Antilame_mm

Sniper_ChanceSniper_Chance Join Date: 2002-12-11 Member: 10549Members
<div class="IPBDescription">A small plugin for NS.</div> I wrote this small (44kb) metamod plugin to establish order when running a cheats server.
The following commands are disabled by this plugin:

<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->crash
highdamage
killall
assert (pretty useless)
killcs
overflow<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

I also disabled giving in the Ready Room, because if a /given building is built in the RR somehow, the server crashes.

With this plugin, you can at least run an sv_cheats "1" server without some n00b typing "crash" or "killcs" in console. >:P

<a href='http://www.greatlakessupras.com/sniper/ns/plugins/antilame_MM.dll' target='_blank'>Download the Plugin DLL - Closed Source</a>

Tell me if there are any bugs.

Comments

  • Rotten_FleshRotten_Flesh Join Date: 2002-11-18 Member: 9203Members
    You should also add invul.
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    you forgot killhive and invul (and maybe spawnhive, it depends)
  • saubloedsaubloed Join Date: 2002-11-02 Member: 3996Members
    edited June 2003
    Just modify the stopcommandermode bugfix and you dont have to use dont working closed-source crap. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    <a href='http://www.unknownworlds.com/forums/index.php?s=&act=ST&f=8&t=16626&st=60#entry213861' target='_blank'>http://www.unknownworlds.com/forums/in...=60#entry213861</a>

    Here is why this patch dont work:
    you also have to block give because an invalid give crash the server. Also giveupgrade e.g. in readyroom crash the server, too.
    I think there are lot of more "bad" cheats.

    Edit: i have removed the sourcecode because this forum dont like my archives or browsers.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    be sure to block spawning of alien structures, and marine structures like "Nuke factory, and chem lab"

    those cause crashing as well
  • Simple_CompoundSimple_Compound Join Date: 2003-05-09 Member: 16180Members
    why not just remove the giving of any structure because they will all crash the server. i also second removing invul, killhive, and killcs. actually the give command is kind of dangerous as it is because if you attempt to give something that isnt already existant on the map the server will crash.
  • KimboKimbo Join Date: 2003-04-02 Member: 15122Members
    edited July 2003
    Why not try doing it the other way around?

    Make the give, invuln, givepoints etc commands admin only or something along those lines? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    Then avoid the sv_cheats 1 cvar all together and just have the commands in there for admins anyway <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    ~Kimbo~
  • Simple_CompoundSimple_Compound Join Date: 2003-05-09 Member: 16180Members
    that would encourage SOME admins to actually cheat in-game when they are un-satisfied with how their team is doing.
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    edited July 2003
    <!--QuoteBegin--Simple Compound+Jun 26 2003, 12:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Simple Compound @ Jun 26 2003, 12:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> actually the give command is kind of dangerous as it is because if you attempt to give something that isnt already existant on the map the server will crash. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    that's not quite true, the "give"n object only has to be precached which is commonly associated with it being on the map but isn't a requirement.

    Anything you can normally have at any time during the map should be fair game. This includes anything a commander can spawn at any time.
  • EvilGrinEvilGrin Join Date: 2002-11-04 Member: 6851Members
    you can use botmans stripper2 plugin to manually precache anything that might cause a crash. Beware though precache errors arn't logged in the log file, only to the console.
  • Simple_CompoundSimple_Compound Join Date: 2003-05-09 Member: 16180Members
    Or you could use ripent to place objects outside the map.
  • EvilGrinEvilGrin Join Date: 2002-11-04 Member: 6851Members
    that doesn't work for sounds.
  • Simple_CompoundSimple_Compound Join Date: 2003-05-09 Member: 16180Members
    Um you can place ANY natural-selection entity in a map with ripent. if youre trying to precache sounds theres res files for that..
  • Simple_CompoundSimple_Compound Join Date: 2003-05-09 Member: 16180Members
    so uhh... sniperchance are you going to take in any of these requests?
  • hulluhullu Join Date: 2002-11-02 Member: 5289Members
    <!--QuoteBegin--$niper Chance+Jun 26 2003, 03:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ($niper Chance @ Jun 26 2003, 03:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.greatlakessupras.com/sniper/ns/plugins/antilame_MM.dll' target='_blank'>Download the Plugin DLL - Closed Source</a> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Closed source? No linux binary?

    For those who want to compile linux binary:
    <a href='http://hullu.xtragaming.com/files/antilame_source.zip' target='_blank'>download the source</a>

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
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