Net_sendpacket Error: Noerror
TractorCow
Join Date: 2003-01-12 Member: 12231Members
in Tech Support
<div class="IPBDescription">I'm getting no error!</div> My brother and I have been having trouble recently setting up lan games.
He, being the more powerful computer, would be the server, and I would join up. The problem is that when I click "Lan games" and NS scans the network for games, it crashes HIS computer. o_O The error message it gives is "net_SendPacket error: NOERROR" which is a big fat lie because I know there is an error.
My specs:
Win 2Ksp3
celeron 333mhz
200meg ram
Geeforce4 MX420 (64 meg) running in GL 640x480
realtek compatible network card (from DSE)
I'm also using a strategic commander.
NO eax
His specs:
WinXP
Celeron 1.7ghz
256 meg ram
Geeforce4 TI4200 (128 meg) open GL 800x600 (i think)
onboard network, and a realtek network card as well (which we tried installing in case it was the onboard lan, which didn't solve the problem).
NO eax
We both reinstalled half-life, natural selection, and patched it all up. We also have installed RCBot, although this has worked well for us in the past. *shrugs*
We uninstalled QoS on his computer. We tried switching between his onboard lan and the PCI lan card. Windows networking works fine, so I suspect the network itself is ok.
Our network, btw, is a 10 metre crossover cable. We don't have a hub or switch (we once tried both joining an internet game on a modem. Did anyone say 1000 ping? *lol*)
Anyway, ns was working on the network until a few weeks ago... but no more.
Has anyone had this problem?? Or even better... does anyone know how to fix this?
He, being the more powerful computer, would be the server, and I would join up. The problem is that when I click "Lan games" and NS scans the network for games, it crashes HIS computer. o_O The error message it gives is "net_SendPacket error: NOERROR" which is a big fat lie because I know there is an error.
My specs:
Win 2Ksp3
celeron 333mhz
200meg ram
Geeforce4 MX420 (64 meg) running in GL 640x480
realtek compatible network card (from DSE)
I'm also using a strategic commander.
NO eax
His specs:
WinXP
Celeron 1.7ghz
256 meg ram
Geeforce4 TI4200 (128 meg) open GL 800x600 (i think)
onboard network, and a realtek network card as well (which we tried installing in case it was the onboard lan, which didn't solve the problem).
NO eax
We both reinstalled half-life, natural selection, and patched it all up. We also have installed RCBot, although this has worked well for us in the past. *shrugs*
We uninstalled QoS on his computer. We tried switching between his onboard lan and the PCI lan card. Windows networking works fine, so I suspect the network itself is ok.
Our network, btw, is a 10 metre crossover cable. We don't have a hub or switch (we once tried both joining an internet game on a modem. Did anyone say 1000 ping? *lol*)
Anyway, ns was working on the network until a few weeks ago... but no more.
Has anyone had this problem?? Or even better... does anyone know how to fix this?
Comments
I suspect either it is a network configuration problem, or a NS/HL issue.
My computer works fine, by the way, considering it's only a 333mhz. No offence taken though. ^_^
Copy&paste from <a href='http://www.techfest.com/wwwboard/messages/2723.shtml' target='_blank'>here</a>.
<i>Ok, I had this exact error on my LAN at home -- two
computers, both WinXP, and no internet connection
involved. It was driving me crazy for the longest
time, until I started to try a few suggestions I've
read on various boards. My exact problem was this:
One computer could go to LAN game, and create a server
-- no problem, the game opened up, and that computer
player could run around and shoot and get items -- the
game. But as soon as another computer entered the LAN
Game screen -- where the server list is -- the serving
computer crashed to the desktop with the
"Net_SendPacket ERROR: NO ERROR" message.
I started playing around with various port settings in
the game, and I finally realized that the error seemed
to be IPX/SPX based. So, even though I have no
internet and am on an 8-port switch network, I
uninstalled the IPX/SPX protocol on both computers.
That left ONLY the TCP/IP -- I had already removed the
QoS packet scheduler. Then, I set both computers to
automatically receive an IP address, and to
automatically locate a DNS server, and powered both
down.
I turned on one computer and let it sit for a few
minutes after boot-up; then I ran the ipconfig utility
(from the command prompt) to make sure it had an IP
address. When it did, I powered up the other one, let
it sit, and then ran ipconfig to make sure that it,
too, had an address. When both did, I used the ping
command to make sure they could see each other. Once
that was established, everything worked perfectly -- I
entered Half-Life, started a LAN game, and the other
computer could join and play without problem.
From what I've read, this problem is coming to a lot
of people for a lot of reasons. Hope this helps
somebody who was in or near the same boat that I was in.</i>
When I get a chance to try it out, I'll come back and tell you how successful I was (or anything different I tried) so that anyone else with this problem could solve it.
At the moment my computer doesn't get it's address automatically. That could be the issue.
Cheers again. ^^
~ TractorCow
IPX protocol being installed seems to be the problem, either uninstall or add "-noipx" to your NS-shortcut.
Also I do agree... it does seem to be due to having IPX/QoS installed, although I'm not 100% on that. Anyone with those protocols installed should uninstall them.