Omg H4x?
SjN
Join Date: 2003-01-07 Member: 11983Members, Reinforced - Supporter
<div class="IPBDescription">Please watch the demo and tell meh wh..</div> Please notice when that guy was shooting the Dchamber in Sattalite Comm hive, and the skulk spawned, his aim imidiatly changed. Aimbot?
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Link: <a href='http://nspros.servegame.com/ns/jugg3.dem' target='_blank'>Download!!</a>
Comments
not about moving fast
that's how his aim changed when a skulk spwned while he was shooting a Dchamber...
doh
silent bhopping at that
the subject is: <b>he was shooting the Dchamber and a skulk spwned and the marine's aim changed imidiatly</b>
Edit* Aimbot, yes or no?
Umm, sorry for the useless post, but I don't feel like downloading and all that. I've seen what youve described happen before, though...
Guyw as spawn camping us at Refinery... which is always nice. Anyway, after realizing this, when I spawned behind a pilar from him, I <i>stayed</i> there, waiting for someone else to spawn to do a double attack vector thing. Well, someone spawned, instantly started getting shot. The kicker was that I jumped out at the same time and within a millisecond of killing that guy the bullets suctioned to me. I didn't even complain, but he was kicked soon thereafter - sounds like something similar.
1. The bit you were talking about where he was shooting the dchamber then his aim changed to the newly spawned skulk is typical of an aimbot. But what kind of aimbot he has makes it hard to decide if he has or not. I dont think an aimbot would target the chambers so the kind of aimbot he has constantly aims at something when it appears on his screen. Another kind on of aimbot would require to hold down a button for it to auto-aim such as right mouse for a mod like TFC. So in that respect yes its possible he has, but he must also have some way of switching it on and off as after he made the mistake which you saw, his aim was quite normal, and chasing the skulk instead of being on the skulk.
2. At once point he backs off and stand there facing the entrance to Sat Com when the skulks appear and he doesnt fire for a few moments... this is probably him adjusting something on his hack menu which most cheats use. But then again if he had a wallhack then he would have seen them approaching the doorway and would have been ready.
3. With the silent bunnyhopping, I dont know if there is, but if he had a hack it would probably have some kind of feature for silent bhop.
4. He could be just good, and the distance between the dchamber and the skulk wasnt that far on his screen so he could just have had been on an adrenaline rush to manage all this, im sure we've all had that kind of experience.
You should have gone into first person... if NS even supports that yet?
If your jump and strafe are on the keyboard it makes bhopping hard. So most ppl bind jump to their mouse. For doing it slient, you hold crouch the whole time, usually on the keyboard also. Now if he's shooting (with mouse) while doing this.... thats insane. If he was sbhopping, but paused to shoot thats not so bad. It's if he can continue sbhopping WHILE shooting and not missing a beat thats the problem lol. Can u say script.
BTW I didn't watch the demos heh.
If your jump and strafe are on the keyboard it makes bhopping hard. So most ppl bind jump to their mouse. For doing it slient, you hold crouch the whole time, usually on the keyboard also. Now if he's shooting (with mouse) while doing this.... thats insane. If he was sbhopping, but paused to shoot thats not so bad. It's if he can continue sbhopping WHILE shooting and not missing a beat thats the problem lol. Can u say script.
BTW I didn't watch the demos heh. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
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guys what *** are you talking about?
the subject is: he was shooting the Dchamber and a skulk spwned and the marine's aim changed imidiatly
Edit* Aimbot, yes or no?
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
please don't post unless u read the whole thread and watched the demo.. otherwise it considered spam
kthx
1. The bit you were talking about where he was shooting the dchamber then his aim changed to the newly spawned skulk is typical of an aimbot. But what kind of aimbot he has makes it hard to decide if he has or not. I dont think an aimbot would target the chambers so the kind of aimbot he has constantly aims at something when it appears on his screen. Another kind on of aimbot would require to hold down a button for it to auto-aim such as right mouse for a mod like TFC. So in that respect yes its possible he has, but he must also have some way of switching it on and off as after he made the mistake which you saw, his aim was quite normal, and chasing the skulk instead of being on the skulk.
