Spawn Killing - Tactic Or Cheap?

AuroraAurora Join Date: 2003-06-09 Member: 17146Members
<div class="IPBDescription">Just some queries from a newbie</div>Hey all
I've been playing NS for 2 weeks now and recently just switch to aliens for a change. I've noticed that spawn killing is rampant in the server where I play in and most of the pple who do it claim that its a tactic. I've been searching through this forums on whether its a tactic or just a cheap shot, since marines have ranged weapons and can just kill spawning aliens in a matter of seconds.

I've actually read through a few threads which attempts to address the issue and it would be great if someone would explain to me whether its legimate, (so that if the comm asks me to do that I wouldn't argue with him) because in the servers that I frequent, there are commanders who place 1 person at our hive, kills every alien that spawns while the commander provides him med/ammo.

I've been playing DOD before I migrated to NS and since spawn camping is being frowned on in DOD, I would just like to know whats the take on spawn killing in NS.

Thanks a lot

Comments

  • Sucky_DuckySucky_Ducky Join Date: 2003-05-04 Member: 16043Members
    <!--QuoteBegin--Aurora+Jun 9 2003, 12:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aurora @ Jun 9 2003, 12:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hey all
    I've been playing NS for 2 weeks now and recently just switch to aliens for a change. I've noticed that spawn killing is rampant in the server where I play in and most of the pple who do it claim that its a tactic. I've been searching through this forums on whether its a tactic or just a cheap shot, since marines have ranged weapons and can just kill spawning aliens in a matter of seconds.

    I've actually read through a few threads which attempts to address the issue and it would be great if someone would explain to me whether its legimate, (so that if the comm asks me to do that I wouldn't argue with him) because in the servers that I frequent, there are commanders who place 1 person at our hive, kills every alien that spawns while the commander provides him med/ammo.

    I've been playing DOD before I migrated to NS and since spawn camping is being frowned on in DOD, I would just like to know whats the take on spawn killing in NS.

    Thanks a lot <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well there is no "law" against spawn camping / spawn killing. But personally, I think it is very lame. An alien can't really do anything against a spawn camper, either kill the hive or go away...
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    spawn camping is very server dependent. some allow it, others do not. it seems, from the dev standpoint, it's not (?). since they are increasing the health healing even further.

    in THEORY, spawn camping shouldn't last too long. the trick is to run away. and wait for a sufficient num of aliens to spawn alive, to come back and kill the spawn camper. altho, often, you get really good shots dominating the hive.

    in the end, it's a server preference.
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Spawncamping is cheap. Its not a valid tactic.

    The idea behind spawn camping is that it takes advantage of players who are unable to react.
  • ZunniZunni The best thing to happen to I&amp;S in a long while Join Date: 2002-11-26 Member: 10016Members
    My opinion is that it can serve a purpose provided that it's not done simply to extend the game... If one marine is picking off aliens while 3 or 4 others are killing the hive, then it's fine.

    If it's one guy doing it for 10 minutes just to keep the aliens contained so the marines can uber-tech-up then it's lame... If one guy has 5-10 minutes alone in the hive, killing everything that moves, then he should just call the rest of the marines to finish the game.
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    <!--QuoteBegin--Zunni+Jun 9 2003, 09:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zunni @ Jun 9 2003, 09:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My opinion is that it can serve a purpose provided that it's not done simply to extend the game... If one marine is picking off aliens while 3 or 4 others are killing the hive, then it's fine.

    If it's one guy doing it for 10 minutes just to keep the aliens contained so the marines can uber-tech-up then it's lame... If one guy has 5-10 minutes alone in the hive, killing everything that moves, then he should just call the rest of the marines to finish the game. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I agree 100%.
    Of course that camping doesn't work in every hive, like in sewer hive for example, but in eclipse it is very effective.
    If the marine is in to a good position against the wall, where he can see all entrances, those uncarapaced skulks doesn't stand a change when they spawn.

    I have done that few times in eclipse hive, but i dont do it anymore. Because i have been in the aliens side when someone is camping in our hive and i know how lame it is.
  • JakJak Join Date: 2003-01-08 Member: 12048Members, Constellation
    I don't like it, but I have done it. Every game yes it is dull, but for variety we don't ban any "tactics" possible within 1.04 on any of our servers.

