Big ol' bite o' beliskner
FamousWounds
Join Date: 2002-06-23 Member: 812Members
<div class="IPBDescription">6 new screens to eat</div>AGGH! So I missed the deadline. Now finishing this map is a personal quest.
Here are some new Beliskner pics
They look too dark, but are not that dark ingame, you may have to adjust your monitors brightness sorry.
I am happy with the architecture in the new shots, but i would like to improve the lighting.
Please bare in mind that this is near the Marine start so I want the main colours of the area to be as they are
The colours of the map get a little more alien and varied as you get closer to the hives. This is helpful so you know where you are in the map.
Free free to say good things! <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->, but also please give me some advice for the lighting
And also feel free to say good things about <a href="http://www.planethalflife.com/nsworld/Map.ASP?UniqueId=%7B54FEF9B0%2DC855%2D4370%2DBA7F%2DCAA01C0CEFA5%7D" target="_blank">Beliskner at NS World</a>, where you can also see more pictures from Beliskner
Here are some new Beliskner pics
They look too dark, but are not that dark ingame, you may have to adjust your monitors brightness sorry.
I am happy with the architecture in the new shots, but i would like to improve the lighting.
Please bare in mind that this is near the Marine start so I want the main colours of the area to be as they are
The colours of the map get a little more alien and varied as you get closer to the hives. This is helpful so you know where you are in the map.
Free free to say good things! <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->, but also please give me some advice for the lighting
And also feel free to say good things about <a href="http://www.planethalflife.com/nsworld/Map.ASP?UniqueId=%7B54FEF9B0%2DC855%2D4370%2DBA7F%2DCAA01C0CEFA5%7D" target="_blank">Beliskner at NS World</a>, where you can also see more pictures from Beliskner
Comments
<img src="http://planethalflife.com/nsworld/pictures/uploaded/7B7D3CC0102D76602D43EC2DA1952D60AC954EF2A27D/fullsize.jpg" border="0">
I'm thinking you could use a couple light_spots added to most of those scenes. They seem a little dark, and while not too much so, I think a couple well placed spotlights and it'll look brilliant.
but couldn't you do it all in 1 post (edit)
Heres the file of that room so you can see it better
<a href="http://yayforstu.tripod.com/levdes/ns_b4.zip" target="_blank">http://yayforstu.tripod.com/levdes/ns_b4.zip</a>
Back on topic, I'll just agree with Killtoy because he pretty much said what I would say. Some color accents would look nice, even if you don't actually <i>change</i> the lighting color.