Arc Half-life

245

Comments

  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    edited June 2003
    More maps!!

    <a href='http://hosting.downloaden.com/jezpuh/archl/maps/arc_crazy_science.zip' target='_blank'>http://hosting.downloaden.com/jezpuh/archl...azy_science.zip</a>
    <a href='http://hosting.downloaden.com/jezpuh/archl/maps/arc_soccer.zip' target='_blank'>http://hosting.downloaden.com/jezpuh/archl.../arc_soccer.zip</a>
  • DruBoDruBo Back In Beige Join Date: 2002-02-06 Member: 172Members, NS1 Playtester
    SCREENSHOTS!!!1ONE
    <img src='http://contaminated.net/nsworld/dbstuf/arc_donut1.jpg' border='0' alt='user posted image'>
    <img src='http://contaminated.net/nsworld/dbstuf/arc_donut2.jpg' border='0' alt='user posted image'>
    <img src='http://contaminated.net/nsworld/dbstuf/arc_donut3.jpg' border='0' alt='user posted image'>
  • Lightning_BlueLightning_Blue Sunny Domination Join Date: 2002-12-11 Member: 10647Members, Constellation, Reinforced - Silver
    Nano-Rainbow is up for good!

    For all Nano's and IP's with mods listed, go here:

    <a href='http://www.gametiger.net/search?game=all&server=nano-&count=10' target='_blank'>http://www.gametiger.net/search?game=all&s...=nano-&count=10</a>
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    edited June 2003
    <a href='http://home.rochester.rr.com/duffman/HalfLife00.jpg' target='_blank'>Screenie</a>

    Bashing Surge on the head. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • GuspazGuspaz Join Date: 2002-11-01 Member: 2862Members, Constellation
    Need a linux version, or, if fam could send along the source I'd take a (probably useless <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->) shot at compiling it under linux.
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    I think it needs a site and a irc channel <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <a href='http://hosting.downloaden.com/jezpuh/archl/maps/' target='_blank'>http://hosting.downloaden.com/jezpuh/archl/maps/</a>
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    definitely. The server is always empty <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> Let's do some advertisement for the mod <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Jez: Check that you have the most recent version of arc_blargle in there, there was a spawn in the ground in the original that I had missed. It's at the same url as the old one.
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    ARCHL gets totally pwnz0red by ladders, although one could see it as part of the game, good job as always, Fam.
  • InjuryInjury Mahou Shoujo Join Date: 2002-11-10 Member: 7992Banned
  • GuspazGuspaz Join Date: 2002-11-01 Member: 2862Members, Constellation
    edited June 2003
    Urge... To suggest... Rising...

    1) Fix the crouch "exploit" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Remove crouching altogether?
    2) Fix the fast-respawn exploit, that's where you kill yourself as soon as it's obvious you're going to die so that you respawn almost instantly. Perhaps a delay on suicide, like in NS1.1?
    3) Hows about energy for the crowbar swings? That way there's more "skill" going into it, specifically when to swing your crowbar and when to save up.
    4) I heard something about +use? You slow down when using it, I guess it affects crowbar reaction?
    5) I know it's not you, but arc_donut needs more spawn points <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    6) Don't drop the project <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    That's all that pops to mind.
  • DY357LXDY357LX Playing since day 1. Still can&#39;t Comm. England Join Date: 2002-10-27 Member: 1651Members, Constellation
    edited June 2003
    I like this mod so much i've decided to mirror
    every ARCHL file I can find.

    <a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/' target='_blank'>ARCHL Directory</a>

    <a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/ARCHL_b2.zip' target='_blank'>ARCHL_b2.zip</a>

    <a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/arc_blargle.zip' target='_blank'>arc_blargle.zip</a>

    <a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/arc_crazy_science.zip' target='_blank'>arc_crazy_science.zip</a>

    <a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/arc_donut.zip' target='_blank'>arc_donut.zip</a>

    <a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/arc_soccer.zip' target='_blank'>arc_soccer.zip</a>

    <a href='http://homepage.ntlworld.com/pete.taylor2/downloads/ARCHL/arc_grocerystore.zip' target='_blank'>arc_grocerystore.zip</a>

    EDIT: Added arc_grocerystore.zip

    If Fam wants to add this URL's to his first post he is more than welcome to.
    If you have new maps to add then simply PM me and I'll upload them.
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    Right. First off I need to say that I never expected this mod to be popular for more than about 3 days. But as you all seem to like it, I suppose I shall do some more work on it.

    The problem I am faced with is that fixing quite a lot of the exploits currently in gameplay would mean including a client.dll, which would mean that people would have to download the mod before they played, rather than just jumping onto a server.

    I am also thinking about putting a function on the crowbar secondary fire. But I have no idea what that could be. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • GuspazGuspaz Join Date: 2002-11-01 Member: 2862Members, Constellation
    Ooh, I remembered what some of my other suggestions were.

