3 more ns_lost shots

GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
<div class="IPBDescription">Almost finished by now</div>First we have the Docking command center, which is right up from the marine spawn area.  The command center will be on that octagonal platform.

<img src="http://planethalflife.com/nsworld/pictures/uploaded/7B1412AEDC2D2B592D45362D9D372D9296C6C133817D/fullsize.jpg" border="0">


And here we have two shots of the fuel distribution room.  This is one of the main hubs of the map.  It's a short hallway from the marine spawn area, and it has three other exits, each of which lead to the hive 'arms' of the map.  In addition, there are two alien vents easily accessible.

<img src="http://planethalflife.com/nsworld/pictures/uploaded/7BAC4D84822D59512D4EAF2D867C2DF2AA6DCBD8DF7D/fullsize.jpg" border="0">

<img src="http://planethalflife.com/nsworld/pictures/uploaded/7B7DB384D02D75942D462D2D8E682DBD2ACC1DD0A67D/fullsize.jpg" border="0">

Comments

  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo--> it looks awesome, i really like the 3rd shot, it looks like... erm... UT <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • RamsesRamses Join Date: 2002-05-21 Member: 642Members
    Looks good, exspecially the elevated resource-node.
    What catch my eyes are the left lights in the last pic, their texture doesn't fit, perhaps you can fix that.
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    the more i see that floor texture the less i like it s:/
    Your lighting is perfect and your architecture is fine, but i'd like to see some more texture variation
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    Looks great greedo, seroisly love the arcitecture there, and the lighting is great, but a tad blue. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    In the pictures, your blue light strips are too 'in your face' however, playing on lost many a time before I know that the rest of your map is not like that.  I am sure the lights arnt that bright ingame so everything looks good (cyan -- dont ya like that blue <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->! )
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Great work, but I argree with Steve, the cyan strips look out of place. Otherwise, I like it <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Ok, there's been some hostility towards the teal strips.  I will probably light them up with less green in the future, maybe to see how it looks.  I'm just afraid that making them bluer will give it too much of a resemblance to Shaft (not that that's a bad thing, but you know).
  • CrematorCremator Join Date: 2002-01-24 Member: 27Members
    not bad looking.  the texturing has something to be desired.  good job on the lighting, though.
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    wow nice lightin, not too dark, not bright i loved the high resource node <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> its a good idea........
  • BIGman10inBIGman10in Join Date: 2002-05-15 Member: 618Members
    its blue man really blue but dude its cool i like it o man your good i wish i was good dude did ya wghat?
  • Pr0phecyPr0phecy Join Date: 2002-04-04 Member: 381Members
    Pr0phecy V.1.00 Says:Wow man i really liked the blue color,it really relaxes you <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> and gets away all the nasty thoughts of aliens eating you.I hope they put this map in the game.

    -Pr0phecy V.1.00
  • VooDooChopStiksVooDooChopStiks Join Date: 2002-07-04 Member: 882Members
    hey piele and cyanide, who made ur siggies? If u made them urselves u have very much the same style ;]
  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    Their signatures (in fact, the signatures of everyone in the NS clan EC) were made by the one and only FAM.
  • VooDooChopStiksVooDooChopStiks Join Date: 2002-07-04 Member: 882Members
  • SupremacySupremacy Join Date: 2002-07-01 Member: 859Members
    Looks nice to me, ok textures need a bit doing and so does the blue lights like everyone else said other than that looks sweet <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
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