    My rational for it is simply that as an alien, we would always go for the IP's in a rush, hang over them wait for spawn etc etc.

    Not as easy as marine spawn camping - but the bottom line is early game aliens can do a form of spawn camping themselves which the marines on the other team probably don't enjoy as a "good game".

    JayK
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    edited June 2003
    It isn't that hard to kill a marine comeing to the hive. Also depending on what hive, but usually the aliens should be able to kill spawn campers. So if you ask me it is a valid tactic.

    Aliens can spawn camp too, so it goes both ways.
  • PolyMorphPolyMorph Join Date: 2003-04-14 Member: 15475Members
    Really it depends on what you call spawn camping.

    There's spawn camping, and then there's spawn covering.

    Covering is where you shoot the spawners until the shooters kill the hive, or back up arrives to blow the **** out the hive. This however shouldn't last longer than 2 min without an attempt to kill the hive.



    Camping's just being lame and sitting in the courner and score a few frags.
  • SilverWolfSilverWolf Join Date: 2003-05-20 Member: 16540Members
    Spawn camping in no way is cheap, if your team is dumb enough to all die at once and leave the hive open for spawn camping then they deserve it. It is a tactic, and it is not that hard to get out of ESPECIALLY if it is just one person. Now on a pub you will not see a co-ordinated spawn camp like in matches/scrims, so you really have nothing to complain about.

    STD-S][LveRW0lf*
  • ElvenThiefElvenThief aka Elven Thief (ex. NS Programmer) Join Date: 2002-11-15 Member: 8754Members, Retired Developer, NS1 Playtester, Constellation
    If you do a search on the General Forum, you'll find quite a few topics asking the same question you're asking. It's really a matter of personal preference.
    Most clanners accept it because it's a tactic that helps you win, and any tactic that's allowed in game is pretty much fair game.
    A good deal of pubbers will probably give you the response that it's "Cheap" and "uncalled for".
    My opinion is that if Flayra didn't want it to exist he'd do something against it. So far, I've seen a slight nerf tossed into the 1.1 changelog where spawning aliens get a bit of umbra. Other than that, I say fire at will.
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin--STD-SilverWolf+Jun 9 2003, 07:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (STD-SilverWolf @ Jun 9 2003, 07:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Spawn camping in no way is cheap, if your team is dumb enough to all die at once and leave the hive open for spawn camping then they deserve it. It is a tactic, and it is not that hard to get out of ESPECIALLY if it is just one person. Now on a pub you will not see a co-ordinated spawn camp like in matches/scrims, so you really have nothing to complain about.

    STD-S][LveRW0lf* <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I agree, it's a valid tactic on clan-matches, but hell no on pubs. Pubs are for people to join and have fun, it's NOT fun being spawn camped, and with 2 good marines and a comm supplying health and ammo there is no way to get out of the spawn camp in most cases, depending on the hive room. In the end, spawn camping is boring for the aliens and that makes the devs frown upon it, since they want to create a fun mod and not a, omg-I-can-kill-many-skulks-who-can't-do-jackshit!
  • KoenigKoenig Join Date: 2003-01-23 Member: 12659Members
    I'm feeling a bit ambivalent here, but if I'd have to decide I'd say its valid

    Pros:
    Marines should be allowed to use the most effective strategies availible. This includes directly assaulting the hive, which inevitably means that you will have to camp the spawn.

    The aliens on the other side, should protect the hive at all costs, if you allow marines in there it's your own damn fault.

    Noone objects if you camp out at an IP.

    Cons:
    Aliens have poor defences against it once the marine(s) are actually inside, since they spawn without upgrades, they are very easy to kill.

    Setting up static defense will set you back significantly.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--QuoteBegin--Sirus+Jun 9 2003, 08:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sirus @ Jun 9 2003, 08:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Spawncamping is cheap. Its not a valid tactic.

    The idea behind spawn camping is that it takes advantage of players who are unable to react. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    In that case, sneaking up on players and biting them is also cheap, as they can't react until you're in melee with them. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Lt_HendricksonLt_Hendrickson Join Date: 2003-03-21 Member: 14761Members
    Too me spawn camping is all legit.

