Mine Spamming

HypergripHypergrip SuspectGermany Join Date: 2002-11-23 Member: 9689Members, NS1 Playtester, Contributor
<div class="IPBDescription">How to save the Server from crashing?</div> Hi folks.

I thing almost everybody has experienced this at least once:
The Commander gives out a pack of mines... and a second one... and another one and another and another and another and so on.
Sooner or later the Server will crash.
If I'm on the server I'll warn the Commander and eventually kick him, if he keeps on spamming mines.

I don't know if this problem will be adressed in 1.1 (hope so), but i want to know if there's any Solution/Plugin that deals with this problem... or if anybody can be so kind and coding a plugin that limits mines the same way webs a limited (disabling the spawning of mines when there are too many).

Thx

Hyper

Comments

  • mongo2mongo2 Join Date: 2003-06-13 Member: 17348Members
    ues voogru's build limits metamod plugin.
  • The_MAzTerThe_MAzTer Join Date: 2003-01-04 Member: 11784Members, Constellation
    i preffer a plugin against healt / ammo spamming
    1. its lame
    2. crashing the server

    giving people 5 days for it..
  • HypergripHypergrip Suspect Germany Join Date: 2002-11-23 Member: 9689Members, NS1 Playtester, Contributor
    Thanks for the tip, but I didn't find it anywhere (searched for "build limit plugin" on google and tried voogru-homepage).
    Could somebody please tell me where to find the plugin?

    Thx

    Hyper
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    edited June 2003
    I tried this on my lan server - it's nothing special - 1g p3 but it does the job when I need to test some stuff.
    I set tournement mode on - cheatmode on, upped my res jumped on the chair and spammed mines for about a minute - then I got out the chair and walked around for about 5 minutes placing mines everywhere. I might do it again to get a pic! It got to the point where I couldnt see the mine packs for mines <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
    No crash... perhaps this would be a good burn in test for servers before they go public!

    btw - a switched teams and walked into the base as skulk, when I triped a mine the chain reaction took out every structure in the base including the comm chair - and I had the full tech tree in there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> BOOOM!
  • MasterShakeMasterShake Join Date: 2003-04-20 Member: 15699Members
    The server crashing has to do with the number of entities. Every single mine counts as an entity, as does every marine/alien structure, door, window, button, or special effect on the map. Too many entities with several connected players will definitely lag a server. The point where the server actually crashes (meaning it actually stops running) is extreme and can almost never be reached on a good server. However, performance will get so bad that you'll be lucky to get 2 fps. That's when people leave the server and the problem won't go away until the end of the round (and sometimes not even then.)
  • XodlikeXodlike Join Date: 2003-06-03 Member: 16985Members
    ummm just to telll u u can put alot more mines on a listen server that u made than a real server
  • FunkaFunka Join Date: 2002-11-03 Member: 5718Members
    i'm running Voogru's BuildLimit plugin on my linux server to prevent this very thing, and i must say, server crashes have dropped by seemingly 95%! what used to crash at least 2 or 3 times a week now only crashes once every few weeks or so.

    you can get it at <a href='http://www.voogru.com/files/' target='_blank'>http://www.voogru.com/files/</a>

    (it is not linked to from his homepage)

    -f!
  • BonelessBoneless Join Date: 2002-09-03 Member: 1270Members
    I don't have problems of mine-spam crashing on my server since 1.04 came out <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    Nice to know about voogru's plugin anyway... Better prevent..
  • davidsansomedavidsansome Join Date: 2003-02-07 Member: 13228Members, Constellation
    <!--QuoteBegin--nukeaqua+Jun 19 2003, 03:00 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (nukeaqua @ Jun 19 2003, 03:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ummm just to telll u u can put alot more mines on a listen server that u made than a real server <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    What's a "listen server"?
  • biomassbiomass Join Date: 2003-03-15 Member: 14535Members, Constellation
    <!--QuoteBegin--davidsansome+Jun 19 2003, 08:55 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (davidsansome @ Jun 19 2003, 08:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What's a "listen server"? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It's the "opposite" of a dedicated server. A listen server you start through HL/NS and run it while you are playing yourself. You can't play with a dedicated server alone, you need the client to connect to the server. A listen server is a client running the server at the same time.
  • Grimm_SpectorGrimm_Spector Join Date: 2002-11-01 Member: 3309Members, Constellation
    <!--QuoteBegin--eaglec+Jun 18 2003, 08:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eaglec @ Jun 18 2003, 08:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I tried this on my lan server - it's nothing special - 1g p3 but it does the job when I need to test some stuff.
    I set tournement mode on - cheatmode on, upped my res jumped on the chair and spammed mines for about a minute - then I got out the chair and walked around for about 5 minutes placing mines everywhere. I might do it again to get a pic! It got to the point where I couldnt see the mine packs for mines <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
    No crash... perhaps this would be a good burn in test for servers before they go public!

    btw - a switched teams and walked into the base as skulk, when I triped a mine the chain reaction took out every structure in the base including the comm chair - and I had the full tech tree in there <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> BOOOM! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I have a 2.2 dual p4 running RH 7.3, can drop 93 mines on the walls (with lasers) and almost double that on the floor (no lasers, just mines), and then it won't crash unless the comm scrolls by em a few times. Nothing on the ground ever causes it to crash, it has something to do with the way the comm sees the entities and env_beams I'm pretty sure, cuz the number of mines on the floor made no difference after several tries.
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