[mrel] Famas Conversion

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Comments

  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    morph is that Blades shotgun i see in that massrender? YUMMY!

    and btw in regards with our PM i am finding the files now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    heh well here comes cookie to the rescue for all you people who cant put ns hands on cs made models(this is the easy way)

    replace the hand.bmp with this BMP

    <a href='http://www.pfcook.force9.co.uk/hand.bmp' target='_blank'>BMP file</a>
  • morphiummorphium Join Date: 2002-12-19 Member: 11134Members
    yes it is that one of blade2 but it has a little mistake because i haven`t seen the film yet when i modeled this gun; i modeled knifes one the left side but in the film there were piles <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • FohteeFohtee Join Date: 2003-02-09 Member: 13346Members
    <!--QuoteBegin--morphium+Jun 17 2003, 09:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (morphium @ Jun 17 2003, 09:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> at the moment i am working at a hl2-mod called M.A.D <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    M.A.D=Mutually Assured Destruction?

    Anyone remember that defunct HL mod btw?
  • morphiummorphium Join Date: 2002-12-19 Member: 11134Members
    edited June 2003
    yeah it was orginal for hl1 but this engine hadn`t been good enough for our ideas so we waited for a better one, and this engine comes with hl2 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    ps. i fixed that coolingdown-sound which comes before the reload, because it doesn`t fit with a famas; u can easily do it yourself when u rename the soundfile boltpup to cooldown and replace the file in the weapon-sound directory ( if you are to lazy download it again <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->); but i willl see if i take the orginal ns-hands and reassign the bones because this looks much better then a reskin of the cs-arms because the mesh of the ns-arms doesn`t fit with the hands of cs, especially the heavy armor hands-skin <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • FohteeFohtee Join Date: 2003-02-09 Member: 13346Members
  • FohteeFohtee Join Date: 2003-02-09 Member: 13346Members
    Hmm. DL still seems to be up [with original NS arm textures] at <a href='http://www.fileplanet.com/dl.aspx?/planethalflife/Editor321/ns_famas.zip' target='_blank'>http://www.fileplanet.com/dl.aspx?/planeth...21/ns_famas.zip</a> if anyone is interested still.
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