Agreeing With Dean

elimelim Join Date: 2002-11-17 Member: 9006Members, Constellation
edited June 2003 in NS General Discussion
<div class="IPBDescription">Don't lock this, its not a flame</div> Dean I totally agree with you about the Lerk situation, I think their should be an option, I never thought of it like that. DoD has options in what MG you would like to use. Oh yes, and about the people who voted no to bite in 1.1, they are all probably as you said marine ready room stackers that get killed by flying marines. Don't me wrong I love spikes but bite is so much fun when they don't have jet packs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . On the other hand, that previous thread really **** me off about people dissing the lerk bite. Who cares ill just gorge every game and heal spray unless they nerfed that too. What im aiming at here is that the game is being nerfed a lot and its becoming more of a reality game. People ask for balance, not reality, something we already have. Losing the Bhop from marines, losing the speed of jet packs and lerk air speed. Its making it slower. To sum this up on my Essay Forum Post, thank you, thank you. Lerk should have a choice at LEAST. For the Lerks who don't understand how to bite or fly well, try strafing around the turns, and do a jump and once you stop coming down then you can hit jump key at full speed and run a marines head smooth off! <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> Anyways, I hope I don't get banned for posting this, and for you guys dissing Dean on his opinion, he is in one of the best clans in the game. For now, Toodles. <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> Power

Edit: If NS 1.1 ever comes out then we can see how the lerk is and all the other classes also. Could be just a ply to keep you playing. Half-Life and TF2 have succeeded already!!!

Comments

  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    If this is a reply to a locked thread, you should know that that's against forum rules. If it's locked, it's locked for a reason and is intended to NOT be continued.
  • AegeriAegeri Join Date: 2003-02-13 Member: 13486Members
    edited June 2003
    [QUOTE=.eLiMiNaToR.,Jun 26 2003, 05:04 AM] Dean I totally agree with you about the Lerk situation, I think their should be an option, I never thought of it like that. DoD has options in what MG you would like to use. Oh yes, and about the people who voted no to bite in 1.1, they are all probably as you said marine ready room stackers that get killed by flying marines. Don't me wrong I love spikes but bite is so much fun when they don't have jet packs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . On the other hand, that previous thread really **** me off about people dissing the lerk bite. Who cares ill just gorge every game and heal spray unless they nerfed that too. What im aiming at here is that the game is being nerfed a lot and its becoming more of a reality game. People ask for balance, not reality, something we already have. Losing the Bhop from marines, losing the speed of jet packs and lerk air speed. Its making it slower. To sum this up on my Essay Forum Post, thank you, thank you. Lerk should have a choice at LEAST. For the Lerks who don't understand how to bite or fly well, try strafing around the turns, and do a jump and once you stop coming down then you can hit jump key at full speed and run a marines head smooth off! <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> Anyways, I hope I don't get banned for posting this, and for you guys dissing Dean on his opinion, he is in one of the best clans in the game.[/quote] [/QUOTE]
    Point by point form for the entire thing

    1: The lerk was never intended to be a flying skulk
    2: Bite is not coming back
    3: I don't care if you're infinitely more skilled than I will ever be
    4: Deal with it and learn how to play skulk if you want to bite people.

    [QUOTE]Anyways, I hope I don't get banned for posting this, and for you guys dissing Dean on his opinion, he is in one of the best clans in the game.[/QUOTE]

    I couldn't care if he was the queen of England. This is the way it is, he'll have to just suck it up and learn to play without it.
  • CronosCronos Join Date: 2002-10-18 Member: 1542Members
    Although this is going to get locked...

    If it's really that much of a problem for people, why not simply have lerk with two subspecies? One has spike, the other bite in place of spike. All it needs is a quick addition to the menu with no appreciable difference in cost, that way both the biters and spikers are pleased at the same time.
  • elimelim Join Date: 2002-11-17 Member: 9006Members, Constellation
    <!--QuoteBegin--Cronos+Jun 26 2003, 05:21 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cronos @ Jun 26 2003, 05:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Although this is going to get locked...

    If it's really that much of a problem for people, why not simply have lerk with two subspecies? One has spike, the other bite in place of spike. All it needs is a quick addition to the menu with no appreciable difference in cost, that way both the biters and spikers are pleased at the same time. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Exactly.
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    though I can't see this lasting, I'll put my 2p in.

