Vac Vs Cdeath

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Comments

  • KI6KI6 Join Date: 2002-11-01 Member: 3228Members
    How can running a user-friendly menu (VGUI) count as hacking? (BTW I've seen the cheat video at Nextwish so I'm not cheater for the record.)
  • oblivion_is_at_handoblivion_is_at_hand Join Date: 2002-11-02 Member: 4250Members
    Which sounds like it would strike horror in the heart of a hacker?

    Cheating Death <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo-->
    VAC <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo-->


    cheating death wins!
  • LithryeLithrye Join Date: 2003-05-09 Member: 16161Members
    Just curious, is VAC sandwiched inbetween the engine and the MOD? Or is it built directly into the engine? From what I understand, CD inserts itself between the engine and the MOD, and changes the information that the MOD receives so that the cheats don't work (like the wall-hack, where CD moves players that you can't see behind you). Why doesn't someone just write a program that listens to the traffic coming from the server, and send the valid auth code back to the server? Or what's to stop them from using a hacked version of CD? What did they do to prevent this?

    I hate cheaters, so I'm glad somebody is writing this software. I just wish people would realize that being good at a game at the expense of others doesn't add to their prestige.
    Then we wouldn't need this software, we could just enjoy the game.

    -Lith
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin--Lithrye+Jun 19 2003, 03:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lithrye @ Jun 19 2003, 03:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just curious, is VAC sandwiched inbetween the engine and the MOD? Or is it built directly into the engine? From what I understand, CD inserts itself between the engine and the MOD, and changes the information that the MOD receives so that the cheats don't work (like the wall-hack, where CD moves players that you can't see behind you). Why doesn't someone just write a program that listens to the traffic coming from the server, and send the valid auth code back to the server? Or what's to stop them from using a hacked version of CD? What did they do to prevent this?

    I hate cheaters, so I'm glad somebody is writing this software. I just wish people would realize that being good at a game at the expense of others doesn't add to their prestige.
    Then we wouldn't need this software, we could just enjoy the game.

    -Lith <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Many don't know that VAC in fact is also a client/server based anti-cheat system very much like punk buster. VAC has the potential to be great, however it's updated once every year making it obsolote. Also, new cheats have a very easy way to get past VAC while they must figure out a new hooking method to get past CD's blocks.
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    Look below:
    CD wins (as well as linux...)

    BTW, this is .hlla and IMO it's better than ASE and it's free
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