(i Think...)
SoBe_Dragon
Join Date: 2002-12-04 Member: 10465Members
<div class="IPBDescription">lol flay</div> FIXED FOR GOOD!!!!....... i think, roflmao
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The death message is credited to the commander.
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rofl, my idea since literally day one....rock on, sounds like a good build =)
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The death message is credited to the commander.
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rofl, my idea since literally day one....rock on, sounds like a good build =)
Comments
i`m going for coincidence.
also, i REALLY dislike the idea that siege still kills aliens, i say make it manual selection of buildings and 0 dmg to aliens. so there!
i`m going for coincidence.
also, i REALLY dislike the idea that siege still kills aliens, i say make it manual selection of buildings and 0 dmg to aliens. so there!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Pre-1.04 sieges were really fun when you were gorge. You'd wonder why that node wasn't capped, waddle over, place an RC and get blown to smithereens. "Wth???"
I support the "no-damage to aliens" sieges.
alien structures is a total life line to any upgrade or ANYTHING for alien, and just 2 sieges cuts through them like warm knife through butter, plus takes down aliens which doesn`t even make NS sense anyway.
cos it would ave lost damage going through all this walls.
SAVE THE SIEGE!!!! <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo-->
lol i saw this once. We were playing with FF on and this guy ran up to a res node and happilly began knifing it, (it was 1.02 or 1.03) next thing i know, there is a "BOOM" and he was gone......
They had just built a siege around the corner <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> The poor marine didnt stand a chance.
I don't think so. I've been killed in the vent off Processing by a sieged OC below me before.
If that EVER happened I can just see crazed, NS addicted lunitics counting the time between the siege firings, and jumping JUST as it hit the ground, so that they would take no damage.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->NS addicted lunitics<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
But we're all lunitics, right? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->lunitics<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
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