Jetpack Nerf?

Weedkiller1Weedkiller1 Join Date: 2002-12-17 Member: 11015Members, Constellation
Just tried playing on the Nano server after being accustomed to European servers. They have a jetpack nerf plugin it seems where your fuel is spent after like .5 seconds of flying time (it seems anyway). Please God say this is not what it's going to be like in 2.0?
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Comments

  • JaspJasp Join Date: 2003-02-04 Member: 13076Members
    From what ive heard JP is no longer FPS tied as such it has a set amount of fuel that can only be gotten back by landing on the floor, The JP speed is also limited to twice normal running speed i think.

    JP=JetPack
    Now
    JP=JumpPack

    P.s PT/Vet please confirm
  • Lightning_BlueLightning_Blue Sunny Domination Join Date: 2002-12-11 Member: 10647Members, Constellation, Reinforced - Silver
    edited July 2003
    Yeah, it's nerfed pretty well, and cut out the 5 min Camp-two-res-nodes-recycle-base-and-JPHMG-rush-before-aliens-have-two-resnodes-built games, and myself and <i>most</i> of my regs are happy. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • Racer1Racer1 Join Date: 2002-11-22 Member: 9615Members
    edited July 2003
    The nerf looks like its turning the jetpack into what it was supposed to be in the first place. No longer will we see the 1.04 marine jetpack rushes using only the RT at their base. No longer the aliens with 1 (or 2) hives getting killed by one rambo jetpacker with a good aim. If 2.0 jetpacks are anything like what the Nano servers have, then I fully support it.

    Just don't get me wrong -- I love the 1.04 jetpacks and think they could have a place in ns 2.x. However, they are way to easy to get early on in the game. I would also fully support multiple levels of jetpack upgrades (like armor/weapons have). Level 1 upgrade would make the nerfed jetpacks available. Level 2 (costing at least 30 more res) would be closer to what the 1.04 packs are like. Finally, level 3 (costing another 60 res) could be the same as it is in 1.04 (without the fps unlimited fuel problems of course). By the time the marines get upgraded to that level, they deserve to have a powerful, versatile jetpack. Of course, they would have traded that ultra-jetpack for time and alot of res.
  • loofboteloofbote Join Date: 2002-07-15 Member: 948Members
    i like it because now all YOU 100fpsers get to see what its been like for me since day 1 of ns, for months i had 20 fps, now i get 40. Only played the nerf with 40fps and its not too hard for me since i played with crap for fps forever. TY NERF!!! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->. Nano-pwnlock more like it. <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Instead of it being like an apollo rocket its more like a ww2 fighter plane
    -monse<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Quoting monse as best i can <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • LockeLocke Join Date: 2002-11-17 Member: 9098Members, Constellation
    Do you know what, for along time i thought the JP nerf was ****, because im a nano admin i know all about the servers nerf, but do you know what?
    i went and played on another server with no JP Nerf.
    I Took 1 HMG'r With a JP to kill 2 hives before we got fades.
    So, if you don't like it, who cares, play somewhere where you can use your high fps to get cheap kills.
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    I run 30 fps pretty constant.

    JP nerf ain't that hot for me.
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    The nerf is nothing like the 2.0 jetpack aka jumppack
  • ElvenThiefElvenThief aka Elven Thief (ex. NS Programmer) Join Date: 2002-11-15 Member: 8754Members, Retired Developer, NS1 Playtester, Constellation
    Reneex summed it up best. It's not what 2.0 is like, and I think you'll still find the jetpack useful, but not overabused.
  • Weedkiller1Weedkiller1 Join Date: 2002-12-17 Member: 11015Members, Constellation
    Alright let's try engaging brain before replying.