    1) Spectating
    2) Teams

    Imagine it, red Freemans and blue Freemans all running around, and you have to try to avoid hitting your own team, and try to hit the enemy team!
  • DY357LXDY357LX Playing since day 1. Still can&#39;t Comm. England Join Date: 2002-10-27 Member: 1651Members, Constellation
    I like the idea of teams. I think a "Click To Respawn" is needed.
    Because I was trying to remove that graph, adjust sensitivity
    and type various amusing comments. But got crowbared in the fave multiple
    times while doing so.

    Either way, it was fun. Is voice chat enabled in there yet?
  • 84n44n84n44n Join Date: 2003-05-11 Member: 16207Members
    omg get my pwn map arc_grocerystore <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    <a href='http://users.skynet.be/fa221745/arc_grocerystore.zip' target='_blank'>http://users.skynet.be/fa221745/arc_grocerystore.zip</a>
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    <!--QuoteBegin--Duff-Man+Jun 19 2003, 08:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Duff-Man @ Jun 19 2003, 08:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://home.rochester.rr.com/duffman/HalfLife00.jpg' target='_blank'>Screenie</a>

    Bashing Surge on the head. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You <b>know</b> that I totally owned that map. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ElvenThiefElvenThief aka Elven Thief (ex. NS Programmer) Join Date: 2002-11-15 Member: 8754Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Either way, it was fun. Is voice chat enabled in there yet?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Voice Chat was working last time I played.
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    <!--QuoteBegin--Hawkeye+Jun 19 2003, 06:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hawkeye @ Jun 19 2003, 06:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They had a nice mod for Quake 2 called QPong. It was pretty cool, and came out before "rollerball" movie came out. It was basically just team deathmatch only there were these huge balls released in the center of the "arena" that could be shot at and thrown at incredible velocities in the opposite direction. Of course it bounced, and could easily kill people when it hit them, but that's what made it so damn fun!

    You had to get the ball through the other team's goal to win. You had all the original quake2 weapons available to you, and you could kill the other team members too of course. I thought that was a kickass mod.

    One of my favorite things was to pick up the rail gun (more dmg = more force against ball), and shoot a ball incomming to me with an enemy team member trailing it. The effect is basically the ball suddenly changing direction and stopping with lots of nice gibs flying from behind the ball indicating the poor sap behind it was brutally obliterated.

    They need such a mod for half-life. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Heh , Rocket Crowbar has a deathball (not to be confused with the UT 2003 famous mod) that rolls and bounces around crushing players. Since many of the mod's weapons were overkill the deathball can move quite violently when shot. Funniest thing to do is to throw an antifriction grenade at it , changing the map into a giant flipper with ennemies as bonus targets.
    A few people mastered the art of "deathball catching" using laser mines to keep it against walls or ceilings.
  • InjuryInjury Mahou Shoujo Join Date: 2002-11-10 Member: 7992Banned
    Rocket Crowbar is quite possibly one of the best mods ever. Very fun, even if development of it dropped off a long time ago..
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    God I loved RocketCrowbar. There should be an RC dedicated nano! You could even play it on the ARCHL maps (ever tried pressing reload while using the crowbar? FWOOM!).
  • InjuryInjury Mahou Shoujo Join Date: 2002-11-10 Member: 7992Banned
    <!--QuoteBegin--DY357LX+Jun 21 2003, 04:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DY357LX @ Jun 21 2003, 04:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I like the idea of teams. I think a "Click To Respawn" is needed.
    Because I was trying to remove that graph, adjust sensitivity
    and type various amusing comments. But got crowbared in the fave multiple
    times while doing so.

    Either way, it was fun. Is voice chat enabled in there yet? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Click to respawn works and yes, voicecom does work as well.

    I am an octopus, blargle fwoop!
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    I knocked up a quick website:

    <a href='http://www.evolutionarily.org/archl' target='_blank'>http://www.evolutionarily.org/archl</a>
  • MulletMullet Join Date: 2003-04-28 Member: 15910Members, Constellation
    Make 2nd fire like a chargeable hit, so that 1 hit will send them flying! <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    ArcHL = WIN
    BEST SIMPLE MOD EVER
    It's the simplest yet funniest mod concept I have seen so far <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    VERY gg Fam.
  • InjuryInjury Mahou Shoujo Join Date: 2002-11-10 Member: 7992Banned
    I kill your face, Beast!

    oh *bump*
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Jesus, you and your quick websites. It pains me I cannot come up with something as good as that even :|
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    Well, I played it. Here's my mini-<b>Budget Traitor</b>:

    Visuals: <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - (he basically adds on a rainbow trail coming out of your arse)
    Audio: <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - It's just people yelling 'stop crouch-cheating comprox!' and then splatting.
    Gameplay: <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - you run around like a snapperhead with a crowbar hitting people
    MonsE's Bias: <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - Fam is my friend, so duuuhhhhh.

    <b>Overall Treason:</b> <img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'><img src='http://www.readyroom.org/traitor/noosegold.gif' border='0' alt='user posted image'> - even though each component is weird and cheesy, when you grab 4 friends and run around on the server wacking the living crap out of each other it becomes insanely fune and addictive. The sum of it's parts basically become more than the whole. GG Fam!
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    Mad treason. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
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