Your Ickle Pigsticker...
Shockeh
If a packet drops on the web and nobody's near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
<div class="IPBDescription">Use it, it has a purpose.</div> Right, I'm quite quite tired of watching marines try desperately to reload their LMG/Pistol whilst dodging a rabid skulk, simply because they're terrified of seeing those little jaws by their name.
Rule #1. Killing the enemy to avoid dying is <b>not</b> the same as killing the enemy so he becomes dead.
Pack away that gun, and pull the old 'sticker. It has an obscene range, and will chop up a non cara skulk in no time whatsoever, especially if you've already offloaded your miguided rounds into it already.
You know how many knife kills I got on Nano last night over two rounds through this principle?
Fourteen. That was a hella load of annoyed skulks.
Rule#2. Don't sit still.
This falls back to Rule #1. A lot of people, for some reason when using the knife, proceed to crouch and just turn on the spot, like some sort of demented cleaver wielding turtle. Get <i>active</i>! Make after him like a Kangaroo on crack. There's certain movements that suggest what state he's in. Most skulks run about, biting wildly. If you see him back off to try & line up where you are, odds are he's low on health too, and sizing up his chances if he rushes in again. You can often kill these just by jumping <b>AT</b> them at this point, because it means they're only one stab from death.
Run about, knife away, jump, just don't make that skulks life any easier. Same goes for spikey Lerks. These don't seem to realise what they're dealing with, until you've got 2 slashes in already, which only puts a Lerk about 1-2 away from death anyway, so effectively, you can pretend <b>you're</b> the skulk in this situation.
Herein ends my rant on the knife. Go, make like Psycho or something. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<b>Disclaimer : Shockwave holds no responsibility if you go & get yourself killed. It's not my fault that you went & listened to what I told you, was it? </b>
Rule #1. Killing the enemy to avoid dying is <b>not</b> the same as killing the enemy so he becomes dead.
Pack away that gun, and pull the old 'sticker. It has an obscene range, and will chop up a non cara skulk in no time whatsoever, especially if you've already offloaded your miguided rounds into it already.
You know how many knife kills I got on Nano last night over two rounds through this principle?
Fourteen. That was a hella load of annoyed skulks.
Rule#2. Don't sit still.
This falls back to Rule #1. A lot of people, for some reason when using the knife, proceed to crouch and just turn on the spot, like some sort of demented cleaver wielding turtle. Get <i>active</i>! Make after him like a Kangaroo on crack. There's certain movements that suggest what state he's in. Most skulks run about, biting wildly. If you see him back off to try & line up where you are, odds are he's low on health too, and sizing up his chances if he rushes in again. You can often kill these just by jumping <b>AT</b> them at this point, because it means they're only one stab from death.
Run about, knife away, jump, just don't make that skulks life any easier. Same goes for spikey Lerks. These don't seem to realise what they're dealing with, until you've got 2 slashes in already, which only puts a Lerk about 1-2 away from death anyway, so effectively, you can pretend <b>you're</b> the skulk in this situation.
Herein ends my rant on the knife. Go, make like Psycho or something. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<b>Disclaimer : Shockwave holds no responsibility if you go & get yourself killed. It's not my fault that you went & listened to what I told you, was it? </b>
Comments
But then again...
**Obligatory response from every other forum goer***
I obviously am a nublet/I obviously play on n00bomfgdiethxbye servers/I use AOL/I'm an LPB/I obviously did this to make skulks win more/Skopian that hovars/MonsE made me do it.
Roob, MSN me goddamnit <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Fourteen. That was a hella load of annoyed skulks. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
It's true. I heard a few grumbling Shockwave's name last night.
I Still think this is the reason so many wanted to use Movement chambers first instead of Defense. They wanted Celerity to stay away from that knife! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
/Skopian that hovars/ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
These made ma laugh out loud for ages!
Or, even better, empty your LMG, and then pull your knife... then when he sits back, take out the pistol you didn't use and kill him <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I almost never pull my knife.
What I do like it for is knifing DC's though. Suicide runs on DC's in the alien hive are pretty productive if you empty your whole LMG, your whole pistol, and then knife them. Especially against single DC's with no healing.
<i>Edit</i>: Wow that sounded dumb before.
And annoying for the aliens <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> I do that too. And rt's are a good target.
You dont know how many times i end up with 28 health as skulk im like o sh** and get killed. Use your knife - remember they have no muzzle flash, unlike skulk bites, they do 30 damage, and you can swing it forever (unlike skulks).
Also, if you stand still for an hour an a half, the guy will balance the knife on his hand. Then he will clean his nails. Then he will clean his nails again. And so forth.
Knives in NS arent merely ornamental(sp?) like crowbars in TFC.
great tool, the only downside is you don't get to see the HUD art, lol.
great tool, the only downside is you don't get to see the HUD art, lol. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
No see you use fastswitch but if you want to see the art bind "next weapon" to something out of the way even though you will never use it. If you are using wasd, bind it to backslash or something.