    I know how to use the lerk, I've been practising very hard on my 1.04 lerking skills. I'm not the best, but I can flyby most marines in groups of up to 5ish.

    I keenly anticipate 1.1
    As someone who hasn't played it, I have to put my trust in the PTs, dev team, and vets to make a thoroughly kick-behind game. I cannot comment on how it will play, as I haven't played it. Neither have you, so I suggest you wait until it is released before compaining about something that really probably isn't an issue.

    There's a whole load of stuff to learn and unlearn when this new patch comes out...

    The lerk in 1.1 sounds fun, OK it doesn't have bite, but that makes it even more of a support unit than it currently is, promoting teamwork.

    That can only be a good thing!!

    There have been far too many people pre-empting 1.1 saying that this or that won't work. PLEASE do wait until it comes out, the whole game seems pretty much different, making one change to one species rather irrelevant.

    This isn't a flame at you, it's a plea to the community. With so many pre1.1 negative posts, it's hard to see why new players would be attracted to this community, so please guys let's look forward and adapt when it happens, if only for the new players.

    Roo
  • AegeriAegeri Join Date: 2003-02-13 Member: 13486Members
    <!--QuoteBegin--Cronos+Jun 26 2003, 05:21 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cronos @ Jun 26 2003, 05:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Although this is going to get locked...

    If it's really that much of a problem for people, why not simply have lerk with two subspecies? One has spike, the other bite in place of spike. All it needs is a quick addition to the menu with no appreciable difference in cost, that way both the biters and spikers are pleased at the same time. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No, then we can get all sorts of ridiculousness.

    Why not have a skulk with a spit attack, gorge with a bilebomb/heal spray choice, fades that are acid rocket only (without swipe) etc etc.

    Again, we have the skulk, it does the tier 1 melee thing, we do not need the lerk to do it either. Also it will throw balance out of whack, because again, the alien species current have good niches.
  • criticaIcriticaI Join Date: 2003-04-07 Member: 15269Banned, Constellation
    The whole reason that these threads continue to be locked is that most of the community has shown an unwillingness to display common-sense and courtesy when discussing this topic.

    That said, I love the 1.1 lerk <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
  • IncitatusIncitatus Join Date: 2002-11-02 Member: 4316Members
    <!--QuoteBegin--Aegeri+Jun 26 2003, 10:21 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aegeri @ Jun 26 2003, 10:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [QUOTE=.eLiMiNaToR.,Jun 26 2003, 05:04 AM] Dean I totally agree with you about the Lerk situation, I think their should be an option, I never thought of it like that. DoD has options in what MG you would like to use. Oh yes, and about the people who voted no to bite in 1.1, they are all probably as you said marine ready room stackers that get killed by flying marines. Don't me wrong I love spikes but bite is so much fun when they don't have jet packs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . On the other hand, that previous thread really **** me off about people dissing the lerk bite. Who cares ill just gorge every game and heal spray unless they nerfed that too. What im aiming at here is that the game is being nerfed a lot and its becoming more of a reality game. People ask for balance, not reality, something we already have. Losing the Bhop from marines, losing the speed of jet packs and lerk air speed. Its making it slower. To sum this up on my Essay Forum Post, thank you, thank you. Lerk should have a choice at LEAST. For the Lerks who don't understand how to bite or fly well, try strafing around the turns, and do a jump and once you stop coming down then you can hit jump key at full speed and run a marines head smooth off! <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo--> Anyways, I hope I don't get banned for posting this, and for you guys dissing Dean on his opinion, he is in one of the best clans in the game.[/quote] [/QUOTE]
    Point by point form for the entire thing

    1: The lerk was never intended to be a flying skulk
    2: Bite is not coming back
    3: I don't give care if you're infinitely more skilled than I will ever be
    4: Deal with it and learn how to play skulk if you want to bite people.

    [QUOTE]Anyways, I hope I don't get banned for posting this, and for you guys dissing Dean on his opinion, he is in one of the best clans in the game.[/QUOTE]

    I couldn't care if he was the queen of England. This is the way it is, he'll have to just suck it up and learn to play without it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Owned <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    <!--QuoteBegin--Dean in the other thread+--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dean in the other thread)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Man this is patetic...I get so angry reading your posts. I don't even know what to say. Most you ppl don't have a clue what ur talking about. Balance and stuff like that...you have absolutly no clue. I bet most of u don't even use lerk and if u do u havnt even givin bite a try. You just don't like ppl like me coming down and killing ur unexpecting **** when u walk by <--only logical reason i can think of.

