Eclipse -- 17 screens

KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
<div class="IPBDescription">It's (mostly) done</div>I accidentally resized them before brightening for the env_gamma, so it's probably a bit darker than it should be, especially in the real dark shots. Was just submitted about 2 minutes ago. Not all these areas are final, and some you've seen before... but some you haven't. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->

<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0075.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0076.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0077.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0078.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0079.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0080.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0081.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0082.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0083.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0084.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0085.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0086.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0087.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0088.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0089.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0090.jpg" border="0">
<img src="http://planethalflife.com/awmaps/pics/ns_eclipse0091.jpg" border="0">

Comments

  • KilltoyKilltoy Join Date: 2002-03-28 Member: 358Members
    The map looks excellent KFS! I can't wait to playtest it!

    ...once we've put it through the paces I'll probably have some input. Not much I can see to make it look better tho. Awesome work!
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    /me drools

    looks exelent i wonder how it plays <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    <!--QuoteBegin--SmokeMasta+June 28 2002,10:20--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (SmokeMasta @ June 28 2002,10:20)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->i wonder how it plays <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    well, ahh... so do I. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    A feast for the eyes. Just from seeing some of the various minimap pics above, it looks like you thought the layout thropugh carefully. I can't wait to see this thing for myself when I get home.

    Great work, KFS. Take five!
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    very nice kfs! looking forward to it!
  • shovenshoven Join Date: 2002-01-24 Member: 29Members, NS1 Playtester, Contributor
    Awesome KFS. I just love the skylights. Pics 1, 2, 10, 13, and 14 are esp. awesome (probably just because these are new to me), but they all look spectacular! Very nice lighting in 13.
  • realdespairrealdespair Join Date: 2002-05-15 Member: 617Members
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    me wets myself in anticipation. ooooh . . .so pretty. Nice job KFS, looks cool. Extremely cool. Id be honored to  <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->  <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo-->  in it.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Having run through it, I *love* the High Road/Low Road area.  (:
  • WaffleSpoonWaffleSpoon Join Date: 2002-01-30 Member: 133Members
    oh man oh man, alot of this map reminds me (especially two corridors) of AvP2.. beeing chased in the beginning by a praetorian as a marine (I think it's the third level or something) and just looking at those shots makes me get goose bumps.. man KFS.. I applaude you!

    *slowly looks under bed.. smiles happily after a good long check.*
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    for me this map doesnt really look like any AvsP map. KFS has used the "orangeish" wall textures to create basically all the map and some "brownish" textures for the lower and alien near hive zones (which by the way is something i didnt do but i should have done, cause i used about all the wall textures i found <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo--> ).

    I like it alot and im expecting eclipse to be one of the top 5 maps of NS. I really like the primary access corridor part. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • JoshJosh Join Date: 2002-06-30 Member: 851Members
    looks GREAT! keep it up man!
  • CrematorCremator Join Date: 2002-01-24 Member: 27Members
    looks quite nice.  though much of the map is rather sparce and with rather blocky design.  i think that you could add a fair amount of detail.
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    People SAY that, but I had to cut a fair amount just to evade allocblock:full.

    If I can spare the room, I'll add detail where I think I need it.
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    acctually it looks like that place where the praetorian chases yo, but i took the time to check that part and its different, but the colors and the wall style makes ya "revive" the moment
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    <!--QuoteBegin--KungFuSquirrel+June 30 2002,14:23--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (KungFuSquirrel @ June 30 2002,14:23)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->People SAY that, but I had to cut a fair amount just to evade allocblock:full.

    If I can spare the room, I'll add detail where I think I need it.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Heh, now maybe you can understand the bareness of a couple hallways in ssn?  <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> (It's all about engine limits...)

    Seriously though, the map turned out wonderful. It was really cool finally getting to see this thing in action.

    The new areas like the piston things and the exaust towers are really great, and I just love what you did with Teh 3gg. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    I have to say, shot 12 is a little bland. Otherwise, looking great.

    --Scythe--
    the_only_scythe@subdimension.com
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