Weldables
homerx
Join Date: 2003-04-01 Member: 15094Members
<div class="IPBDescription">what is your opinion?</div> I'll make this as short as possible.
Do you think vents/passages should be able to be welded for multiple amount of times?
I mean, not just once, like what we have now, when you open it, you can't close it, OR when you close it, you can't open it.
I was thinking along the lines of 3-5 times before it stays put.
Feedback Please. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Do you think vents/passages should be able to be welded for multiple amount of times?
I mean, not just once, like what we have now, when you open it, you can't close it, OR when you close it, you can't open it.
I was thinking along the lines of 3-5 times before it stays put.
Feedback Please. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Comments
EDIT: \/ "why not?" : because welding it once is better?
Besides: If you want to weld something you have to make a decision, either 1. allow the aliens an easy route, or 2. disallow JPs and vent crawlers from reaching their intended destination.
I think it would be better than what we have now.
That way you can have a weldable that can be welded AND broken 1000's of times (if it could be broken) that way a vital vent entrance into the marine spawn can be closed early game, and re-opened later all the while a chance of the aliens breaking it.
But maybe that's just me. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Regards,
Savant
Is it possible to do other things with weldables, other than open/close things?
ie: could I get a weldable grate in a sewer that would get rid of all the water? Or clog the vent and flood the room even higher?
Teh 3vil, considering marines have a hard time fighting underwater.