloakofletters.homestead.com/files/ns_worstmapever1.jpg' border='0' alt='user posted image'>
<img src='http://cloakofletters.homestead.com/files/ns_worstmapever2.jpg' border='0' alt='user posted image'>
<img src='http://cloakofletters.homestead.com/files/ns_worstmapever1.jpg' border='0' alt='user posted image'>
<img src='http://cloakofletters.homestead.com/files/ns_worstmapever2.jpg' border='0' alt='user posted image'>
Comments
So.....my question is.......do you think world needs another wall_lab texture's only map? dont you think r25 and or nostromo packs arent useful? have you opened ns.wad?
ok, no joking now. I think lighting is nice but monotom, try mixing some red/orange or even white in the forst shot, and also in the second.
btw HIVES need some infestation.
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> ll <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
But the map itself isn?t that bad if you ignore the game play. I especially like the ready room. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
So the topic name is only there to have noone say: Ah it plays like crap and it looks boring. Redo it from scratch! Maybe it is the worst non-fun-map ever? But it doesn't have to stay so. When you already know it is not good, why do you bother uploading the screenies? Wait for ideas and make the map better! Noone will play it in this state and it would have been a waste of time <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> Thumbs up for the next screenies!
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Why did you put this in your post? what does it mean?
Uh... nice screenies.
Overall suggestions:
MORE: Texture variation - Colour variation - infestation - sense of atmopshere (dark bits)
LESS: Pointless architecture (over repetition of those funny curvy struts in the hive shot there (I like the struts but less is more... sort of).
-ooh a download-
/me opens ns
...map ns_worstmapever...
Wow... cool idea withthe ready room... Ah.. uh... just two rooms?
Whats the point here?
It means there are aliens, then a wall, and then marines with siege killing the aliens.
<!--QuoteBegin--[SYPHER]+Jul 20 2003, 04:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([SYPHER] @ Jul 20 2003, 04:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Whats the point here?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--NerdIII+Jul 20 2003, 04:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NerdIII @ Jul 20 2003, 04:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->When you already know it is not good, why do you bother uploading the screenies?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
The idea was to make the worst map ever.
<!--QuoteBegin--ChromeAngel+Jul 20 2003, 11:27 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ChromeAngel @ Jul 20 2003, 11:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Loose the Eclipse logos before KFS does his nut.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--Flayra+Jun 14 2002, 12:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flayra @ Jun 14 2002, 12:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It's OK to reference other map .wads that are currently shipped with NS, but don't do this unless you need to.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--Mapping Guidelines for Natural Selection v1.04+April 21 2003--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mapping Guidelines for Natural Selection v1.04 @ April 21 2003)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->All NS maps must place any textures used in one of three locations: NS.wad, <ns_yourmapname>.wad, or compiled into the map. If you use a custom wad, it must have the same name as your map file and be placed into the ns directory. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
And official maps use other map's wads. What are we supposed to think here?
It's meant to look like the sun just coming through after an eclipse, hence, ns_eclipse.
EDIT: Just out of curiosity, what's the point in making the worst map ever. Why be remembered as someone who creates mediocre, pointless, "fun" maps when you could be remembered as someone that made some kickarse revolutionary thing?
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-extra -sparse -bounce 1 -dscale 1