Lack Of Knife Use

BinaryD00MBinaryD00M Join Date: 2003-06-30 Member: 17807Members
<div class="IPBDescription">'s not that hard!</div> Hey there:

I'm kinda shy, so I'm never commander.
I'm one of the normal, building, killing marine types.

Now, as a marine, I would expect us to be tough as nails. But time and time again I see the guys on my team get mowed down. Why. Complete and lack of resourcefullness.
The guys out there that don't die without at least giving skulks a run for their money, look away, this message isn't for you. This message is for the marines and utter newbs that think they're too good for the knife.

Quick Flashback:
A while ago, on a LAN game. The marines were already developed and we had HMG's + HA. But so were the aliens. I find myself in a corner, with a grenade launcher, being faced down by an angry onos. I nail it with grenades, and it is still alive. I charges, I have no ammo at all. So I take out my knife in a desperate attempt to kill it. And I do. I survive, we kill the hive, we win.

Now, what woulda happened if I didn't use my knife? I'd be dead. Which is what I see over and over again being done by a couple of players. Guys! If ur building something, instead of the LMG, take out ur knife. If a skulk jumps on you, stab it! A couple of swipes'l take it down.
The knife ain't just a last resort, it is also an effective weapon to be used in circumstances where the enemy is getting too close for comfort. Iv'e seen to many marines die because they were reloading and a skulk went up and bit them.

This is just my stupid request to non-knife users. It's there for a reason. Use it. Thank You!

Comments

  • MasterShakeMasterShake Join Date: 2003-04-20 Member: 15699Members
    <!--QuoteBegin--BinaryD00M+Jul 1 2003, 09:13 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BinaryD00M @ Jul 1 2003, 09:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Guys! If ur building something, instead of the LMG, take out ur knife. If a skulk jumps on you, stab it! A couple of swipes'l take it down.
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Less than a couple <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> bites and you're dead. The skulk will almost always win unless he drunk and disoriented, and you're bunny hopping around.

    You should only use the knife when both your lmg and pistol need a new clip, and you know you'll be dead before you reload. Even if you have mines and an empty lmg, drop those mines. At least you'll REALLY **** off a skulk that doesn't see them later on. The knife does 30 damage, a skulk bite does 75. Do the math.
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    if you've exausted your main weapon, and don't have any mines to drop or welders to use and you can't reload without dying then you can break out your knife
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    if the enemy is far away i try to reload, if that dont work i break out my pistol, or welder or if they are far enuf i place some mines quick and once all that is done i then break out the knife and by that time he should be weak and i should get a nice knife kill or two <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • nsGhostnsGhost Join Date: 2003-07-02 Member: 17865Members, Constellation
    edited July 2003
    Best use I've ever seen for the knife is on servers with HLguard. As you may or may not know, HLguard makes everybodies attacks twice as fast, use the knife with this and it is deadly <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Oh ye, non cara skulks take 3 pistol shots and a knife hit ... thats how to rack up the knife kills <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • NSC_BobcatNSC_Bobcat Join Date: 2003-05-31 Member: 16886Members
    The knife is better used for taking out structures and not wasting ammo.
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    <!--QuoteBegin--NSC_Bobcat+Jul 2 2003, 01:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NSC_Bobcat @ Jul 2 2003, 01:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The knife is better used for taking out structures and not wasting ammo. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    On this point you are wrong - as a skulks I love how foolish marines knife RTs alone , a silent approach from above generally grants a free kill.
    A knifed structure stays on the hive sight for VERY long so unless you have teammates covering your back it is highly likely that a skulk or lerk will puncture your posterior in no time.
    I can't understand why armory humpers attack structures to "save ammo" ... ammo has a use ffs. Unloading your lmg and pistol clips on a RT renders you somewhat vulnerable for 2 seconds , knifing it makes you vulnerable for a minute. It is WAY faster to destroy the RTs with lmg and pistol , so even if you face a few skulks with only your knife after you destroyed the RT , it is well worth it.

    Oh , and people who knife the hive do it for fun , they stand no chance in the hive room whatsoever. Should a squad reach the hive , they would empty their clips in its belly.
  • Dr_Zer0Dr_Zer0 Join Date: 2003-07-01 Member: 17840Members
    I like using knifes when in sneaking around in the air vents just to get on their nerves <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    and it takes 2 bites for a skulk and about 3 slashes of the knife to kill a skulk <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • MasterShakeMasterShake Join Date: 2003-04-20 Member: 15699Members
    <!--QuoteBegin--Stakhanov+Jul 2 2003, 07:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stakhanov @ Jul 2 2003, 07:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> On this point you are wrong - as a skulks I love how foolish marines knife RTs alone , a silent approach from above generally grants a free kill. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You're right, the proper thing to do is jump on top of the RT and crouch. Look towards the base and slam your knife for a good 15 seconds. Wait for a curious skulk to come by. Empty a clip before he even has a clue of where you are. Reload. Wait for another skulk

