Tiny vs level 4
biobrain
Join Date: 2002-02-18 Member: 224Members
Tiny and level 4 are both soldiers. But what makes people choose level 4 instead of Tiny, I still think it should be Tiny's inability to get to places. Ex ladder climbing. It's a pretty big sacrifice to allow Tiny to climb those. I know this has been debated but nobody has started a topic on it yet.
peace
peace
Comments
1. Blinky is a bit more discreet, therefore he is more versatile. He could theoretically fulfill the roll of a scout as well as the role of bob, although the alien team that does that is a bit stupid.
2. Blinky has the power to 'blink' through obstacles, (like mines and welds) therefore giving the possibility that a well-coordinated blinker attack could entirely wipe out a Marine entrenchment.
3. Blinky is cheaper.
There are bound to be more advantages, but I think that showcases the point nicely. Tiny's still great for a little brute force now and again, but Blinky's blinking ability and his lack of reliance on strength make him more versatile.
<b><span style='color:lightblue'>(Fixed a minor detail)</span></b>
<!--EDIT|Moleculor|July 03 2002,15:31-->
<span style='color:red'>Explain yourself. How many times must it be said? You need to explain things.</span>
I, for one, having seen blink, having used blink, and having had blink used against me, I can't think of a single possible exploit. Not one.
I just now figured out what STC means.
(Just to check that u do have the right meaning, STC = Subject to Change)
and this my friend, is Not S T C
as for how it is used . . . .I rest my case. It's a little trickier than it sounds, dependign on the environment. Sometimes, you might wanna blink right through an open doorway and your paralell to it. Well, it ends up being a very narrow slit from you Point of View. It requires precision. Even more so when moving. But thats what makes it so satisfying. When you pull off a good blink and shoot through X narrow far off space, you can pat yourself on the back. <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
Well, the process of blinking into a wall wouldn't kill you.... (unless Flayra adds code to make it so, or better yet, prevent it).
It's the process of a marine seeing you sticking half out of a wall and shooting you, that will kill you.
C code is what's stopping you. What did you think it might be? Geometry is what it sounds like - 'the physical world' of a map. You can't blink through anything; only a straight line of sight that does not intersect the map's objects. And only Lev4 aliens have this ability.
Blink is designed to allow you bypass marine-created defenses (such as mines or turrets). Not jump through doors and walls.
<!--EDIT|MonsieurEvil|July 04 2002,12:49-->
Is blinking still a charge up skill where the time spent charging is directly proportional to the distance you blink?
Can you blink in any direction? (i.e. up and down kind of thing)
Is it instantaneous or is it comparable to being shot out of a cannon?
That's all for now.
Is blinking still a charge up skill where the time spent charging is directly proportional to the distance you blink?
Can you blink in any direction? (i.e. up and down kind of thing)
Is it instantaneous or is it comparable to being shot out of a cannon?
That's all for now.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
1. Nope, you just need the energy to initiate in the first place. You travel until you hit map geometry.
2. Yes. You can blink in 3 dimensions, which makes for interesting tactics sometimes.
3. About instantaneous.
For the love of god, <b><i>no he cannot</i></b>. You guys need to read, and stop asking the same question over and over that I answered in the same post. Not even in a different topic, but <i>4 threads up</i>. PLEASE READ!!!
<!--EDIT|MonsieurEvil|July 04 2002,14:40-->