Timer?
erendor
Join Date: 2003-02-06 Member: 13180Members
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<div class="IPBDescription">how can i make/get one.</div> I've been looking for about 10 mins all over vhe for a timer entity. I want to ahievean effect like in siege where the doors open after a certain amount of time, but i have no idea what does it. I've been loking for a timer type of thing, and wonder if anyone knows how i could get that effect.
Comments
a trigger random that's set to fire at the endpoint of the time sequence activates the door.
the door activates a trigger_once when it opens and stays open for a REALLY REALLY long time. (as many numbers as you can get it to run with)
the trigger once kills the trigger random, eliminating the possibility of it firing again and closing the door.
Have you tried using trigger_multiple? Im not sure on their limitations (as in how many seconds) but I think they can be used in what your looking for.
amckern
I cant play this "maps" anymore. siege might be a good map for players coming from other hl mods, where those maps are natural. but if anyone talks about funmaps, I ask myself what isnt fun on the official maps?
timer? trigger_auto may do the job but I think it triggers once only, so you have to restart the map. not the problem with tournament mode I guess <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
You can go ahead and use my “style” if you want but you should really do something better. After ns_siege so far I think the last thing the world needs is more td_metal2. And if you’re talking about the alien resource layout I think you should use something more compact even if it does mean the gorge has to do some maneuvering to plant the towers.