    More res cost to acquire jetpacks I'm totally cool with. But losing all your fuel after 1 second is pretty retarded if you ask me. You lose half of that by pushing your jump key ffs. Come on now, jetpacks still have their place, and nerfed like that is just not right.
  • FieariFieari Join Date: 2002-10-22 Member: 1566Members, Constellation
    For some people, it won't be a JP nerf, it'll be a JP buff. Not everyone has an amazing FPS, after all.
  • The_Real_QuasarThe_Real_Quasar Has the I.Q. of 12,000 P.E. Teachers Join Date: 2002-11-26 Member: 9998Members
    One marine with a HMG and a jetpack should NOT be able to take down a hive.
    2-3 marines with HMGs and jetpacks should not be allowed in your hive <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    2.0 seems to be pushing everything towards teamplay, with electrified nodes etc...
    And it rules <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    edited July 2003
    So you guys like it because you suffered under a crappy computer? And everyone should suffer too? Um yeah ok.

    But I only wonder, is the JP even used at all in playtests? It sounds totally useless to me, but we'll see.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->More res cost to acquire jetpacks I'm totally cool with. But losing all your fuel after 1 second is pretty retarded if you ask me. You lose half of that by pushing your jump key ffs. Come on now, jetpacks still have their place, and nerfed like that is just not right. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    That's what I've been thinking. They could've made Lerk spike do more damage or something or NOT make so you can't even FLY. It drains like you are at 20 FPS, it should drain at a slower rate than that. It's ridiculous. Tried to fly to the grating at Satcom hive and I could'nt even reach it! I fell to my death. If I knew it was there I would not have tried getting up there. Frikkin instagibbed by gravity. GG
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    <!--QuoteBegin--Weedkiller-+Jul 12 2003, 11:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Weedkiller- @ Jul 12 2003, 11:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Alright let's try engaging brain before replying.

    More res cost to acquire jetpacks I'm totally cool with. But losing all your fuel after 1 second is pretty retarded if you ask me. You lose half of that by pushing your jump key ffs. Come on now, jetpacks still have their place, and nerfed like that is just not right. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ooh its hillarious to see high fps punks like these get a taste of what theyve been dishng out on the rest of us all this time.
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    Jets are used in playtesting, though HA is preferred because of its immunity to spores.
  • Weedkiller1Weedkiller1 Join Date: 2002-12-17 Member: 11015Members, Constellation
    I really cannot understand what all this "OMG you high FPS guy you must die cause you bothered to spend money on a good computer" hatred is all about. I paid a nice amount of money for this machine for the pure reason of enjoying games how they were meant to be. So why in the blue hell should I be made to suffer for spending hard earned money to enjoy my hobby? OK, so you have a crappy computer. This is not my point at all. Jetpacks in 1.04 work fine for everybody that I've encountered that has a bit of playing skill regardless of FPS. The only viable complaint I've seen and witnessed myself is their easy accessability thru resource points. Up the resource points but don't kill the playability of the pack itself, it's all I'm asking. And for the person complaining about 1 jetpacker killing a hive: develop some skills as a lerk and kill him, it's really not that hard !
  • Lightning_BlueLightning_Blue Sunny Domination Join Date: 2002-12-11 Member: 10647Members, Constellation, Reinforced - Silver
    From talking to my coder friends, it's really hard to hack into the prices.

    If prices were that easy to change I'd make it cost more then HA (Say 75 to research and 30 to drop) then take the nerf off.

    But, since I can't do that, JPN stays til 2.0 is out.
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    I'm just gonna throw this in: Why put more padding for the aliens in pub play when aliens are dominating in 1.04 pubs? Just wondering. I stopped playing there a long time ago.
  • AezayAezay Join Date: 2003-04-19 Member: 15660Members
    This also means that fallmaps like <span style='color:yellow'>ns_misslecommand_final3</span> and <span style='color:yellow'>ns_ninja_fall</span> will be impossible to play <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    Being a 100fps jetpacker, its really hard to get used to, especially when you play on a server with jp nerf, and you dont notice the server is running it: "whoa, jp nerf! no more fuel" splat, dead!
  • Weedkiller1Weedkiller1 Join Date: 2002-12-17 Member: 11015Members, Constellation
    Well, what I'm most curious about is how it will work in 2.0. If it's like that nerf plugin I can't see myself playing marine at all. To be frank, my aim sux, and will probably always suck, but I pride myself on my evasion skills which the jetpack helps tremendously in 1.04 fashion. But when flying off to evade a lerk and then falling to my death due to fuel running out is just freakin' pointless. I can understand adding it due to how it was commonly being used in 1.04, and also not being able to change the res model to addomodate your tastes. That's something left up to Flay and his 2.0 guys. I just truely hope it's not like that in 2.0.

