1.1p Tournament Mode Handicapping?

Mjr_BeatingsMjr_Beatings Join Date: 2002-12-21 Member: 11283Members
<div class="IPBDescription">..some care to clear this up?</div> Hi, I just read the 1.1p changelog and nearly had a heart attack when I saw this :

O Changed handicapping to reduce damage done instead of affecting resources (means build orders and tech are the same, but battles are harder for handicapped teams). Handicapping only takes effect in tournament mode. I hope someone gets around to testing this soon, perhaps between the PTs and Vets (vets with a mp_team2handicap of .7 or so?).

Does this mean in clan games, the clan who is losing, will suddenly become harder to kill? I thought clan games were supposed to be played on a level playing field to see who is the best clan? Is this variable constantly changing depending on which team is killing most or is this a variable that is set at the start of a match and doesn't change? If it is set at the start, no self respecting clan will ask to have the handicap, because that would just make them look really bad.

Can someone "in the know" and I mean someone who has <b>cast iron</b> word on what this does please enlighten me. Please no, "I agree it sounds bad", or "No, it sounds ace!" posts, also no "I <i>think</i> it will <i>probably</i> be xxx" replies

Thanks in advance.

Comments

  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    It is not autobalancing. The game does not set the handicap on its own. The handicap wouldbe set by an admin during or before the round.
  • ArchzaiArchzai Join Date: 2002-11-10 Member: 8007Members
    ie

    ProClanBob vs NewbClanJon....

    if they want to play a match... and NewbClanJon is too afraid.... then ProClanBob has a handicap set on them... less dmg etc.... to give NewbClanJon a better chance....
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    It's not mandatory. They can agree on a handicap if they want to, before the match.
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    so for example if I was playing against Flayra and Monse and Fam and Nem and SpyderMonkey, their handicap would be like .1, making them do only 1/10 of the damage <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • romanoromano Join Date: 2002-11-02 Member: 4296Members
    edited June 2003
    You're all quite correct. It has yet to be tested, but theoritically, thats what Flay expects it to do <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->. It's only available in tourny mode, and is set to give the "bad" team a chance at beating the "good" team, or at least make it close. I guess there aren't many practical uses for it, expect when playing scrims against "lesser" skilled clans, to give yourself a challenge.

    .7 would be 70% of normal damage for the "good" team, while the "bad" team remains at the normal 100% damage.
  • Mjr_BeatingsMjr_Beatings Join Date: 2002-12-21 Member: 11283Members
    Thanks guys, I still can't see many clans asking for the handicap, but we will have to see <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • RevenReven Join Date: 2002-11-11 Member: 8202Members
    hehe what would be funny is setting both teams to .1 and then watch as it takes 20 bites to kill a standard maring <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->.

    or 250 bullets for that matter <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->.
  • TiaxTiax Join Date: 2003-05-28 Member: 16802Members
    So then a common way to play could be handicapping both teams equally? Thus you'd have longer and more drawn out fights?

    ewww, I hope that never happens cause I think that'd throw balance out the window.

    A gun and 50 bullets dealing half damage is alot worse then a skulks bite doing half damage. Your talking 2 clips AND the reload time compared to 6 bites over 3. Ouch
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