What Are You Looking Forward To The Most

MEShootHereMEShootHere Join Date: 2002-11-05 Member: 6975Members
<div class="IPBDescription">in 1.1</div> Just a really quick thread cuz im wondering what you peeps are drooling over when hearing of 1.1.
Don't go "everything" cuz that cant be it.

O I'd say that for me the rotating skulk model is gonna be *THE* biggest cool thing ever!
O Close number two I'd have to say the big chance of marine hitboxes getting fixed. So much frustration will just VANISH!
O The scorpian that can hovar without flapping!
«1

Comments

  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    1. Being able to evolve to fade/onos without hives. On the off chance that we get a second hive up in 1.04, it either gets jp/hmg'ed instantly, the game ends before I can go fade, the marines F4 when they see me, or the marines are slaughtered so quickly that there is no time to properly enjoy being fade. Same factors with onos, only even more so.
    2. Rotating skulk model. The fact that I no longer protrude from the wall like a stick will make it SO much easier to hide. Or so I hope.
  • NewNameNewName Join Date: 2003-01-09 Member: 12103Members
    1. Nerfing the JP, ohhh how i hate that JP
    2. All the expoit fixes
    3. Propper VAC support

    Can you tell im a die-hard anti-cheater?
  • MastodonMastodon Old Fogie Join Date: 2003-01-09 Member: 12052Members, Constellation
    I'm beginning to think v1.1 is never going to be released. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    That's just cynicism talking, don't mind me.
  • ZeoZeo Join Date: 2003-02-07 Member: 13224Members
    For the marines: Electricity (woot)

    For the aliens: Umbra around the hives

    [chanting]De-fence! De-fence! De-fence![/chanting]
  • meatballmeatball Join Date: 2003-05-10 Member: 16196Members
    Mastodon, pleas don't scare me with that kinda talk.....

    I look forward to:
    1. rotating skulk model
    2. fixed bugs/exploits
    3. new maps that probaly are alot better that all those user made maps like missilecommand and ninja_fall
    4. the new blink seams fun
  • MastodonMastodon Old Fogie Join Date: 2003-01-09 Member: 12052Members, Constellation
    That's the last thing I need, new maps.
    lol, I still have trouble with the current ones.
  • meatballmeatball Join Date: 2003-05-10 Member: 16196Members
    hmm...
    I can agree with you that the vents in some maps can be "quite" hard to learn. But after spending some time in them you learn the best ways to go.

    almost forgot that spores can stack <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
  • StoatBringerStoatBringer Join Date: 2003-06-09 Member: 17144Members, Constellation
    Ooh, teh hovarring scorpian! I'm glad they've left that in. It will pwn!

    Apart from that, the umbraified hive/spawn should be good, plus the interesting changes to lerks.
  • Savag3Savag3 Join Date: 2003-03-05 Member: 14336Members
    Definitely the scorpians, anddd human eating venus fly traps, ofcourse!
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    More diverse strategies and less repedetiveness in games.
  • EvilDeurknopEvilDeurknop Join Date: 2003-06-11 Member: 17238Members
    i'm mostly looking forward to some 'minor' (well not minor in MY opinion) interface tweaks...

    1 no more obscuring bite/nozzleflash
    2 better comm interface
    3 the hmg cone being narrowed to counter unlimmitted range fades
    4 anti cheat thingy's
  • MonKeyTurDMonKeyTurD Join Date: 2003-01-10 Member: 12129Members
    -not being about to point of the part of the game were the aliens are screwed
    -jps, especially when you have 2 hives going up, they kill one, then regroup and come back only to kill it when you just put it back up.... or just kill your first hive
    -CHEAT/EXPLOIT PROTECTION!
    -being able to build sens without being abused by people which all they can do is run into bullets(hence they need cara)
    -just general balance changes, such as cheaper res nodes, oc's, etc...
    -HTLV (good to watch awesome clans battle it out)
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    ¤ New tactics making the old lame ones useless.
    ¤ VAC sucks CD rocks (Dunno why I put that there)
    ¤ Easier comm interface.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    ¤ Rotating skulks
    ¤ 3rd-person marine reload anims
    ¤ The new GL model
    ¤ NEW MAPS!!2
  • CowswinCowswin Join Date: 2003-03-17 Member: 14623Banned, Constellation
    Two things:

    All Vets and PTs to agree the game is balanced

    and after I hear that...

    a release date.