    In dod. Spawn camping is all legit to me if A. there is a spawn safe zone were you are clear of danger, even if this zone is only 1 foot long or B. Beach map.
  • PookiePookie Join Date: 2002-03-16 Member: 322Members
    edited June 2003
    <!--QuoteBegin--PolyMorph+Jun 9 2003, 07:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PolyMorph @ Jun 9 2003, 07:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->

    There's spawn camping, and then there's spawn covering.

    Covering is where you shoot the spawners until the shooters kill the hive, or back up arrives to blow the **** out the hive. This however shouldn't last longer than 2 min without an attempt to kill the hive.

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I agree, kill the hive and go, when aliens+marines stack by the spawn to rack up kills is lame.

    My playstyle is to kill the IP/hive/whatever and get it over with, anything else is lame
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    Well it should be removed in 1.1 when atleast in the lates build the hive umbras all spawning aliens.
  • snozzlesnozzle Join Date: 2003-04-23 Member: 15788Members
    as far as i know, the hives have 3k hp anyways.... so they are going to die faster anyways? so i guess killing the hive wont take many marines at all. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
  • CatpokerCatpoker Join Date: 2002-06-25 Member: 816Members
    i say if the aliens or marines do not have the defense (OC/turrets, skulks patroling, base guards) to prevent spawn camping, they deserve it...
  • AuroraAurora Join Date: 2003-06-09 Member: 17146Members
    Thanks for all the reply guys. Well.. its sort of controversial huh? Anyway its usually happens to me when its the satt comm hive in tanith or the tgv hive in nothing when aliens are outnumbered or when there is a small server count.

    I agree that it can be a tactic when 1 marine is just spawn killing while the rest is shooting the hive, but normally its just 1 vet who does it in the early in the game and they normally don't touch the hive at all. I know it kind of sounds like I'm whining but seriously its no fun at all to play against a team of clanners who employ that "tactic" without attempting to kill off the hive and when we F4 cuz there really isn't a point playing on since most that are on our team are new too(clanners tend to stick together), we just get railed at for not having "sportmanship".

    It would be great if aliens spawn in umbra! I can't wait for the new version to be released. Thanks for the help, appreciated it lots.
  • TonzakTonzak Join Date: 2002-11-25 Member: 9951Members
    edited June 2003
    It's a way marines can gain an advantage right now; it's part of the game. Of course I do hope they change it for now, but I'm all for teams _trying to win_, even on pubs. Let people learn how the game really is, no holds barred (except _exploits_ which are not the same thing as arguable flaws in the current gameplay).

    It's mostly a weakness that mappers can fix; with some hives, one marine can stand as a safe distance and skulks have little or no chance of running away or killing the marine.

    I'd like them to move spawns around and other things so it isn't as effective in some of the hives; in smaller games it really seems to be hopeless once a marine is spawn camping you at a vulnerable hive. But I guess they fixed this in a different way already.
  • ThePhilipsThePhilips Join Date: 2002-09-09 Member: 1302Members
    Spawnkilling is mostly a sudden change of the game. In clanmatches this often is the outcome of the game. If the aliens make a misstake and gets the whole team killed the marines if near should run into the spawn and control it.

    I never seen single marines or in groups made it into the spawn with all aliens running around. Or completing the total hive death.

    In public maybe it's lame but in clanmatches i completly support it. It means that a failed rush and a empty hive could be your death.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    IMHO it's valid if you're doing it to hold the aliens\marines down while something else is going on (like while your teammates are turning up, or hrdware's being set down). When it's endgame and they're just killing spawning people just to drag the game out, it's lame.

    But it's a moot point because of the umbra in 1.1.
  • WarpZoneWarpZone Join Date: 2002-11-03 Member: 6264Members
    There are only two times when I would consider a lone marine lmging each skulk as he spawns cheap. One is if he isn't attacking the hive and has no intention of doing anything at all other than racking up kills. The other is if skulk after skulk is running up to him and biting him, but the commander keeps dropping health on him so he literally cannot be killed. Any other time, I figure there's always a chance someone can hop out of the line of fire and escape the spawn room, or spawn close enough to bite him. Aliens do the exact same thing at IPs, with only the pluckiest of soldiers managing to jump out of the IP and fill us full of lead.