    Tho thinking about it, I really would hope you would remove that on the server. In the future if I'm playing I'll not be joining marines, that sounds petty but it just kind of removes one of the joys that I have, being able to fly about, not something you can do in most other Half Life mods.
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    edited July 2003
    Again, the 2.0 jetpack is NOTHING like the jetpack nerf that some servers have.

    Stop saying it might be!
  • WodinWodin Join Date: 2003-06-09 Member: 17138Members
    Some people need to realize that, in all probability, the jetpack they've been using at 100 FPS is not how it was supposed to be. If you have a more powerful PC than Flayra, then you have a better JP. Taken to it's extreme, this makes JPs on a fast machine almost an involuntary exploit. Making JP boost independent of FPS will make JPs equally usefull for all. Also, the game can't be balanced with such a wide discrepency in JP performance.

    Zerg, aliens may be dominating pubs in 1.04, but that has no bearing whatsoever on the balance of 2.0. They have been through some twenty builds after all.
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    <!--QuoteBegin--Rennex+Jul 12 2003, 10:38 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rennex @ Jul 12 2003, 10:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Again, the 2.0 jetpack is NOTHING like the jetpack nerf that some servers have.

    Stop saying it might be!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    <span style='font-size:12pt;line-height:100%'><span style='color:red'>LISTEN 2 HIM! HE R A VET, FOO! PT PWNZ YOU N MIND.</span></span>

    Nuff' Said.
  • Weedkiller1Weedkiller1 Join Date: 2002-12-17 Member: 11015Members, Constellation
    Hi!? Hello!?

    Some amazing reading skills going on here, I'm in awe. I never said "that might be the jetpack of 2.0" I merely said I hope they're not the jetpack of 2.0. If you're a playtester and know this fine and dandy, if you're not and merely spouting crap, then I don't need to hear it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    And as for me having a better PC then Flayra, I would hardly doubt that, common sense++
  • Weedkiller1Weedkiller1 Join Date: 2002-12-17 Member: 11015Members, Constellation
    On another note, about jetpacks and FPS: If you're trying to say FPS has a bearing on flying then I would definately disagree. Now aiming while flying, yes there is a major difference. I HAVE played NS on a pc with something like 17-10 FPS and I could not hit anything but a hive. The one and only thing FPS has changed for me is that I may be able to hit an odd alien or 2 attacking me while I'm assaulting a hive with a jetpack. But even with 17 FPS I could fly for longer then a second without falling to my death >:|
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    edited July 2003
    I'd like to point out that the jetpack nerf plugin nerfs low framerate jetpacks as much as it nerfs high framerate jetpacks, which means having a high framerate still makes your jetpack more powerful. This is because, contrary to common belief, the 1.04 jetpack's fuel recharge rate is not dependant on your framerate. The 1.04 jetpack's <i>thrust</i> is dependant on your framerate.
  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    edited July 2003
    Ya.. the 1.04 JP is fun, but can be annoying.
    I think there should be a c_var or something to adjust jp fps dependancy in 2.0
    That way, servers that often play serious and/or official maps can go without complete jp/hmg pwnage and fall maps can still be playable in 2.0
    or maybe we can get an anti-jp nerf plugin for 2.0.. That would be interesting.
    Fun FACT:
    You don't actually need 100 fps to fly forever. That is an exaggeration, mainly due to 100 being such a nice, round number.
    The lowest fps you can have to jet pack for ever is 67
    66 and 65 both go for quite some time, but you will notice a slow, but constant decent.
  • spitfirens_netspitfirens_net Join Date: 2003-05-18 Member: 16478Members
    edited July 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I think there should be a c_var or something to adjust jp fps dependancy in 2.0<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    JPs arent FPS dependent in 2.0

    Sounds like you havent even read the thread man!