    I'm not quite sure I'll EVER here the first one so I'll settle for the majority <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • FossaFossa Join Date: 2002-11-04 Member: 6931Members
    Self healing buildings so defensive chambers are no longer a must at first hive, maybe now people can see the glory of cloak.

    Properly oriented skulks.

    Devour.
  • haWuhaWu Join Date: 2003-02-02 Member: 13006Members
    As Marine: Getting Devoured
    As Alien: Using Devour

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> I wanna be eaten! EAT ME!
  • FrikkFrikk Join Date: 2002-11-01 Member: 3164Members, Constellation
    More people to play with <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Movement/sensory at first hive

    Clan matches

    HLTV

    Scaring the bejezus of some poor sap who doesn't know about the area cloaking effect yet, by latching onto his face. I'm talking so that when I bite him the first time, I'm the only thing he can see. Nothing else, just massive skulk jaws knawing at his nose.



    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • AgkelosAgkelos Join Date: 2003-02-07 Member: 13243Members
    I am looking for <3
  • KhazModanKhazModan Join Date: 2003-04-14 Member: 15500Members, Constellation
    number one for me (and perhaps most) is more balance
  • kingmobkingmob Join Date: 2002-11-01 Member: 3650Members, Constellation
    <ul>
    <li>Rotating Skulks
    <li>Electricity!!!
    <li>Better Commander Interface
    </ul>
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    Less reading about 1.1 and more playing 1.1 has to be my most anticipated aspect...
  • J2pcJ2pc Join Date: 2002-12-05 Member: 10485Members
    <ul>
    <li>New Cloak (Ooh, I love that)
    <li>New tactics (and the discussions that go with it)
    <li>no More bunnyhopping
    <li>fixed hitboxes
    <li>elec, comm interface, self healing buildings etc
    <li>The new silence (imagine the possibilities (sp?) of cloak + silence)
    <li>No more screaming "We need def stat" (I hope)
    </ul>

    that was about it, ROCK ON FLAYRA
  • no_use_for_a_nameno_use_for_a_name Join Date: 2003-05-06 Member: 16090Members
    edited June 2003
    <ul>
    <li>32 player slots - hopefully - without any lag <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    <li> 1.1 being released this year <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
    </ul>
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    I think I'm looking forward to the new maps the most.

    The skulk rotation should be cool also.
  • meaniemeanie Join Date: 2003-03-25 Member: 14868Members
    it's release..

    I've held back posting .. "I'm bored with 1.04" .. but now, I am bored with 1.04 as each game/map is rather repetative in regards to tactics by each team..

    one aspect I am looking forward to in Natural Selection 1.1 is team humping/stacking being fixed..
  • An_Experienced_NewbieAn_Experienced_Newbie Join Date: 2002-12-22 Member: 11383Members
    - Definitly the nerfing of cara

    - The new silence, maybe now I can hear "OMG! MOVEMENT FIRST! NOT DEFENSE YOU NUB"

    - JP nerf

    - Better comming

    - Skulk rotation

    - Onos AT FIRST HIVE!!!

    - FADES AT FIRST HIVE

    - New lerk flying engine (not, i'm pretty good at flying as lerk)
  • AegeriAegeri Join Date: 2003-02-13 Member: 13486Members
    I'm actually looking forward to having more than 2 whole strategies.

    Also hoping for more combined arms actions (IE better balance between the marine/alien tier 1/2/3 units).
  • TransmissionTransmission Join Date: 2003-03-12 Member: 14456Members
    <li>Skulk Rotation
    <li>Fade Blink
    <li>Lerk Spores
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    <ul>
    <li>kill stealing
    <li>not being able to traverse outside 90 degree angles
    <li>defence chamber still being used as first upgrade chamber
    <li>the FAQ rules being broken by the dev team; and the community
    <li>more n00bs. (n00bs are jerks that destroy the quality and fun of NS, and generally p i double s everyone off be doing stupid stuff; not to be confused with New players (new players = good players; n00bs = bad players))
    <li>still not being able to have my veiw rotated like AvP
    <li>the ping of death
    </ul>

    OH! oops. i thought that this was the things i wasn't looking forward to in 1.1. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
    What i am looking forward to in 1.1 though is 1.1 itself; that is, all the balancing, bug fixes, etc.
Sign In or Register to comment.