Some gameplay issues
HinDRAncE
Join Date: 2002-02-03 Member: 159Members
Hmm well my questions are theese:
1-Wow will the gameplay will be? (does marines/aliens respawn once they die or its one life only)
2- will the breakables and doors reset once the round its over? (like glasses and windows on counterstrike)
3- is it decided yet if marines will teleport, or being dropped on dropships?
and how many hours till next release?...man im still trying to remove the plastic alien paws out of my dog
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to flayra...or the guy in charge of this
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Can i get my 60 posts back? plz!!!! <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
1-Wow will the gameplay will be? (does marines/aliens respawn once they die or its one life only)
2- will the breakables and doors reset once the round its over? (like glasses and windows on counterstrike)
3- is it decided yet if marines will teleport, or being dropped on dropships?
and how many hours till next release?...man im still trying to remove the plastic alien paws out of my dog
-----------------------------------------------------
to flayra...or the guy in charge of this
-----------------------------------------------------
Can i get my 60 posts back? plz!!!! <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
Comments
I think so anyway, Im probably wrong but hey
As to your other questions I dont know. I read somewhere in the forums (cant remember where though) that rounds will be about 5mins. However I dont see how this ties in with the reinforcements.
I cant wait for someone with a clue to tell me <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
2 - Actually, in NS, there will probably be only one round per map. A map will last 10-20 minutes, possibly more. There really won't be a timer.
3 - Not yet.