    The thing about NS is, if your spawn is under attack, your entire team needs to defend it. If that doesn't work, relax. The round will be over soon. That's not cheap; it's an endgame. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ThinGThinG Lord of wub and vlaai Join Date: 2003-04-11 Member: 15400Members, Reinforced - Supporter
    Play on decent servers where muppetry is bannable <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    <!--QuoteBegin--snozzle+Jun 10 2003, 02:56 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (snozzle @ Jun 10 2003, 02:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> as far as i know, the hives have 3k hp anyways.... so they are going to die faster anyways? so i guess killing the hive wont take many marines at all. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hive health is 6K. I once read in general disgussion that it takes 13 unupgradable lmg clips to kill a hive.
  • Mjr_BeatingsMjr_Beatings Join Date: 2002-12-21 Member: 11283Members
    <!--QuoteBegin--Sirus+Jun 9 2003, 01:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sirus @ Jun 9 2003, 01:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The idea behind spawn camping is that it takes advantage of players who are unable to react. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Exploiting an enemies weakness?!?! What a crack pot tactic that is!

    I think spawn camping is a valid tactic while it can still be done, if you have the skill to pull it off, then fair play to you. I know a lot of clans like to send 2-3 guys into the aliens hive to slow them down while they dominate the resources, then march in and kill the hive when you are ready. Look at Team EU, they pulled a similar tactic, ok, they didnt kill the US aliens as they spawned, but very few made it out of the hive to the next res tower. Spawn "camping" or "covering" or whatever you want to call it is a really strong tactic, so I will use it. Admitedly it is a bit stupid on a public server as those games are for fun, therefore using a very strong tactic over and over is of no benefit to anyone.
  • KingKupoKingKupo Join Date: 2002-11-24 Member: 9785Members
    edited June 2003
    the lameliness of spawn-camping is quite clear in my opinion:

    -spawn-camping is cheap if you don't kill the hive or do it for raising personal status.

    -spawn-camping is not cheap if you are there to kill the hive

    -i aply these rules for public servers, clanmatches are different than public so there spawn-camping can be a valid tactic.

    see, it's that simple. who wouldn't say that spawn-camping without killing the hive is lame. ALSO the objective of the 'rines is: expand and tech up while fighting of the kharaa while the kharaa must prevent the 'rines from expanding(although the 'rines sometimes only expand to the corner in their spawn).

    and why do so many forget NS should be fun for both sides. you shouldn't spawn-camp in public servers where peeps play for fun.
  • Sucky_DuckySucky_Ducky Join Date: 2003-05-04 Member: 16043Members
    <!--QuoteBegin--KingKupo+Jun 11 2003, 09:39 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KingKupo @ Jun 11 2003, 09:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the lameliness of spawn-camping is quite clear in my opinion:

    -spawn-camping is cheap if you don't kill the hive or do it for raising personal status.

    -spawn-camping is not cheap if you are there to kill the hive

    -i aply these rules for public servers, clanmatches are different than public so there spawn-camping can be a valid tactic.

    see, it's that simple. who wouldn't say that spawn-camping without killing the hive is lame. ALSO the objective of the 'rines is: expand and tech up while fighting of the kharaa while the kharaa must prevent the 'rines from expanding(although the 'rines sometimes only expand to the corner in their spawn).

    and why do so many forget NS should be fun for both sides. you shouldn't spawn-camp in public servers where peeps play for fun. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I totally agree, nicely put!
    <b>SPAWN CAMPING IN PUBLIC SERVER IS LAME, DON'T DO IT</b>
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ZeusZeus Join Date: 2003-05-31 Member: 16892Members
    It's extremely annoying, but hey....it's a tactic so if that's how the marines want to play then so be it, i'll just make sure my tactics are just a dirty right back at them.
  • FoolishOne9kFoolishOne9k Join Date: 2003-06-11 Member: 17278Members
    I personally think its fair. Even if its just one person camping so his team can tech up its your teams fault for not having proper defenses set up.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Sirus Jun 9 2003, 01:00 PM

    The idea behind spawn camping is that it takes advantage of players who are unable to react.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    hey so sitting in a corner to ambush is illegal to huh?
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