2. At once point he backs off and stand there facing the entrance to Sat Com when the skulks appear and he doesnt fire for a few moments... this is probably him adjusting something on his hack menu which most cheats use. But then again if he had a wallhack then he would have seen them approaching the doorway and would have been ready.
3. With the silent bunnyhopping, I dont know if there is, but if he had a hack it would probably have some kind of feature for silent bhop.
4. He could be just good, and the distance between the dchamber and the skulk wasnt that far on his screen so he could just have had been on an adrenaline rush to manage all this, im sure we've all had that kind of experience.
You should have gone into first person... if NS even supports that yet? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
ns does not support it ,first person that is.
my idea of what happened is this, he left his hack on , attakcing the dchamber, not remembering that it was on. as soon as the skulk spawned.the aimbot shot, he knew that we were spectating him, he saw that it was obvious and stopped. yet it was too late.
Also, I would like to say that a lack of bias is impossible, thereby making my statement one for the ages....
Ruri - I've got jump on my keyboard. Right control is crouch, movement on the arrows, and jump on num0. I screw up my silent bhop alot because I'm a complete nub, but once I've got it going, I can shoot nearly as well as when I'm standing still. Which in my case is "completely awfully," but if someone could aim in the first place, then with my setup it would be more than possible to silent bhop and shoot with decent accuracy at the same time.
As it takes 9 level 0 light machine gun bullets to kill 1 lvl 0 carapace skulk, the only feasable way (still not sure if it is possible) to kill 9 skulks with 1 light machine gun clip is if you have level 3 guns and they had no carapace, which you will never find, ever, and even then you couldnt afford to miss at all.
lv3 LMG = 13 damage
It takes 7 lv3 LMG shots to kill an uncarapaced skulk, consequently you physically cannot kill 9 skulks in 1 LMG clip.
You can kill 7 if you have lv3 weapons and you don't miss a single shot...
But it is very hard to tell without 1st Person demos
In future, when you accuse someone of hacking, please provide more substantial proof. An accusation like this irrevocably tarnishes the reputation of the accused, guilty or not.
p.s. Sephiroth is an immature clownboat
J****n and D* B*** (censored to prevent more cheaters). There may be more but these 2 are built on the OGC 9 source code so Cheating Death stops them dead in their tracks. I personally dont like C-D, but sometimes it just has to be done.The aimbot in the hooks are fair to an extent, the vecs are fine and a guy named Sno found the bone points. They have smooth aiming but in Natural Selection this option is not viable. A good skulk will strafe and jump in circles, with smooth aiming on, this gliding effect will most certainly result in death in close quatrers. Onto the demo situation. There was absoultely nothing unusual about his aim. When he was in close combat in the hall, 2 bullets hit the ceiling and some on the wall where the skulk may have been before. As for the silent bunnyhopping, I really frown upon it, as a skulk I depend on my "senses" to detect incoming marines (Thank god for 7.1 speakers). I would have banned him for that since it is an exploit. As for the possible speed cheats issue, look at his ping high 200's with a swimming sound. That is common in lagouts but also in speed cheats. I do think it was a lag spike due to he was not firing when it happened, and in speed cheats after firing has ceased, the compensation for the extra speed is taken as shown as glitchy movement or a lag spike. I would like to state that just because a person doesnt move for 3 or 4 seconds means they are editing settings and cvar's in a cheat menu. I stand still in the middle of rooms all the time listening for skulks and other Kharra sounds. (0MG! I F0ND TEH FATTY!!!!!oneone22!) I understand how it does look a bit odd when he is firing at a defensive tower and all of a sudden it switches to a skulk, but lets think for a second. When you spawn as an alien, you have that feeling of first being born so to speak. You "fade" into life and then begin to feast. Watch a couple demos of aliens, you notice on most of them when yo spawn you do not move for a second or two. I have learned this is a PRIME time to shoot as many rounds into the alien as possible (you go to love hitting still targets). I don not think he was at all cheating, but I would like to see him still banned due to the fact of the silent bunnyhopping.