Ethics Q
taboofires
Join Date: 2002-11-24 Member: 9853Members
<div class="IPBDescription">Blinking through things for benefit?</div> In ns_seige, and in a few other places with transparent textures, you can blink right on through to the other side. Most of the time it doesn't make much of a difference (like in the mess hall, or blinking through a wall out into space and cratering), but some of the user maps might change that. It's particularly noticable in siege, because fades use it to bypass the marine base and kill the siege farm. Is blink intended to be used like this? Was seige designed with this in mind as a valid tactic, or does it go against the intent of the mapper?
Comments
Its the mappers problem..
it will however work through entities (like doors ...) some times
since a transparent "wall" is an entity ....
eh, no ...
<b>any</b> entity
func_wall or func_wall_toggle is <b>still</b> an entity
The marines can shoot thru walls, why can't you teleport thru certain ones?
and if the map isn't offical, then it's the map designers problem.
Does /stuck unstick you like both up and down? does it unstick you if you went through the roof? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
since most of the roof and other things are func_invisible so the commander can see through them, does that mean we can blink right through them into the void ?
Do you mean things you *can't* get to by walking?
I guesss it might be considered exploit if it were things you could not get to by conventional movement, including jetpacks and lerks.
But it's only really an exploit if it gives you an advantage. For example, if you could blink outside the bridge cockpit window in ns_nancy. Marines can't hurt you. (unless they do the similar exploit)
I guess warping up in that spinney vent thing in ns_hera (hiveroom ventilation 3-c) to build d chambers and generally be impossible to get to would be an exploit.
Using blink to get up to a ledge you wouldn't have been able to get there normally by walking, but Jp/lerks/skulks can get to, is not exploit. (i.e. up to that resnode in ventilation 3-c (hera) from the ground, or that opening in the rock in that same hiveroom.)
Blinking through doors generally shouldn't be exploit, even if they're locked. (That's the whole point of fade blink.)
(It was on siege btw and it was late game, marine were building in there and fades were trying to blink through the window. The admin said he would kick anyone that suceeded. Being an admin I didn't argue with him and just left the server.)