    Lerk needs bite. End of Story. I'm sick of n00bs talking all this crap. If your not a skilled lerk, i don't want ur damn opinion cause its obivious what it will be. As for the poll about bite lerks / spike lerks. HAH. No **** spike lerks outnumber bite lerks. Thats common sence. There are way more newb lerks then skilled lerks. Give those spiking nubs some time, they will convert to bite. And yes I am implying spikes = nubs, bite = skill BECUASE thats the way it is. Hey I started out spiking when i was a nub becuase it was easier. I (myself) use spikes as a backup, kinda like a pistol. Bite is my primary weapon

    P.S. I never heard anything about a lerk bite / spike poll. Also there are more players then the ones who are on the forums. The only reason i use the forums is because i'm in the vet group and i need to use them.

    Also don't listen to ppl that have 'Playtester' beside there name becuase they will 99% of the time agree with what Flayra would want them to agree with.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Well...

    I am one of the lerk biters you speak of, and I support the developer's decision to lose lerk bite.

    I believe it is too overpowered in 1.04, purely because of bite. I shouldn't be able to go and kill a group of 3 HA marines as a lerk on my own - and I'm only AVERAGE so what about the good players?!!

    Fly-by biting is great fun, fantastic fun. But you know what? Successful teamwork is MORE fun.

    This (only averagely) skilled BITING lerk voted NO to lerk bites.

    Sorry, I had to post this because I didn't have a chance in the other thread and no-one else in my position seemed to have spoken out.

    For those who say teamwork is boring, you're in the wrong game.

    If you're in the Vet group, you should probably start acting like a veteran instead of sounding like a whinging bastitch tbh :/ There are plenty of other who'd be happy to fill your shoes (and who know how much work is involved too).

    Roo
  • Password_Recovery_RobotPassword_Recovery_Robot Join Date: 2003-06-26 Member: 17702Members
    I've heard a lot of arguments about the skill aspect of the lerk bite. I think what's getting overlooked is that using the lerk bite is <b>FUN</b>. Flying around trying to chomp on marine heads is one of my favorite parts of the game and one of the few reasons I'm still playing 1.04. I know the goal is ultimately to make a balanced and somewhat realistic mod, but I really hope that fun doesn't continually get sacrificed in this pursuit.
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    it's not how skilled you are that counts, it's the overall "flavor" of the lerk that counts. In 1.1 it seems the lerk can just sit behind the whole time and throw an umbra in the base, then maybe some spores, do a little scream and throw some spikes. It's not that everyone is a noob that can't use bite (I know I can) it's just lerk wasn't meant to have bite. Bite = attack, and lerk = support, not attack. If you're face to face with a marine and you're a lone lerk, then the problem is you're not exactly supporting, which is the actual role of the lerk. However, if you toss in some spores, then the marine tries to leave the spore cloud, and happens to run into a skulk, that already gives some more interest into the lerk doesn't it? Sure, spiking+spores is more efficient in a 1on1 then just spiking if you don't know how to bite, but helping your team by setting traps is just as effective as swooping down and bite his head off. Thus the changes on the lerk, making him pure support, rather than an autonomous bird that can take down whole armies on his own.
  • MoonMoon Join Date: 2002-11-16 Member: 8873Members
    edited June 2003
    <!--QuoteBegin--Password Recovery Robot+Jun 26 2003, 05:53 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Password Recovery Robot @ Jun 26 2003, 05:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've heard a lot of arguments about the skill aspect of the lerk bite.  I think what's getting overlooked is that using the lerk bite is <b>FUN</b>.  Flying around trying to chomp on marine heads is one of my favorite parts of the game and one of the few reasons I'm still playing 1.04.  I know the goal is ultimately to make a balanced and somewhat realistic mod, but I really hope that fun doesn't continually get sacrificed in this pursuit. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Well said.

    Why the need to remove it totally ? Reduce the damage if it is too over-powered.

    IMHO removing a weapon/ability is a drastic step. It is bound to alienate (pun) alot of players and generally cause unhappiness. It should be done as a last resort only.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    The topic was locked for a reason, you know?
This discussion has been closed.