Jetpack Nerf?
Weedkiller1
Join Date: 2002-12-17 Member: 11015Members, Constellation
Just tried playing on the Nano server after being accustomed to European servers. They have a jetpack nerf plugin it seems where your fuel is spent after like .5 seconds of flying time (it seems anyway). Please God say this is not what it's going to be like in 2.0?
Comments
JP=JetPack
Now
JP=JumpPack
P.s PT/Vet please confirm
Just don't get me wrong -- I love the 1.04 jetpacks and think they could have a place in ns 2.x. However, they are way to easy to get early on in the game. I would also fully support multiple levels of jetpack upgrades (like armor/weapons have). Level 1 upgrade would make the nerfed jetpacks available. Level 2 (costing at least 30 more res) would be closer to what the 1.04 packs are like. Finally, level 3 (costing another 60 res) could be the same as it is in 1.04 (without the fps unlimited fuel problems of course). By the time the marines get upgraded to that level, they deserve to have a powerful, versatile jetpack. Of course, they would have traded that ultra-jetpack for time and alot of res.
-monse<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Quoting monse as best i can <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
i went and played on another server with no JP Nerf.
I Took 1 HMG'r With a JP to kill 2 hives before we got fades.
So, if you don't like it, who cares, play somewhere where you can use your high fps to get cheap kills.
JP nerf ain't that hot for me.
More res cost to acquire jetpacks I'm totally cool with. But losing all your fuel after 1 second is pretty retarded if you ask me. You lose half of that by pushing your jump key ffs. Come on now, jetpacks still have their place, and nerfed like that is just not right.
2-3 marines with HMGs and jetpacks should not be allowed in your hive <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
2.0 seems to be pushing everything towards teamplay, with electrified nodes etc...
And it rules <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
But I only wonder, is the JP even used at all in playtests? It sounds totally useless to me, but we'll see.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->More res cost to acquire jetpacks I'm totally cool with. But losing all your fuel after 1 second is pretty retarded if you ask me. You lose half of that by pushing your jump key ffs. Come on now, jetpacks still have their place, and nerfed like that is just not right. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
That's what I've been thinking. They could've made Lerk spike do more damage or something or NOT make so you can't even FLY. It drains like you are at 20 FPS, it should drain at a slower rate than that. It's ridiculous. Tried to fly to the grating at Satcom hive and I could'nt even reach it! I fell to my death. If I knew it was there I would not have tried getting up there. Frikkin instagibbed by gravity. GG
More res cost to acquire jetpacks I'm totally cool with. But losing all your fuel after 1 second is pretty retarded if you ask me. You lose half of that by pushing your jump key ffs. Come on now, jetpacks still have their place, and nerfed like that is just not right. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
ooh its hillarious to see high fps punks like these get a taste of what theyve been dishng out on the rest of us all this time.
If prices were that easy to change I'd make it cost more then HA (Say 75 to research and 30 to drop) then take the nerf off.
But, since I can't do that, JPN stays til 2.0 is out.
Being a 100fps jetpacker, its really hard to get used to, especially when you play on a server with jp nerf, and you dont notice the server is running it: "whoa, jp nerf! no more fuel" splat, dead!
Tho thinking about it, I really would hope you would remove that on the server. In the future if I'm playing I'll not be joining marines, that sounds petty but it just kind of removes one of the joys that I have, being able to fly about, not something you can do in most other Half Life mods.
Stop saying it might be!
Zerg, aliens may be dominating pubs in 1.04, but that has no bearing whatsoever on the balance of 2.0. They have been through some twenty builds after all.
Stop saying it might be!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<span style='font-size:12pt;line-height:100%'><span style='color:red'>LISTEN 2 HIM! HE R A VET, FOO! PT PWNZ YOU N MIND.</span></span>
Nuff' Said.
Some amazing reading skills going on here, I'm in awe. I never said "that might be the jetpack of 2.0" I merely said I hope they're not the jetpack of 2.0. If you're a playtester and know this fine and dandy, if you're not and merely spouting crap, then I don't need to hear it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
And as for me having a better PC then Flayra, I would hardly doubt that, common sense++
I think there should be a c_var or something to adjust jp fps dependancy in 2.0
That way, servers that often play serious and/or official maps can go without complete jp/hmg pwnage and fall maps can still be playable in 2.0
or maybe we can get an anti-jp nerf plugin for 2.0.. That would be interesting.
Fun FACT:
You don't actually need 100 fps to fly forever. That is an exaggeration, mainly due to 100 being such a nice, round number.
The lowest fps you can have to jet pack for ever is 67
66 and 65 both go for quite some time, but you will notice a slow, but constant decent.
JPs arent FPS dependent in 2.0
Sounds like you havent even read the thread man!
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You don't actually need 100 fps to fly forever. That is an exaggeration, mainly due to 100 being such a nice, round number.
The lowest fps you can have to jet pack for ever is 67
66 and 65 both go for quite some time, but you will notice a slow, but constant decent.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<i>a civilian</i> just said that only the thrust is dependent on FPS... not the fuel
/edit
Sorry, I think I came off mean there. I just wanted to clear that stuff up. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Well when players respawn, they start out with 25 res...I don't think getting a lerk before jetpack will be a problem. I also think the jetpacks should be the same as 1.04, but should only cost more. I have 100 fps average, and I know how much they can own, but now it sounds like they aren't even going to be jetpacks, more like jumppacks.
The young lieutenant was tugging uneasily at his stiff collar in the austere waiting room when the General's booming voice nearly punctured his right eardrum.
"In!"
"Sir, I'm afraid the new economy jetpacks you ordered have caused a few... accidents... in the field," he stammered.
"How many is a few, Lieutenant?" snarled the General, beet-red as usual.
"Eight - eight hundred and seventy-two, sir." whispered the lieutenant.
"EIGHT HUNDRED AND SEVENTY-TWO!?!" bawled the General, already on his feet and leaning onto the lieutenant's face. "Do something about it!"
"How about an emergency thruster, General? That way they wouldn't fall quite as fast if they ran out of fuel?"
"Which is cheaper, more training for the damnfool idiots or the thruster?" came the reply.
"The thruster, I think, sir."
"Do it, lad. And get those new 2.0 jumppacks out as soon as you can!"
The lieutenant practically ran out of the office, his brain already buzzing with schematics.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I put out a new release of the jet pack nerf (v0.04). See <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=8&t=34397&st=45&#entry521412' target='_blank'>this thread</a> for details and how to get it.