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You don't actually need 100 fps to fly forever. That is an exaggeration, mainly due to 100 being such a nice, round number.
    The lowest fps you can have to jet pack for ever is 67
    66 and 65 both go for quite some time, but you will notice a slow, but constant decent.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    <i>a civilian</i> just said that only the thrust is dependent on FPS... not the fuel

    /edit

    Sorry, I think I came off mean there. I just wanted to clear that stuff up. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • loofboteloofbote Join Date: 2002-07-15 Member: 948Members
    hrmmm some people do not get it, the nerf is to prevent 1 person from rushin at the beginning of the round by himself and killing the hive, WHEN THERE ARE NO LERKS. Now to **** and moan when having 100 fps and the jp being bad? I play with my fps capped at 35, and i can fly JUST FINE. Now im not hugging the ceiling but i never splat on the ground. Also it wasnt meant to be played on 100fps, didnt you know that Flayra tried to design the game for low end systems?? If you dont know what im talking about, cap your fps at 40 to see what many people have to play with for jetpacks without the nerf, and also count how many times on a non jp nerf server the marines have won from a single person jetpack rushing a hive, or all the hives, or 3 people rushing 2 or 3 hives. Without the jp nerf ive won when the aliens got 3 hives and were all onos due to jp rushing and relocations. Also, aliens are NOT dominating pub play, it depends on WHO is playing as marines and aliens and what map. Now a server who all the regs stack on aliens yes i can see the aliens dominating, but if they stacked rines they would dominate even faster. A good marine team is better then a good alien team(proven time and time again). Another thing do you think Flayra meant for people to have infinite jetpack if he is nerfing it for 2.0? I think not.
  • SnO0PySnO0Py Join Date: 2003-02-27 Member: 14092Members
    <!--QuoteBegin--StUpId_Fo0L+Jul 13 2003, 01:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (StUpId_Fo0L @ Jul 13 2003, 01:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> WHEN THERE ARE NO LERKS <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well when players respawn, they start out with 25 res...I don't think getting a lerk before jetpack will be a problem. I also think the jetpacks should be the same as 1.04, but should only cost more. I have 100 fps average, and I know how much they can own, but now it sounds like they aren't even going to be jetpacks, more like jumppacks.
  • clamatiusclamatius Join Date: 2003-03-27 Member: 14948Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    The young lieutenant was tugging uneasily at his stiff collar in the austere waiting room when the General's booming voice nearly punctured his right eardrum.

    "In!"

    "Sir, I'm afraid the new economy jetpacks you ordered have caused a few... accidents... in the field," he stammered.

    "How many is a few, Lieutenant?" snarled the General, beet-red as usual.

    "Eight - eight hundred and seventy-two, sir." whispered the lieutenant.

    "EIGHT HUNDRED AND SEVENTY-TWO!?!" bawled the General, already on his feet and leaning onto the lieutenant's face.  "Do something about it!"

    "How about an emergency thruster, General?  That way they wouldn't fall quite as fast if they ran out of fuel?"

    "Which is cheaper, more training for the damnfool idiots or the thruster?" came the reply.

    "The thruster, I think, sir."

    "Do it, lad.  And get those new 2.0 jumppacks out as soon as you can!"

    The lieutenant practically ran out of the office, his brain already buzzing with schematics.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I put out a new release of the jet pack nerf (v0.04). See <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=8&t=34397&st=45&#entry521412' target='_blank'>this thread</a> for details and how to get it.
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