morph is that Blades shotgun i see in that massrender? YUMMY!
and btw in regards with our PM i am finding the files now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
yes it is that one of blade2 but it has a little mistake because i haven`t seen the film yet when i modeled this gun; i modeled knifes one the left side but in the film there were piles <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--morphium+Jun 17 2003, 09:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (morphium @ Jun 17 2003, 09:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> at the moment i am working at a hl2-mod called M.A.D <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> M.A.D=Mutually Assured Destruction?
yeah it was orginal for hl1 but this engine hadn`t been good enough for our ideas so we waited for a better one, and this engine comes with hl2 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
ps. i fixed that coolingdown-sound which comes before the reload, because it doesn`t fit with a famas; u can easily do it yourself when u rename the soundfile boltpup to cooldown and replace the file in the weapon-sound directory ( if you are to lazy download it again <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->); but i willl see if i take the orginal ns-hands and reassign the bones because this looks much better then a reskin of the cs-arms because the mesh of the ns-arms doesn`t fit with the hands of cs, especially the heavy armor hands-skin <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Hmm. DL still seems to be up [with original NS arm textures] at <a href='http://www.fileplanet.com/dl.aspx?/planethalflife/Editor321/ns_famas.zip' target='_blank'>http://www.fileplanet.com/dl.aspx?/planeth...21/ns_famas.zip</a> if anyone is interested still.
Comments
and btw in regards with our PM i am finding the files now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
replace the hand.bmp with this BMP
<a href='http://www.pfcook.force9.co.uk/hand.bmp' target='_blank'>BMP file</a>
M.A.D=Mutually Assured Destruction?
Anyone remember that defunct HL mod btw?
ps. i fixed that coolingdown-sound which comes before the reload, because it doesn`t fit with a famas; u can easily do it yourself when u rename the soundfile boltpup to cooldown and replace the file in the weapon-sound directory ( if you are to lazy download it again <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->); but i willl see if i take the orginal ns-hands and reassign the bones because this looks much better then a reskin of the cs-arms because the mesh of the ns-arms doesn`t fit with the hands of cs, especially the heavy armor hands-skin <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->