The Skool Of Skulk..
Error404
Join Date: 2002-11-19 Member: 9353Members
<div class="IPBDescription">... the marine base</div> I've played on many servers, and I've seen plenty of great skulks, and I've come to the conclusion that the best place to learn the ultimate <i>'when the time comes, you won't have to'</i> skillz is the marine base!!
Yes, the marine base is the ultimate assault course for skulk training, and you'll notice that the best skulks can jump into a marine base full of turrets and marine guards and last long enough to create alot of panic and confusion.
Infiltrating the marine base, particularly a well defended one, is a bit like hacking. The marine has set it up in such a way that they believe is inpenetrable. The mine traps, the turrets, crouching marines around every corner. It is only a place for those skulks with daring and quick reactions, also it is a training ground for newbie skulks.
Most expert skulks find these places quite amusing, like a fairground. There's the rush of diving between the beams of vicinity mines, jumping over claymores, rushing past turrets and ducking behind structures, dodging marines, running around and coming up behind marines and taking out their butt. If you have the guts, then you will learn much young skywalker.
Also, the more you attack the main base, the slower they will build the upgrade structures, and the less willing will the marines be to expand as they will stay and defend the base. Taking out useful structures like a observatory or prototype lab will gain you bonus points. Attacking their IPs will slow down their spawning forcing them to wait in a spawn queue thus slowing down reinforcements as the rest of your team attack their outposts.
But you know that already. I hope that more skulks will go to get their degree from the skool of skulk.
<!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Yes, the marine base is the ultimate assault course for skulk training, and you'll notice that the best skulks can jump into a marine base full of turrets and marine guards and last long enough to create alot of panic and confusion.
Infiltrating the marine base, particularly a well defended one, is a bit like hacking. The marine has set it up in such a way that they believe is inpenetrable. The mine traps, the turrets, crouching marines around every corner. It is only a place for those skulks with daring and quick reactions, also it is a training ground for newbie skulks.
Most expert skulks find these places quite amusing, like a fairground. There's the rush of diving between the beams of vicinity mines, jumping over claymores, rushing past turrets and ducking behind structures, dodging marines, running around and coming up behind marines and taking out their butt. If you have the guts, then you will learn much young skywalker.
Also, the more you attack the main base, the slower they will build the upgrade structures, and the less willing will the marines be to expand as they will stay and defend the base. Taking out useful structures like a observatory or prototype lab will gain you bonus points. Attacking their IPs will slow down their spawning forcing them to wait in a spawn queue thus slowing down reinforcements as the rest of your team attack their outposts.
But you know that already. I hope that more skulks will go to get their degree from the skool of skulk.
<!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Comments
You can always simulate this by starting a LAN game, putting on cheats, setting up a marine base and then switching to skulk.
On my regular server I'll get gunned down 9 out of 10 times before I set foot in their base.
But the server was down yesterday so we went to one of the "bygames" servers...
played for 7 mins, 29 kills, longest time I managed to stay in base with 6 turrets and 3 rines firing at me was about 1 minute...
So it all depends on your opponent really <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Next to that I think that most ppl have the "skills", just try to stay calm, don't do dumb stuff, and don't jump around like you're mowing the lawn. Pick your target and focus on him/it. Clear and simple <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Cheers
- RD
I love how marines can't resist placing mines around their buildings... sometimes they just mine spam the IPs so you can safely munch the more costly buildings... also no one ever mines the obs , even though it's the weakest building. Anyway , they tend to underestimate the skulk biting range greatly.
The command center is also extremely exposed in certain maps. While you have little hopes of destroying it quickly , attacking it will force the marines to buy more welders or risk losing their only CC.
When you have to charge that locked hive filled with turrets and mines , leaping can be used very effectively. Turrets don't let you remain here... but they let you go through the outpost , they won't let you destroy the phase gate but for sure you will be able to use it without taking significant damage.
If the marines are on a mining frenzy... leap up to ceiling (who could mine it ?!) then leap down to phase , then leap up again and you find yourself inside the marine base with good fighting odds.
-Impy
Now try getting in their spawn.
sry couldnt resist matrix quote
- RD
Perfect Dark, where I learned my skulking skillz. To a lesser extent, TFC spying. NS still pwns, of course <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.
I think my break four months ago to play CS again screwed me :-\
but... i uselly wait a little till the marines will spread out over the map... going for other outpost.
then i go close to the m base... waiting for the right time (reload clicks, armory humping...), and then i storm in dodging the mines.
uselly i kill at least 1, but most of the time 2-3, and there are those lucky situations that u kill like 6-8 and finish the game <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
if i see a other skulk on the other side, it can be a really nice party! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
1 tip for dodging mines: run in circles on top of the m buildings. allways work.
and when u have too jump down, allways check if there mines. with practice u will be able to spot them so fast that u will hardly die by them in m base
<!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
On my regular server I'll get gunned down 9 out of 10 times before I set foot in their base.
But the server was down yesterday so we went to one of the "bygames" servers...
played for 7 mins, 29 kills, longest time I managed to stay in base with 6 turrets and 3 rines firing at me was about 1 minute...
So it all depends on your opponent really <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Next to that I think that most ppl have the "skills", just try to stay calm, don't do dumb stuff, and don't jump around like you're mowing the lawn. Pick your target and focus on him/it. Clear and simple <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Cheers<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Focus on a target? My usual strategy is to run in random circles so the marine spraying ammo at me can't hit me, so he uses his lmg ammo, switches to pistol, and empties that. On the occasions that it occurs to me that this has happened, I then slow down and actually try to find the marine that I saw ten seconds earlier. It can be pretty effective. (btw, this is 1 on 1, with no turrets or mines).
Where did I learn this 'treat the commander like a n00b' tactic ?? From the comm chair <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Focus on a target? My usual strategy is to run in random circles so the marine spraying ammo at me can't hit me, so he uses his lmg ammo, switches to pistol, and empties that. On the occasions that it occurs to me that this has happened, I then slow down and actually try to find the marine that I saw ten seconds earlier. It can be pretty effective. (btw, this is 1 on 1, with no turrets or mines). <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
1 on 1 ThinG would pwn the marine - unless it was me <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
I think my break four months ago to play CS again screwed me :-\ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Same thing with me, except a different game.
I remember back in the 1.0-1.02 days I could easily go around killing small squads of marines (4-5) by myself. (I think this was partly the lv 1-2 carapace giving 30 armor) but I havn't done that kind of thing for at least 1.5 months now..
On-Topic: well, i usually find myself spying on the marines base from vent systems or something. i dare not to go down and die. i just sit there and pas info to others, and if the marines are looking around the side where i am, i immediately run away and attack their base from a different direction to confuse them.