One important q.
Rilspaw
Join Date: 2002-06-16 Member: 782Members
<div class="IPBDescription">Alien level explanation.....</div>This will sound totally assanine to alot of you, but I stand by it: I need an explanation of the alien level system. I see that there is 1-5 but does that mean all aliens have the same Lvl 1, 2, 3 etc.? Or do you pick a type of alien and each type has 5 levels?
Comments
1: Bob
2: Pudgy
3: Pinky
4: Blinky
5: Tiny
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There are 5 different classes/levels of aliens. Everyone starts out as Bob, then upgrade to any of the other ones. Pudgy is a builder. Pinky flies. Blinky can "teleport". Tiny is huge. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Level 1: Scout/Fast Action and Gurrilla Fighting
Level 2: Builder - Stays away from combat but is nessessary to advance the tech and get higher level aliens and higher weapons and abilities
Level 3: Air Support - Strafing marines with thorns or peppering them with spore clouds
Level 4: Warrior - Main fighter as most places can't house a level 5, can also "blink" or teleport in for blitz-like assaults and retreats
Level 5: Tank - Main base/annoying marine killer, can charge with lighting fast speed and simply run over anything in his path
Each level costs more RP to evolve to.
As for the alien classes... every one has their place. 1-3 are pretty fragile, though, and excel in hit-and-run tactics (well, 2 excels in running like a pansy... and he's not even very good at that - don't fight as a level 2). 4 can take a bit more of a beating, while 5 is a tank.
<!--EDIT|coil|June 17 2002,19:54-->
Anyway it is pretty simple to undetstand. You start off as bob, then use points to upgrade to whatever you want.
Trust me... they've fixed that problem. I tried. :|
On the marine side, you get a trickle plus what you get for RP towers, which can be upgrade to extract it faster. Killing doesn't really give you RP.
Also, if I'm understanding correctly, aliens are given a certain percentage of the total resource intake based on their rank, right? Is that rank based solely on killing ability, or is there a way for skilled builders to gain RP (especially since I'd imagine they'd need the most rp of the team)?
-dio
-dio
that was awhile ago <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
well, 4 months ago, about, and i was there! <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo--> <!--emo&:bob:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bob.gif" border="0" valign="absmiddle" alt=':bob:'><!--endemo-->