    I love doing this on public servers, the bewildered skulk will undoubtedly accuse me of "hax!" Ha, he's usually the one with the "[NO-CD]" prefix.
  • Lt_HendricksonLt_Hendrickson Join Date: 2003-03-21 Member: 14761Members
    If you know how to bhopp around or corner yourself and cheap imposible to hit areas, and pull out a knife, your a cheap ****.
  • pikeypikey Join Date: 2003-06-16 Member: 17406Members
    it's part of the game.. how is it cheap?
  • FaT_CaMFaT_CaM Join Date: 2003-04-11 Member: 15394Members
  • p4lp4l Join Date: 2003-06-18 Member: 17461Members
    Whether or not it's 'cheap' depends on whether or not you think the developers intended for it to be used, or it wasn't an oversight/glitch/flaw in the engine. Considering on some other mods, the developers got rid of it means to me that they didn't want it in the game but it was there as part of the engine. It's the same thing as saying 'flopping' (IE making some small contact seem great in order to get a penalty) in sports like basketball, euro football, etc. is 'part of the game'. Yes, it is as there is no rule about overreacting, but it is still cheap.
  • BigMadSteveBigMadSteve Join Date: 2003-02-12 Member: 13472Members
    Personally I find the knife to be great against skulks and gorges, but apart from that it's pretty useless. I find it works best underwater (Reactor Room in Tanith).
  • MrKNifeyMrKNifey Join Date: 2003-06-25 Member: 17668Members
    Errr....to make people mad using the knife:

    1. Have about 4 pistol bullets (8 if level 3 cara)
    2. Find a silly skulkie.
    3. Unload on him with your pistol from a good distance away
    4. With hud_fastswitch on, pull out your deadly chopstick and poke the evil doggie.
    5. Usual end result: one dead and **** off skulk
    6. Repeat as many times as needed before you are called a hacker <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • TotalNooBTotalNooB Join Date: 2003-05-21 Member: 16563Members
    Hehe, yesterday I learnt how to use the knife.
    We were just messing around on one of the redphive servers I think. Aliens got their 3 hives, we built some stuff etc, but generally it was just playing with the aliens in the glass tunnel near marine start in hera.
    I decide since we're going to lose anyway to ditch all my weapons. Can't drop the knife (being able to throw it at an alien would be cool, though. Ninja marines!), so I run around slashing with that. Around the corner comes a pair of skulks. I just circle one of them with my now uber fast marine skillz, and down goes one skulk. Second skulk eats me, but not before I get a few slashes in.

    Knifing a Fade is hard, though. I can't seem to get a hit, even when I'm running into the model and slashing. This a hitbox thing?
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    The problem when you want to knife a fade , is that it can kill you in one swipe since you are probably weakened by acid rockets , while you have to slash it 3+ times even after emptying lmg and pistol clips. Basically you don't stand a chance as it can reach you or run away quite fast. Knifing can work if the fade runs away from your teammates (the shotgun is better in that case though)

    I'd say that knifing fades or even an onos is nonsense , it has to be a brilliant marine player vs a total newbie. Else the marines are exploiting collision bugs.
  • CaimanCaiman Join Date: 2003-06-01 Member: 16900Members
    Since I am way too laggy to even fire the pistol (seriously it wont even register that i am shooting) i usually goto knife if the skulk's close or turn around and run like hell while trying to reload. I only use the knife in desparate situations.

    But u gotta admit, knives have as much personality as shotties <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Lt_HendricksonLt_Hendrickson Join Date: 2003-03-21 Member: 14761Members
    <!--QuoteBegin--vP-|Pikey+Jul 3 2003, 02:03 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (vP-|Pikey @ Jul 3 2003, 02:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it's part of the game.. how is it cheap? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    u dont think crouching in imposible to hit corners isnt cheap?
  • pikeypikey Join Date: 2003-06-16 Member: 17406Members
    edited July 2003
    you know that it's a bug and NOT meant to be part of the game... right?
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    Knifing skulks is like jousting, take a lil run towards the skulk (dont back pedal, they love that), once your in range duck and slice that sucka up <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    It really is an art form.
  • Brass_PigeonBrass_Pigeon Join Date: 2002-11-08 Member: 7756Members
    my knifes are always made of rubber..... no matter how many skulks I assault & stab with it... they hardly ever die.
  • Lt_HendricksonLt_Hendrickson Join Date: 2003-03-21 Member: 14761Members
    There is no knives in ns. Only ten foot samurai swords with an invisible tip.
  • elchinesetouristelchinesetourist Join Date: 2003-06-29 Member: 17775Members
    <!--QuoteBegin--Stakhanov+Jul 2 2003, 07:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stakhanov @ Jul 2 2003, 07:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--NSC_Bobcat+Jul 2 2003, 01:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NSC_Bobcat @ Jul 2 2003, 01:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The knife is better used for taking out structures and not wasting ammo. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    On this point you are wrong - as a skulks I love how foolish marines knife RTs alone , a silent approach from above generally grants a free kill.
    A knifed structure stays on the hive sight for VERY long so unless you have teammates covering your back it is highly likely that a skulk or lerk will puncture your posterior in no time.
    I can't understand why armory humpers attack structures to "save ammo" ... ammo has a use ffs. Unloading your lmg and pistol clips on a RT renders you somewhat vulnerable for 2 seconds , knifing it makes you vulnerable for a minute. It is WAY faster to destroy the RTs with lmg and pistol , so even if you face a few skulks with only your knife after you destroyed the RT , it is well worth it.

    Oh , and people who knife the hive do it for fun , they stand no chance in the hive room whatsoever. Should a squad reach the hive , they would empty their clips in its belly. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    so THAT's how I get snuck up on without sensory

    FOOL you have revealed your secrets
  • We_Bust_our_GUNSWe_Bust_our_GUNS Join Date: 2003-07-06 Member: 17967Members
    <!--QuoteBegin--UKchaos+Jul 5 2003, 11:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UKchaos @ Jul 5 2003, 11:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Knifing skulks is like jousting, take a lil run towards the skulk (dont back pedal, they love that), once your in range duck and slice that sucka up <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    It really is an art form. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    [QUOTE]

    I totally agree with that,since they changed it to that you walk slower while backpedalling---like in real life. You should get in range,also wiht attaing buildings, unless you have teamates covering you,as one person said earlier,but in publics people are usually knifing it with you and your back is clear for a kill rendering you very vulnerable, since teh aliens get notified if a structure is being attacked, and that skulks are very fast <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> . so rely on your weapon <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> rather than your knife out to kill structures
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    Alien Structures (particually resource towers) are great for ambushing skulks. Knife it for a few seconds then retreat and shoot them in the back when they come round the corner <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Works well on Triad node, where you have dark spots and the balcony to shoot from. Once a few skulks have been shot, its much easier to finish the structure off in peace.
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    Actually I find knifing structures is a good thing because skulks come seek you out(you distract them from other areas) and will generally just take a run across open ground expecting a free kill. But I would have both lmg and pistol loaded with ammo at this point and if you actually _listen_ it is very easy to kill that skulk comming in for a snack unless they have silence, but hey how often does that happen <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->?

    If you instead opt for shooting at a res tower you waste about 200 shoots or something getting it down and you have to reload. The smart skulk would wait while you empty your clip and then rush, end result is almost guaranteed skulk food. When I am alien I like nothing better than people unloading all their ammo at a structure and having to reload.

    I allways knife structures early in game if the commander doesn't give me orders to do anything(you know one of those pub games where the commander doesn't care to give that many orders and everyone is just running around doing their own thing most of the time?) because it distracts the enemy early in game, hurts their economy and gets you a few free kills. When they get a second hive up is when I stop knifing enemy structures if there is no one guarding me(because of leap, web and fades among other things).

    I use knife as a last resort since I find ranged attacks much easier and the welder is just plain more fun if I got one. Only when I have nothing at all whatsoever ready for use would I use the knife as a weapon. And I find trying to get knife kills by 'softening' skulks up with 3 pistol shots first or whatevers as previously suggested to be very cheap. I mean your not playing against someone you hate, you are just playing a friendly(-ish) game against someone you've never met <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->, no need to go out of your way to **** them off.

    **disclaimer: my point of view might not necessarilly coincide with yours but this is nothing to get distrought or even mildly upset about, I'm just some dude you don't know anyway <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->**
  • Lumberjack_WannabeLumberjack_Wannabe Join Date: 2003-03-11 Member: 14404Members, Constellation
    <!--QuoteBegin--Lt. Hendrickson+Jul 7 2003, 12:03 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt. Hendrickson @ Jul 7 2003, 12:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There is no knives in ns. Only ten foot samurai swords with an invisible tip. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hehehe... agreed...
  • MrKNifeyMrKNifey Join Date: 2003-06-25 Member: 17668Members
    edited July 2003
    Heh, even IF you're sitting there chopping away merrily at the icky res tower, you can probably still pick out the clicking of the skulk's claws on the floor as he comes to bite you in the ****. Just stop knifing and pull out your weapon if you think you hear a suspicious sound. It won't take long to check if you're still clear, and you can resume knifing after about 2 seconds of listening.

    SOUND IS YOUR FRIEND!
    I still get called hacker because I use my sound to determine the location of skulks around corners and walls and stuff.

    The difference between a stealthy skulk and a stealthy marine:
    Skulks CANNOT silence their footstep sounds until they get movement chambers. Marines can do this by crouching. They may be able to hide up on ceilings and stuff, but they're still real noisy. Marines actually have the potential to be more sneaky early in the game because they can move silently.

    So, USE YOUR SOUND! IT'S NOT JUST THERE FOR AMBIENCE!

    Edit: Most people I knife after softening up with the pistol were usually VERY not nice in the first place, so I will go out of my way to try and make them mad because they can't watch their manners and be nice. They've always gotta go and insult people just because they don't play EXACTLY the way they do.
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